
In the year 1018, an adventurer from Samarkand drifts to Hardland. Solve a mystery by delving into the different sides of this fantasy world. Hardland is a bustling kingdom filled with secrets. A kingdom that wants you to listen.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The initial premise for this game was wonderful. The final product is just a tech demo of what the devs could have created as an open world RPG. It's as if they gave up completely. The chaos and fun of the early access builds is gone for the most part. Instead of a choose your own path, open world RPG it became a linear story. I miss the elements from early access. The final product just didn't fulfill this games destiny. The engine is great though. Sadly I'm going to have to give this a thumbs down due o broken promises. If you didn't support it from the beginning, you'll never understand.
Game was abandoned.
Abandoned-ware
Abandonware.
lied to by devs. tricked into buying a game that was never and will never be finished. regret investing in this group. wont do it again.
Unfinished and abandoned
Abandones, it had such a nice style and idea...
It's not about the combat. It's not about the gameplay. There something truly special about this game. About's it's world and how you interact with it. Expect to be confused and lost, realize that that's okay. High tolerance for jank recommended .
Very unique and aesthetically pleasing art style. Gameplay is weak. Story was non-existent and, after going dark for many months and then hiring a writer, is still weak and kind of doesn't make sense. I found myself constantly running into NPCs or locations that were either unfinished or left me vague clues as to what to do for a particular quest. On the note of quests, there is no quest log by design, so you either have to remember everything or write things down, which to me seems like lazy development. TL;DR: Looks pretty, plays like canine excrement
Initially it looked cool all the way back when I bought it and there were some interesting ideas especially with the random gen aspect of the open world but since it is abandonware I cannot recommend this game. It's especially not worth 25 bucks despite the cool art style.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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