
Orbital Bullet is a fast paced 360° action-platformer with rogue-lite elements, where all actions take place in a circular pattern. Fight your way through a variety of procedural planets and use body modifications, crafting and heavy weaponry. Kill. Die. Modify.
Modeled estimate, not a reported figure. How we estimate →
About
The Save the World Edition includes Orbital Bullet and the game’s official booming soundtrack. In addition, Assemble Entertainment donates 10% of the revenues of this edition to the non-profit organization Ocean Cleanup which develops advanced technologies to rid the oceans of plastic. This is the best option for all those who would like to support the work of the developer of Orbital Bullet even more and do something good at the same time.

Orbital Bullet is a fast paced 360° action-platformer with rogue-lite elements, where all actions take place in a circular pattern. Fight your way through a variety of procedural planets and use body modifications, crafting, upgrades and heavy weaponry.
360° hard-boiled gunplay: Projectiles traverse in a 360°-degree pattern allowing for a new unrivaled gunplay feeling.
“Just one-more-run”: Procedurally generated planets, mean enemies, bad-ass bosses, a diverse weaponry and game changing upgrades guarantee addictive gameplay.
Make the most satisfying long-range curved snipes you have ever done or blast and shred enemies with a load of your hyper shotgun. Or are you more of a rocket launcher fella?
Fast paced unrelenting pixel style-action: each death is permanent, but let’s be honest, dying is part of the fun.
Having a hard time making progress? Don’t worry, we got you covered! After each death you will be able to spend Nanobytes to receive permanent upgrades and skills.
How about a bigger Medi-Backpack or extra Shield to last a little bit longer?
Or activate the Combo System, to tremendously increase the pacing of the game and receive certain multipliers to currency drops and EXP.
Don’t like your starting weapon? Unlock a new more powerful one right from the start and get your revenge.
Build your own custom skill tree with our Dynamic Skill Trees! Make clever decisions to empower skills and reach new power spikes while the tree changes every time you play.
“We need guns, lots of guns.” Unlock, find, or buy more than 42 different guns, weapon upgrades and various power-enhancing perks that will change the way you’ll play.
Unlock four different classes to choose from, like the turret-carrying Engineer or the fire-fueled Hellion, each with a different skill tree.
Are you the type of person who enjoys some good ol’ pain? Good, because we got a Streak System that will make the game considerably more difficult (coupled with a few other surprises) with each completed run, until your streak ends. Don’t worry though, you will have plenty opportunity to die.
Orbital Bullet features a pounding electronica soundtrack composed by Juha Korpelainen & Niilo Takalainen. If you die a lot, at least you can listen to some catchy tunes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, Russian, French, Italian, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Traditional Chinese +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great if you're into run and gun with a twist. 92% off is insane for this.
Брать только ради необычного гемплея на 1-2 дня. Интересная прогрессия, не только шмотки и цифры, но и новые механики появляются. И в хабе интересности можно открыть с помощью неких действий в забегах - прикольно. И идея с закольцованностью уровней выглядит необычно и интересно. Из минусов: Все объекты плохо считываются, все они одного цвета: стены, ящики, враги. Постоянно приходится искать недобитышей нарезая круги по арене, пока случайно не наступишь на голову последнего ползающего. Дизайн врагов скучный, не выразительный какие-то круги, квадраты. Для меня меняется лишь цвет. Плохой перевод, почему то оверчардж перевели как перезарядка, а не перегрузка. Описание предметов на английском языке. Механика прыжков на врагах слегка раздражает, когда узкий вертикальный проход занимает враг, приходится долго прыгать на него, чтоб убить. Что отнимает время. Не хватает возможности либо стрельнуть под себя, либо пройти сквозь врага.
게임 자체는 괜찮아서 재미도 있고 좋은데 맵이동중 멈추더니 세이브파일 깨저서 진행할수가 없음 리뷰에서 비슷한걸 본거같은데 설마 했는데 내가 그럴줄 몰랐음.. 해금해둔 스킬들이랑 무기들 다시 해금할거 생각하니까 현타와서 여기까지만 하기로함
boa jogabilidade. Jogo cheio de skills e armas para liberar. A dificuldade é equilibrada. Vale a pena.
