
Guide an ever-growing Line through a multiple of environments, listening carefully to the music. Tap the screen to make a sharp turn, avoiding obstacles and reacting to the World changing before your eyes.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Dancing Line combines fast-paced gameplay with a carefully selected soundtrack to create an experience like no other. Featuring different worlds of increasing difficulty, each one paints a unique picture and evokes different emotions. The key is to not only watch for obstacles and traps, but also play to the music. Listen to the beat and the melody, and after a short while you will find yourself doing better and better.
Come on! Test your reflexes and rhythm skills! See the surprises and wonders every level holds for you.
Guide an ever-growing Line through a multiple of environments, listening carefully to the music. Tap the screen to make a sharp turn, avoiding obstacles and reacting to the World changing before your eyes.
1. Original background music
2. Multiple levels of increasing difficulty with their own stories
3. Very simple practice mode with only one finger tap
4. Music is the key to guide you
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Vietnamese +1 more
Engagement
Hours played at review time, across 77 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]这在当时得看不少广告去复活。[/h2] 钢琴声一响起来,思绪瞬间回到了那已经十分遥远但又稀松平常的某个中午,耳边一边响起来的是父母催促自己饭已经做好了赶紧去吃饭的叫喊声,一边是从眼前这块小小屏幕中传来的很有节奏感的音乐旋律,手指在屏幕上跃动,心绪随跳动的线起舞,这就是艺术。 但不知从何时开始,这根在记忆中留下了鲜明印象的线逐渐从记忆中消失了呢?通过重温steam版的DL,游戏里没有了广告也取消了体力限制,以前觉得广告很烦,总是卡关,没有办法尽情去尝试,现在去除了这些外在问题终于可以看清DL的本质问题了,这个游戏后来不再吸引我,我想原因一定是因为这份“艺术”不知从何时起变质了吧。 放眼DL中的一些曲目放到现在依旧是很能打的水平,音乐质量很高,例如钢琴、时光、天空之梦、地球等,相信这里面的曲子是相当一部分玩家的音游启蒙和艺术启蒙,一段优美的旋律配合上应景的场景变化很容易就能把玩家的思绪牢牢锁定在屏幕中那根跳舞的线上。 但在关卡设计上,下面提及到了问题这在手机端上不去氪金的话可是要看不少的广告,首先本作从一个很容易吸引玩家的治愈又放松的音乐游戏,转变成了一个类似于《I Wanna》《猫版马里奥》的令人抓狂的“自虐”游戏,实在不想主动认为本作一开始就是为了吸引很多玩家然后原形毕露通过一个个坑点让玩家不断失败,利用人类不能轻易接受莫名其妙的失败心理,通过一些十分刻意的设计让玩家踩坑,游戏中的一切要素都仿佛在干扰玩家,例如花里胡哨的皮肤特效反馈在需要高速连点的场景能够把拐点遮挡的严严实实的,纯属是给自己增加难度,最常见的是镜头卡视野,卡住玩家的视野让玩家看不到按压时机点,通过反复的失败被迫让玩家形成肌肉记忆,然后又迎来突然地变奏对抗玩家的肌肉记忆,加上毫无美感主要目的是干扰玩家注意力引人不适的运镜,堪比A1高闪的屏幕闪烁,就连本来应该引导玩家的音乐节奏也成为了将玩家引入失败深渊的诱饵之一,最后还有音画不同步的问题,这还真的是那个给我带来快乐的游戏吗?......这在当时真的要看不少次广告去复活。所以我宁可相信这是为了完成“为了让玩家看更多次广告,买更多复活道具”的任务,也不接受这游戏一开始就是准备把我骗进来杀。 至此,评论区有很多因为情怀上的好评,但就像我自身从钢琴入坑,最后以Faded落幕的玩家不在少数,有很多比较靠前的关卡很神,但更多的,越玩到后面,就越有一个很明确的感觉,DL它越到后面越不好玩了......
跳舞的线是全世界最棒的音游
Po prostu świetne. A piosenki z Dlc jeszcze lepsze. Serdecznie polecam jako fan wesji mobilnej!!
童年回忆来了,两天打完了
童年回忆
从小玩到大,没想到居然在steam上发售了,完全没有广告,直接爽玩,遗憾的是没有Alone和Faded,不然会更好
神,无需多言
good
This is the best music game ever beside rhythm heaven games, and the artistic visuals are very nice.
This game make my cry btw im not crying because i die on 99% IM CRYING BECAUSE OF MY MEMORIES OF THIS GAME Thanks to the Dancing Line Community to bring this game on Steam and let ours enjoy the childhood
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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