
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que ce soit le premier ou le cinquième playthrough ce jeu reste toujours une perle magnifique. Certainement un des jeux auquel je voudrais pouvoir rejouer pour la première fois. Platforming bien fait et rythmé, des énigmes, des secrets, des retours en arrière tout au long du jeu pour récupérer ce qu'on ne pouvait pas avoir au préalable et une histoire qui te met une larme à l'oeil. Recommandé pour les fans du genre et non. Merci Ori de m'avoir permis de m'évader pendant quelques heures.
Maybe the real Sonic Omens was the Ori and the Blind Forest we made along the way?
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.1M | 83.5K | 86% | $17.99 | |
| $29.1M | 25.6K | 84% | $29.99 | |
| $29.1M | 24.9K | 84% | $49.99 | |
| $29M | 45.2K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 60.2K | 94% | — | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $21.5K | 95 | 73% | $9.99 | |
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The jumping and running mechanics are very inconsistent. Ori sometimes sprints and sometimes he doesn't. Sometime he makes longer jump and sometimes shorter. It makes it makes it difficult to play. Story wise there isn't much happening. Find something else to play.
The best platformer I have played so far. There are a number of frustrating sections in the game, but somehow you finally learn how to handle those passages.
LMAO I really didn't know there were new stuffs added to this edition, I just ran in blindly thinking the same; had to backtrack and was pain in the ass. Still, I enjoyed it, except the "Unhinged" achievement; really made me crashed out, the game was laggier than the original edition for some reason.
Beautiful game and challenging
My favorite game ever
재밌는데요, 왜 도전과제들 안 깨짐?
Bom para jogar sem se estressar
엄청난 사운드와 배경. 조금 어려울 수 있는 난이도 [90/100]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.