
Dive into the dreamy world of Crearia in Onirism! Join Carol on a magical quest to find her lost plushie, Bunbun. Use quirky gadgets and wild weapons as you embark on a spellbinding journey through fantastical worlds, where you'll battle cunning and colorful foes in thrilling, high-intensity combat!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to the Wild World of Onirism
A stolen plushie. A mysterious portal and a girl full of energy and imagination, packed with lots of attitude. Jump into Carol’s slippers and chase the unknown in this fast-paced, dream-like adventure through the world of Crearia!
Massive Adventure, Endless Surprises
Explore more than 20 unique levels spread over 10 chapters, each packed with secrets, puzzles and bizarre creatures. Platform through candy colored forests, scale the great pyramids, and battle monsters on a mysterious moon base!
A Vast Menagerie of Villains
Of course, not everyone you meet wants to be your friend. More than 300 unique enemies await you through your adventure. Each one brings its own otherworldly design and unpredictable behavior, turning every encounter into a surreal challenge.
Terrifying Boss fights
But dangerous as they are, those enemies are nothing compared to their leaders. More than 20 bosses seek to end your journey. From sentient carnivorous plants to megalomaniac scientists, you will need every ounce of skill to survive!
Weapons, Gadgets, and Potions Galore
Wield over 300 unique weapons and gadgets. Unlock a staggering arsenal of blasters, bubble guns, rocket launchers, and more, each with its own explosive personality!
Slay Monsters, Slay Outfits - Fashionably, of Course
Dress Carol in a massive collection of over 200 costumes, from space suits to wacky hats.
Fantastical Rides for a Fantastical World
Zoom through stages in the Buzzard Plane, Royal Hovercraft, Mechs, and over 20 more vehicles!
Multiplayer mayhem awaits! (Open Beta coming soon!)
Battle it out in local or online multiplayer with friends. Whether it’s blasting each other or taking bosses together, fun is always better shared!
The Adventure of a Lifetime Begins Now!
Join Carol on her quest to save her beloved plushie Bunbun as she blasts, jumps, and laughs her way through worlds shaped by imagination. Dive into Onirism today and embrace the chaos of dreams!
A message from us to our ever amazing Community!
Onirisim has been a huge adventure for us here at Crimson Tales and has been a huge part of our lives ever since we went into early access 6 years ago!
We thank you all so much for joining us on this journey to 1.0 and we have so much in store for you, including incredible Voice Actors and Talent such as; Kpop star AleXa, Anna Lauzeray-Gishi who did the French VA for Kiriko, Bob Lennon of fantabobgames, BenZaie, and many more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good! Serious sam and Doom
Not worth it unless the devs fix the terrible optimization. I realise it's a smaller indie team, but If my computer drops to 60-70 in certain areas... How the hell is anyone else going to get playable fps. Changing from low to high settings doesn't do much either, just makes the game look even worse without much benefit to fps. And no.. 60-70 fps is not acceptable for the type of rig I have. The game can be a 10/10 masterpiece, but I still wouldn't drop a positive review with this kind of performance. Locking comments. People genuinely cannot read. I understand most of you are fine with locking your fps to 60.. but we have to draw the line somewhere. This game is not well optimized end of discussion. I'm not the only one complaining about it either.
이럴수가.. 와일즈 중옵으로 70~100프레임 방어하고 그래픽 70~99% 사용하는데 낮음으로 70~90프레임으로 그래픽은 언제나 99% 사용하다니.. 총쏘는 시리어스 모자걸이라고 생각하고 얕잡아봤다가 대가리 깨지고 갑니다. 최적화되면 다시 올게요.
I hate to give this game a negative review, I was really excited for this, but it literally just crashes back to the desktop the moment you press "play"
bets game i ever played. not much games this days that has soul in it
Now that's some serious stuff
Jogo top demais!!!!!, eu quero é muito que esse jogo fica melhor ainda com o trabalho dos desenvolvedores, as trilhas sonoras são boas, a gameplay tudo em geral é ótima
It is a fun mix of platform gameplay and Serious Sam FPS, I really really like this game, however, the long loading times and crashes just makes me not recommend this to anyone. Only play this if you are really prepared to get frustrated with how easily this game stops working as intended.
draws heavy inspiration from 'a hat in time' and 'among the sleep' while combining them with call of duty's free-for-all style of combat. its influences are obvious from the start, with colorful environments, whimsical platforming, dreamlike settings, and fast-paced gunplay. rather than disguising those inspirations, the game blends them into an entertaining indie adventure. the presentation is easily one of its strongest aspects. bright visuals, expressive animations, and a vibrant art style give every location plenty of personality. the soundtrack complements the cheerful atmosphere, adding energy to both exploration and combat. although not too memorable. combat stands out through its large selection of weapons and quick, arcade-style action. constant movement and varied weapon choices keep encounters enjoyable, even when battles become chaotic. platforming may not reach the level of polish found in its inspirations, but it remains responsive enough to support exploration without becoming a distraction. the game does have rough edges. certain mechanics lack depth, enemy encounters grow repetitive over time, and the overall structure occasionally comes across as unpolished. its biggest weakness is its reliance on familiar ideas, making it difficult to establish a distinct identity beyond the games that inspired it. the game also struggles with technical issues. optimization is inconsistent, with noticeable frame rate drops. stuttering and performance fluctuations can interrupt the otherwise smooth gameplay, and some graphics and gameplay settings in the options menu either have little effect or fail to work as intended, making it difficult to fine-tune performance. these issues make the overall experience less polished than it should be. even with those shortcomings, the game succeeds through its charm. the colorful world, energetic gameplay, and lighthearted tone make it an enjoyable experience. it may not redefine the genre, but it delivers a fun and memorable adventure for players who enjoy whimsical platformers with fast-paced shooting.
Only played the CoD zombies mode, so that's what I'll be reviewing. Feels like a weird Black Ops 2 mod, fun but perhaps a bit basic and slow at times. Each map looks highly intricate and has a neat theme, like The Shores of the Damned, with medieval enemy types and castles. Or Cruise of Lights, a titanic-like ship with animatronic steampunk enemies. Since all the maps are highly detailed, its strange that it feels like there should be some kind of story or objective tree to accomplish, but as far as I know its just a wave survival. (I'm probably hoping too much for it to be the next CoD) The game could benefit from adding achievements alongside workshop compatibility for custom maps, and putting more depth into the tales (zombie) mode.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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