
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Engagement
Hours played at review time, across 243 reviews with recorded playtime.
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I LOVE YOU NIKO
Absolute PEAK game. I saw alot of people online say if u play ultrakill u shoul also try oneshot, so I did. And man, I have 0 regrets doing so. There were some times where I would overthink the puzzle and would get stuck a bit longer than I hoped, but still I enjoyed every minute of this game. Def a recommendation!
peakshot
i cried
简单,有趣的独立游戏 塑造了一个非常有风味的末世感 比较瞩目的是玩家从引导者的身份被引导入游戏的情节和故事 从简单,平凡的人物,故事,剧情展开拓展到一个后果和选择 情感表达,玩法与叙事引导,环境和氛围塑造非常好 9/10
niko制御了世界机器,也制御了我
НИКО!!!!
One of the best games I've ever played with an amazing story and unique mechanics. 10/10.
это не игра, это шедевр, это лучшее во что я играл в жизни, сюжет очень понравился, местами весело, а где-то очень грустно. Персонажи шикарные, игровые механики интересные особенно взаимодействие с компьютером, считаю что это круто даже для нынешних лет. По ощущению ты как будто не играл в игру а принимал участие интересной и захватывающей истории, которая запомнится ещё долго. По итогу игра пройдена на 100% , а новый Нико теперь ходит по моему рабочему столу
game good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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