
Oscura, the apprentice lighthouse keeper, has destroyed the Aurora Stone, sending shards across the Driftlands and plunging them into darkness and danger. It’s up to Oscura to find the shards of the stone and restore light to the Driftlands before creatures of the dark can destroy it.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Даже для 2015-го очень слабо и криво. Управление топорное, уровни скучнейшие, музыка пытается вогнать в депрессию. Приятным бонусом игра где-то с середины начала жестко фризить на деке. Очередной мусор в библиотеке.
A precisão dos saltos é quase zero... isso dificulta enormemente puzzles que parecem planejados pra passar de primera. Deveras frustrante. Jumps have almos no precision... this makes extremely dificult to try and pass puzzles that seems to have been designed to be beatten in first try. Very frustrating.
This game is the textbook definition of shovel-ware you find in the bargain bin of your local grocery store. It feels and plays like a school project a group made for college; even for 2015 standards it lacks polish, originality, joy while playing, it just barely meets the basic criteria of what a "game" is. Worst on top of all of that is that they are charging $6.99 for it. If you didn't get this game like me and many others for either free or as part of a bundle then you definitively wasted your money. Go get a refund. Oscura: Lost Light is a waste of time in a hobby completely based on wasting people's time.
looks like an easy game to play once and knock out a few achievements, but the game is so painfully bad that its difficult to give it more than an hour of play time.
This is one of those games that makes me realize how important a good soundtrack (or lack thereof) is to a game.
Platformer extremamente primitivo, a mecânica das luzes merecia mais, considerando a qualidade a duração é boa.
這遊戲一定要用手把玩 鍵盤按起來很殘 用手把玩節奏很爽快 檢查點多 謎題不會太難 不太需要找攻略(除了最後一關= = )
Le début était pourtant prometteur, avec 3 pouvoirs, rouge pour détruire des cloisons, vert pour faire apparaitre des plateformes, jaune pour inverser la gravité. C'était un univers bien contrasté, avec une bonne D.A. Mais... déjà pourquoi ne pas avoir limité les FPS ? ont est obligé d'utiliser "RivaTuner.Statistics.Server-651" pour le régler à 60fps, sinon cela s'envole à 200/300 voir 1000 dans le menu. Puis après le gros reproche c'est les pièges à gogo, avec un zoom trop important qui nous faire recommencer en boucle parce que la lave s'est dévoilée au dernier moment... sans compter les ennemis qui se dévoilent dès que vous êtes dessus. C'est bien la peine de nous faire une intro d'un dizaine de planches, pour ensuite nous faire enchainer les niveaux sans transition, sans nous laisser le temps de souffler, très mauvais rythme. Au bout du compte il sera vite oublié.
Un platformer sympa avec des éléments de gameplay un peu novateurs mêlant des énigmes (basiques) basées sur la gestion de la gravité (par moments), le tout dans un univers coloré quoiqu'un peu dark. Pas exceptionnel mais ça vaut un petit détour.
Te digo una cosa; es un juego tan simple, pero tan, tan simple, que ni siquiera te da opción de mutear esa horrible música de fondo. Prefiero el taladro del vecino. Los controles son más o menos precisos, pero es que la jugabilidad... el juego es tan simple, pero tan, tan simple, que te va proporcionando en cada fase las habilidades (piedras) que vas a necesitar para cada parte. Ni siquiera te dan opción a la duda. Aburrido.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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