
Welcome to the weird and wonderful world where modern country life meets quirky simulation adventure! Here you'll immerse yourself in a laid-back lifestyle full of traditional customs, make a bunch of quirky new friends, and embark on bizarre adventures.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I gave this game a chance and played it for 3 hours to see if it would get better, but it's just not enjoyable. The graphics may look good at first glance, but most characters are simply blank mannequins with no unique features and they always say the same thing. The dialogues don't make sense at all, nor does the story. The farming is functional but very barebones, with no unique mechanics. Most of the game consists of fetch quests, but gathering resources feels extremely clunky or doesn't make sense, for example you need a broom in order to get apples from trees (?) and the game doesn't tell you where to get the broom and no shop seems to be selling it. There are so many amazing farming games available, I can't find any reason to recommend this game over another.
I cannot in good conscious recommend this game, especially as lover of farming games. Tldr; the game only looks good but its content felt incomplete and lazy, wide as an ocean but deep as a puddle. This game is ROUGH. I'm baffled this game is not in early access because it certainly felt like it. The game looks pretty good but everything else felt half-hearted or incomplete. The opening story is not good or so lost to translation that it made it super weird, there's a LOT of 'convenient coincidences' that it broke immersion and making the devs looks lazy coming up with half descent reasons on many of them, the farming felt boring and when they do tried to do new things like rice farming they made it so you just THROW the rice into a fenced farm plot instead of making it the main farming content (You would think an ORIENTAL farming game would focuses more on asian crops and make the farming system around that, but this game prove you wrong), unimportant NPC doesn't even HAVE character designs but is so glaring and obnoxious you can't ignore them, the map looks huge but is actually limited zones with blatant invisible walls, the village/town felt so LIFELESS that it's actually depressing (especially if you compare to other farming games), etc. Positive: -Looks pretty good. -Cute waifu. Negative: -The farming. -The rice farming felt super lazy. -The characters (Important and unimportant NPCs). -The village/town/world felt lifeless and passionless. -Too much convenient conveniences. -Relied too heavily on 'Fetch Quests'.
Nearly 6 hours of playing and here is my summary of this game.... It's super pretty, the over saturated colours and presentation style is very aesthetically pleasing. Gameplay is a mix of Farming and Questing with a heavy reliance on collecting items for different people to achieve goals. It's part open-world in that you can choose to do quests in an order that suits you, but you need to complete early quests to open later ones, plus parts of the world are blocked off until you reach certain stages. There's a few minor bugs, but for £15 I cannot justify knocking the devs for these, especially since I'm playing this on day one!
I really was looking forward to this game, but I just couldn't enjoy it. It feels like a very early access at best. I mean if it was an early access game It wouldn't feel so bad. It just feels so lifeless and unfinished. I like the graphics and aesthetic, but other than that It's just so dull and boring. The english translations aren't great, there npcs are lifeless and I kinda hate the blank npcs? It just feels kinda lazy considering It's supposed to be a full game. I'm a bit gutted, I was so looking forward to this.
The over-all feel to the game is actually really well done. The rendering is solid which surprised me. The game has this nice old Rune Factory feel to it minus the monster hunting. But ultimately it is a really well done farming sim. Worth the money if you are looking for a chill game to just have fun with.
合格的沙雕游戏,但抛开沙雕部分,从种田游戏的角度来讲就是妥妥的粪作。游戏除了沙雕几乎没有优点,甚至都是缺点。 经济系统数字拿脚填的,大部分初级农产品做成菜后,售出价格低于成本价,种田游戏靠种田赚不了几个钱; 游戏优化没考虑过,反正开发者只需要根据自己需要往场景里狂堆模型和光特效就完了,帧数暴降是玩家的事; 其他的还有游戏引导差、战斗手感差、路人npc共用小白人,隔壁村主要npc直接复制牛羊村npc模型,以及其他一些细节方面的问题。虽然大多数都可以用“沙雕”来掩盖过去,但游戏的定价可一点都不“沙雕”,再沙雕也掩盖不了游戏质量不行这一事实。 总结:💩心巧克力。而我能打完全成就也是个神人了
This game is fun, but has a lot of issues. It isn't fully translated, some quests ask for one thing but actually require another (a fishing quest asks for chubs but actually means bighead carp), and certain things to progress really aren't clear (if you access the area with apple trees before unlocking the bamboo sea, there are no clues on how to get a broom. Turns out, you gotta unlock the bamboo sea path, and right before departure you get the broom in a vending machine after talking to the train lady. Also, to catch fish with your hands in certain places like the mudflats, you have to gift a character a star from the firefly place that I cant remember the name of). Pros -I really like the fishing and how there aren't any skill checks or annoying mini games for it -The cooking is easy. You can read the recipe book and figure out the ingredients very easily based on shape alone, so unlocking new recipes is a breeze. I also like the function of making x1, x5, and x10 when in the recipe menu -Farming is simple, as always. How the ground, plant seeds, water them, harvest. There is an agrispirit who can get the plots ready for you so you don't have to do it one by one which is nice. -Quests are pretty easy to complete (when given the right instructions) -You can get pretty cute outfits -The companions are really cool. I want to collect them all -There is a lot to explore! I have played about 12 hours and still have three locations to unlock, I believe -The game is indeed pretty -It is so easy to get engrossed and spend numerous hours at a time playing Cons -Fishing quest asks for chubs when it really means bighead carp -It isn't fully translated. There is one NPC with little chicks in it in the back corner of the logging location, and the only English word in it is BEEF so I have no clue what to do -Placing seeds and watering is a little annoying because it isn't the easiest to lock on to the spots -You lose time searching for items (like a broom) when it is tied to a quest with no indication of it -The harvest competition thing should have had a tutorial mode like it offers for the card game and farming, as it is very confusing to me (I failed miserably) -The storage spots in the wagon to sell things is not enough. I fill it a lot and it gets frustrating not being able to sell everything in one day -Uses for some things is not clear, like the timid tomato and other vegetables similar -The character design does feel a bit lazy since so many NPCs are just blank models Overall I do think it needed more work before being released, but that wont stop me from playing.
