
An indie precision platformer that offers an atmospheric and captivating experience. Take control of the young boy as he navigates through a series of meticulously crafted levels. The game's visuals blend terrifying traps with dark environments, immersing players in an exciting adventure.
Modeled estimate, not a reported figure. How we estimate →
Media

About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The whole game feel like a tutorial, and the achievement for finishing in under 30 min barely work, finished it once in 17, and once in 14 but it didn't trigger both time :/ Yes on sale .50 cents, no on full price. Disregard that, dev decided to raise the price to 50$ cad so just not worth at all
30 minutes of playtime for $40 has to be a joke lol...
While this is a tad bit on the easy side, VERY FUN. :)
Short precision platformer for gamers new to the genre. If you're searching for something that will keep you busy for days with a single stage, this isn't it. Even if you don't play these games often, the overall difficulty is pretty easy. The hero is agile and doesn't tire easily. He can wall-jump as much as he wants; the only restriction is the dash that can be used only once. You must touch the ground first if you wish to use it again. The game includes one hundred stages. Despite the large number, it doesn't take long to reach the end. There's a speedrun achievement for finishing the game in half an hour, which I quickly earned with a few minutes to spare. The difficulty curve is excellent and user-friendly. You will be introduced to something new every fifth stage during the first two-thirds of the game. Mechanics aren't exactly groundbreaking. There are falling blocks, ghosts chasing you, bullets, and so on. Stages change things up to get you used to each mechanic. The hardest part is left for the final stretch, which slightly increases the challenge but never goes crazy. Every finished stage can be played again, but there’s little reason for doing that. There are no rewards other than achievements earned simply by playing through the game.
Wow why the Price increase of 1000% from 3,99 to 39,99 in February 2024 ?
[h1] Gray Destiny [/h1] [hr][/hr] I was pleasantly surprised that in the game you quickly get used to local control For the first levels, the platformer completely gives you the opportunity to feel all the controls and accept it. But after a couple of levels, the first difficulties begin to appear. Spikes, spinning saws, rolling saws, falling blocks and the floor, as well as various mobs (Bat type) [hr][/hr] The graphics in the game are atmospheric, gloomy, but at the same time attractive. The gameplay is varied, you can choose different characters and the choice of passage affects your run And the dynamism of the levels ... Constantly makes you adapt to new conditions [hr][/hr] I was happy with the game My rating: 8/10 by. FyFani
Joguinho bem desafiador, lembrou bastante o Celeste, mas sem os diálogos e cores. Pena ser tão curto, zerei em menos de 1h
https://www.twitch.tv/videos/1907890794 I absolutely love this game!! but it's too short, I beat it in 30 min. I honestly couldnt believe I went through 100 levels when I finished, it flew by. I liked the difficulty, but thought it would get much harder by the end. I had so much fun with it till the last second, and I really want more! PLEEEEEEEEEEEEEEEEEEEASE?
EVERY. LEVEL. WORSE. THE ONE BEFORE. this is crazy...i'm going crazy with this game. it's very hardcore.
I got the game for free from my friend. Gray Destiny is a solid game, its works fine, its short but it was pretty fun. No bugs i can fine, and the effects are pretty cool. 100 levels but they are all short so it didn't take too long to beat, halfway though i had a call for 10 minutes and i beat it in less then an hour. In the end, the game is worth, 3 dollars at most i would say, its fun and well polished, but its too short. so at 52$ (which is stupidly high for what you get) makes it NOT worth it sadly. Though you can buy it, beat it, then refund it if you REALLY wanted to play it, but at the price, makes it not worth it at all. You would need more content, or a cheeper price. I did enjoy the game and i really want to put the game a possitive review, and it pisses me off that the price of all things is making me give it a negitive review.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Right and Down and Dice | $34.8K | 115 | 83% | $11.99 |
| VR GirlFriend | $34.8K | 138 | 64% | $9.99 |
| The Forest of Doom (Standalone) | $34.8K | 307 | 81% | $4.99 |
| Mobiles Tycoon | $34.8K | 179 | 82% | $5.99 |
| Pure Hold'em | $34.8K | 136 | 51% | $7.19 |
| Gamer Career Tycoon | $34.8K | 288 | 81% | $3.99 |