
The first "One Punch Man" game finally makes its debut! Dive into a dynamic fighting game experience with beloved characters from the first Season of One Punch Man! Play as your favorite hero – or become one!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−90% | 2.1Kreviews | 52% | — | $299.1K |
| $59.99 | 2.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its genuinely so ♥♥♥♥♥♥♥ but i couldnt stop playing it
ONE PUNCH MAN: A HERO NOBODY KNOWS delivers an inventive, action-packed 3D arena-battler that cleverly translates the satirical superhero lore of the original manga and anime series into a video game format. The core concept follows a customizable protagonist climbing the ranks of the Hero Association alongside an incredibly creative mechanical hook known as the Hero Arrival System. Because the iconic protagonist Saitama is lore-accurately invincible and defeats enemies in a single blow, selecting him forces players to survive with only two fighters while a real-time countdown clocks his distance from the battlefield. The visual style embraces vibrant, high-energy cel-shaded graphics and smooth character modeling, capturing the distinct charm and chaotic flair of the franchise during intense, team-based skirmishes. While the single-player campaign occasionally leans into repetitive quest loops and a somewhat barren hub-world layout, the title overcomes these limitations through engaging progression elements and whimsical side activities. An expansive character creator coupled with custom apartment decoration and unpredictable random battlefield event triggers—such as sudden meteor strikes—inject constant variety and humor into the gameplay. Adjusting combat balance via alternate modes like "Dream Saitama" further ensures standard competitive fights remain viable and engaging for multiplayer enthusiasts. Ultimately, the release successfully compensates for its mechanical simplicity by offering supreme fan service and a highly enjoyable gameplay loop, standing as an entertaining, novel adaptation that honors its source material.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 708ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zoado
honestly there are people complaining about loading times and whatever but this game is good and is proof a one punch man game can exist and be good. This game feels like Xenoverse but for OPM and I love it just next time maybe flush out the characters a little more so they can all be progressed from the beginning instead of some of them just not being advisable to be used because they get their ability's when you'd be at the end of the game already *Cough* monster *Cough* also I say characters but it's just fighting styles which again even if it is just that make it a choice at the beginning and have the player stick with it and give them the ability to have multiple characters so they can progress the story and with a unique playstyle multiple times. also I know there won't be a next time OPM is getting poor treatment right now which it doesn't deserve but I have hope and I hope that there will be another game for one punch man of this level. I also would like to say being cryptic with some of the items is a poor strategy and also having multiple places for missions while being a good concept later in the game there should just be a place to go where you can look at and access them all.
No me corre el juego, esta mal optimizado ;(
Norm
ONE PUNCH MAN
Хорошая боёвка
[h1][b] Reseña de ONE PUNCH MAN: A HERO NOBODY KNOWS[/b][/h1] [h2]Resumen del Juego[/h2] ONE PUNCH MAN: A HERO NOBODY KNOWS es un juego de [b]acción[/b] con peleas en [b]3D[/b] y perspectiva en [b]tercera persona[/b] que intenta hacer algo “interesante” con una franquicia donde el chiste principal es que el protagonista borra a cualquiera de un golpe. Y sí: convertir eso en videojuego es como intentar hacer un simulador de siesta… pero con microtransacciones emocionales. La propuesta gira alrededor de combate tipo arena, modos para un jugador y multijugador (incluyendo JcJ online y pantalla compartida), y un gancho claro: [b]personalización de personajes[/b]. En la práctica, se siente más como “arma tu monito y reza para encontrar a alguien en matchmaking” que como una carta de amor al anime. Primera impresión: divertido en ráfagas cortas, exagerado, y con esa vibra de “esto se ve mejor en un trailer que en tu biblioteca de Steam a las 2 a.m.”. Si vienes por acción arcade y fanservice, hay momentos; si vienes por profundidad competitiva… bueno, la comunidad actual te contestaría, pero son 4 y están ocupados. [h2][El Puñetazo que SÍ pega vs. el que se queda en el aire][/h2] Lo Bueno: Compatibilidad total con mando: se juega como debe jugarse un arena fighter, sin pelearte con el teclado. Personalización de personajes: el “haz tu héroe” es de lo más rescatable y te da identidad (aunque sea para perder con estilo). 47 logros de Steam: para los cazadores de numeritos, hay tarea suficiente para justificar varias sesiones. Pantalla partida/compartida + Remote Play: ideal para convertir a un amigo en tu saco de boxeo… desde el sofá o a distancia. Steam Cloud + Préstamo familiar: al menos el ecosistema de Steam te lo hace cómodo. Lo No Tan Bueno: Multijugador con 4 jugadores actuales: el online se siente como buscar vida inteligente en Marte… pero sin el presupuesto de la NASA. Género “Acción” pero con ADN de arcade: si esperas un sistema profundo tipo competitivo, aquí la controversia es que no está hecho para eso. “Un jugador” que depende mucho de cuánto te entretenga repetir combates: si no te engancha el loop, se te cae la máscara de héroe rápido. Te lo venden con vibra de “mundo abierto” en la conversación general, pero lo que manda aquí es la pelea en arena: expectativas mal calibradas = decepción asegurada. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Arena fighter cumplidor; divertido, pero no brillante.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Correcta para pasar el rato; no esperes un rival con doctorado.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Entre modos y progresión, rinde… si te gusta el loop.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Estética anime decente; no te vuela la peluca.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Funcional: pretexto para pegar, no para llorar.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Tiene sabor a OPM, aunque a veces sea “light”.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Golpes vistosos, pero no siempre impactantes.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Cumple y se olvida rápido: el verdadero villano es la repetición.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Aporta identidad; ayuda a vender el show.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Variedad moderada: brilla más lo personalizable que lo demás.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]En general estable para lo que es; sin milagros.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Depende del online… y el online depende de que exista gente.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]5.6[/b][/td][td]Entretenido, pero con más carisma que longevidad.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] ONE PUNCH MAN: A HERO NOBODY KNOWS es el tipo de juego que se disfruta si aceptas su verdad incómoda: es un [b]arena fighter de acción[/b] más enfocado en el espectáculo y la personalización que en reinventar el género. Hay diversión, sí, pero también una sensación constante de “pudo ser más”. Lo controversial: la franquicia grita “poder absurdo”, pero el juego aterriza en un punto medio para que exista el combate. Eso no es pecado… pero sí le quita parte del chiste. Y con [b]4 jugadores activos[/b], el componente JcJ en línea se siente como un museo: bonito, silencioso y con una guía que ya se fue. Con [b]1599 recomendaciones[/b], está claro que tiene su público y que muchos lo pasaron bien. Solo que, siendo exigentes, es una experiencia [b]buena[/b] a ratos, no una imprescindible. [h3]Recomendación de Compra (Solo si eres fan o lo quieres para couch/Remote Play)[/h3] Puntuación Total: 5.6/10 Número de jugadores activos al momento de hacer esta review: 4 Descuento máximo registrado: -90% Veredicto: [i]Recomendado con reservas: divertido en compañía, flojo como “main game”[/i] Si eres fan del anime, te gusta crear personajes y planeas usar pantalla compartida o Remote Play para reírte con amigos, tiene sentido. Si lo tuyo es el competitivo online con comunidad viva, aquí vas a pelear más contra el matchmaking que contra los villanos.
DE LOS PEORES JUEGOS QUE HE JUGADO
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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