我对游戏应该算是很宽容了,但这游戏还能短短半个小时就把我玩破防。交互手感非常差,地图空气墙遍地,动画又臭又长,很难想象是24年的种田游戏,更难想象这游戏居然是好评如潮,感觉比游戏内的幽默文本对话更加幽默。
[h3]这游戏神了[/h3] 先叠个甲:这款游戏比不过市面上*[i]任何一款[/i]*种田/模拟类型的游戏,并且游戏评价两极分化极其严重——大部分愿意玩下去的都是沙雕游戏的老吃家且包容心偏强。如果我是路人在2026年玩到这样一款游戏,那我肯定就要猛猛给差评的了,[strike]但我是老吃家[/strike]但很遗憾经过再三考虑:我依然要给差评。这款游戏除了沙雕一无是处,如果你对游戏的可玩性、剧情、美术、音乐等任意一方面有要求,[b]都请慎重考虑是否值得入手![/b] 本作为《沙雕之路》开发组的全新作品,依旧延续了《沙雕之路》的无厘头风格,依旧是很沙雕很“劣质”的一款游戏呢。说是模拟现代乡村生活RPG,实际上依然遵循经典“干农活,赚大钱”(《星露谷》说是)的玩法。而其中又包含了一大堆莫名其妙且意义不明但就是能让玩家会心一笑的东西——换句话说,很多看似离谱的内容实际上都是制作组的有意为之(确信)。游戏的故事围绕着主人公「小姜」所展开,本应坐车返乡的她却误入了偏僻的牛杨村——正所谓“人才振兴,是乡村振兴的关键”:既然来都来了,那就别想走了,乖乖投入乡村建设之中吧… 游戏主打一个想干啥干啥,没有任何(除空气墙外)的限制,相当宽松自由,种田、钓鱼、伐木、挖矿、约会(?)……做不完的农活,那就明天再做。游戏目标只有一个,那就是——赚钱,修铁路,回家过年(误)。然而话说如此,其过程却相当的枯燥乏味,用一句话来说就是“点到我腱鞘炎都犯了”,农活后期好歹有自动化工具可以省点力,但无论是挖矿伐木还是钓鱼都很绝望。再加上如此生草的沙雕小人与如此光污染的廉价画面,很难让人想要接着玩下去,看到第一个成就[b]仅有30%[/b]的感人达成率就知道了——难道这也是你游筛选玩家的一环吗? 人物移动手感十分糟糕且僵硬,无处不在的空气墙更是逆天。支线任务大多数都是跑腿,又水又烂,整个村子里就只有我一个干活的。玩梗的地方比较多,不过过了两年来看蛮没意思的,有点尬。游戏没有任何配音,而背景音乐也是听得耳朵起茧。我最忍不了的是,依旧搞一堆莫名其妙的光污染特效还有乱七八糟的神秘效果(特指慢动作,恶心死了)眼睛玩着痛——要不是先前玩过《沙雕之路》,不知道的还以为是做的什么大粪呢。我觉得如果是初学者做的这款游戏,那还情有可原,而你们制作组*故意*做成这样子……那我也不知道该说什么。可以说,整个游戏都烂完了,除了沙雕几乎没有任何优点,这也是为什么开头叠甲的原因。 有些任务的指引也是差的没边,既要看steam社区指南(非常感谢大佬的指南),又要去贴吧找问题。25h游戏全成就,内置奖杯除了菜谱全图鉴懒得弄,其他的都完成了——指南和贴吧功不可没。看到通关页面脑内自动响起关羽之歌,真释怀了,也别搞什么DLC来整大伙了。我现在睡觉做梦都是在挖矿和钓鱼,食指到现在还疼。个人感觉完全不如《沙雕之路》的线性流程,真不适合做种田游戏,我只感觉在浪费时间。能忍着吐意,打完全成就的真是神人了,真是辛苦我了呢。 总体而言,4/10,非常糟糕且粗糙的一款游戏,尽管沙雕图一乐但也无法弥补缺陷。前中期干大活赚小钱,累死累活只为跑路;最后回到村了还让玩家捡垃圾,也是一股无名火。我想了很久,在推荐和不推荐之间徘徊,考虑到好像没有比这更烂的模拟RPG了,最终还是选择不推荐:似是而非初学者,设计上恶意满满。如果是为了沙雕而来那还真可以一试,反正这条赛道也没多大,其他玩家真不推荐购买。虽然《沙雕之路》第五章我也不抱有期望,但还是要说一句:催更沙雕之路!
虽然卖点是整活,但整活的地方又不多。其他部分可以说完全没什么优点,手感稀烂,bug也多,连半成品都算不上,完全不推荐入手。 发售不久买的,本以为会逐渐完善,结果几次更新后就死了一样,完全没动静了。结果不知道什么时候多了个dlc,这下更完蛋了。 它是我除了mirror外我买的最后悔的游戏了,只可惜在游戏里墨迹了半天超出了退款时长。 不知道为什么还保持83%的好评率,只能说国人玩家还是太包容了。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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