
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Sep 14 → 26.57/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1694 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short but fun game. I loved the story. But found the secret ending unsatisfying compared to the normal one it gives you.
Obra de arte si tiene la oportunidad de pagar el precio completo haganlo el autor merece todo lo bello.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 21.22/day in the week to Aug 4 → 35.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Silly cat go brrrrrr. (This game is great all jokes aside go play it).
To be honest, I’m not capable of writing a polished, stellar review, so I’ll just ramble casually, haha. For me, this is an outstanding game. It made me realise I am not merely an observer, but an active participant in the story. Through the screen, I guided Niko along their journey, spoke with them in dreams, and slowly came to understand Niko’s longing for home and for their mother. Atop the tower, Niko placed their own fate into my hands. On one side lies light for an entire world; on the other, a child’s wish to return home. There is no standard answer, no absolutely correct choice. The decision I make cannot be undone — I only get one chance. Let’s talk about the puzzles: The riddles in OneShot rely heavily on various clues presented within the game itself. As for the narrative, as I mentioned above, the writing is phenomenal. In my opinion, it stands shoulder-to-shoulder with Undertale. The creative meta elements, the unique bond you share with Niko, well-developed NPCs, and those mysterious interactions that extend beyond the game window onto your desktop create an incredibly distinctive experience. Here are some random afterthoughts: The game’s map is enormous. When I first started playing, I did not even know fast travel existed; I must have missed that hint in the story. Solving puzzles often sends Niko trekking back and forth across long stretches. Without walkthroughs, many sections would be extremely tough to get through. Carefully reading all in-game text is absolutely vital. Truth be told, I hesitated for nearly fifteen minutes on the choice screen at the lighthouse. If I hadn’t watched videos beforehand and learned multiple endings exist, I would have likely lingered on that screen indefinitely, unable to make up my mind. One small tip: If you plan to buy and play it, follow the game’s suggestion and avoid fullscreen mode. You’ll understand why once you experience it for yoursel
pizdec!!!!!!!
holy peak. Also if you have wallpaper engine and play this I suggest turning it off. you might get stuck on something
спасибо за всё..
谢谢你 一个人 玩一款游戏 一辈子 够了
вааай, ну что за игрушка, имба, ставлю лосяру!!!
unless you want to be berated by ??? for being "not the brightest god" turn off wallpaper engine
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $10M | 21.8K | 89% | $17.99 | |
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