SUCH A FUN INDIE GAME
円柱システムにより視界外や手前奥から攻撃が来るのが中々新鮮 敵の攻撃が結構早くてあちこちから来て、ステージが狭いので最初は難しいけど、一つ一つはそこまで複雑な動きじゃないので慣れ。触れると駄目だけどローリングですり抜けはありだし、無敵時間も長めでローリング繰り返してればずっとノーダメ可能。 じゃあなんで被弾するのかというと、9割不意打ち。見てから回避不可能でした。敵の視認性が悪いのもわざとだろうなぁ そうやって上手くなってもクリアタイムやノーダメ撃破数に応じて更に特典があるので、いつまでも緊張感はある。勿論難易度+要素もある。難しい程報酬も上がる。 上下への攻撃手段が乏しいけど、敵を踏みつけて倒しても良いのがマリオっぽくて好き 日本語だと一部の説明が□文字化けしてる。英語で起動すれば読める。
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣤⡤⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡆⢸⠀⠘⣬⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡸⠒⢼⣷⣤⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡷⡆⢸⠿⡟⣼⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣀⣀⣼⣷⣶⡿⣿⡿⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⢴⣽⣷⣷⣷⣿⠯⢱⡻⢹⣤⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⢀⣾⣻⣿⠟⠉⣿⡏⢧⠐⠓⠚⠿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⢀⣜⣒⣺⣡⣶⣿⣿⣧⣼⡤⣀⣀⡠⢧⣷⣤⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢀⣴⣿⣿⠿⣿⣾⣿⣿⣿⣟⣿⡗⠤⠉⠙⠷⠋⢸⠉⢓⣦⣄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢿⣋⣿⣯⣀⠀⠉⠋⠿⣿⡷⢦⣭⠇⡀⠀⡎⠉⠉⠀⢰⢾⢧⣉⠛⢦⣤⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠉⠙⠻⠿⠳⠶⣦⡿⠉⠑⣿⣾⠈⢑⣷⠀⠈⠀⣷⣼⡃⠈⣣⣴⣧⢹⠙⡶⢤⣀⡀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣸⣷⣶⣾⣿⣯⣇⡚⠿⣶⣦⣴⣯⠏⢃⣎⣙⠿⢿⡏⠳⣼⣘⡄⠉⠓⠦⡄⠀ ⠀⠀⠀⠀⠀⠀⠀⣠⢿⣿⣾⣾⣟⢉⣩⣥⣀⠀⠉⣻⠿⢷⣾⣿⡁⣠⡿⠃⣴⣯⡀⢸⠓⠠⢄⣧⣄ ⠀⠀⠀⠀⠀⠀⢰⣷⣾⣿⣿⣿⢿⣿⣿⣿⡏⢿⡟⠯⢔⡢⢝⢻⠏⠻⢿⣼⣽⣏⣷⣾⣿⣶⣤⣿⣿ ⠀⠀⠀⠀⠀⢠⡿⣿⣿⣿⣿⠋⢨⣿⠿⣿⣷⡀⢻⣷⡶⣬⣙⠉⠀⠀⠈⠙⡿⠿⣿⣷⣭⠉⠉⠁⠀ ⠀⠀⠀⠀⢠⣿⣄⣿⣿⣿⠇⣠⡟⠙⣏⢿⣿⣷⠀⢿⣧⠀⠈⠙⠲⢤⣰⣮⣝⣢⢄⣉⣻⣷⡀⠀⠀ ⠀⠀⠀⢀⣿⣿⣧⣿⣿⠇⡾⠋⠀⠀⠈⢻⠻⣿⣷⢈⣿⠆⠀⠀⠀⠀⠀⠙⠿⠋⠛⠚⠿⠛⠀⠀⠀ ⠀⠀⡠⣤⣿⣿⣿⣿⢣⠜⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢀⡾⣿⣿⣿⣿⣿⡿⠋⠀⠀⠀⠀⠀⠀⠀⠈⣟⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
그냥 저냥. 매우 긍정적 달려있고 트레일러보면 속도감있고 비주얼이 좋아보이는데, 막상 인게임은 그렇지 않음. 비주얼 디테일도 떨어지고, 타격감이나 게임성도 많이 부족함. 그 돈과 시간으로 다른 게임을 하십시오.
达到第二关开始就开始无脑堆怪,那么窄的空间里塞满了各种天上飞的地上爬的远程攻击的爆破伤害的冲撞伤害的,有些关卡刚去特么怪就刷脸上扣血,治疗手段还几乎没有,除此外人物动作僵硬游戏画质如同马赛克,玩的恼火还好打折买的不然血亏
i used to play this game whenever i'm bored, bought it at 90% discount. I really like how this game include pixel graphics, chaos, and shooting at one game. And the idea of putting 360 degree field make this game harder each higher stage you reach, like how the rocket launcher you shoot miss and rotate the whole field then you ended get hit by that rocket. But i need to be honest, in some maps, the enemies (except bosses) or obstacles have similar color with its map color tone, which is make them almost unseen and they are technically camouflage. I didn't know whether this was one of the features how the developers make this game more difficult or not, i recommend to maybe add an enemy indicator a bit so the enemies are quite visible. And it would be amazing if they add the multiplayer mode.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Touhou Kouzougi ~ Flickerframe Shutter Festival | $19K | 50 | 90% | $14.99 |
| Lost in the Dungeon | $19K | 121 | 62% | $5.99 |
| INPUT6 | $19K | 170 | 95% | $3.99 |
| The Pleasuremancer | $19K | 55 | 93% | $19.99 |
| The Specter's Desire | $19K | 55 | 98% | $19.99 |
| 49 Keys | $19K | 111 | 84% | $9.99 |