
One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons. Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you in the dungeon.
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About
One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons.
Engage in realistic melee combat where every slash, parry, and block matters. Feel the true weight of your weapons as you dismember your enemies.
Upgrade Your Character
Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you fight and explore your way towards the final boss of the dungeon.
Social Hub Server
Between dungeon runs, relax in the social hub, interact with other players and use the materials you've gathered to craft new weapons and armor.
Create Your Own Playstyle
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
great visually appealing game, definitely recommend if you're fan of dungeon crawlers
Quite enjoying this so far. Just played co op with a very nice group. The game looks great - looking forward to an extended play session at the weekend when I have more time. The instances seem a bit glitchy but well done that solo developer. *edit: Slightly editing my review now as I've played for quite a few hours. I'm deducting a brownie point as I'm struggling to find players for co-op - there's almost no one in the lobbies. Al
Overall its a very promising game with great combat that could use a little more tweaking and variety e.g. Sword skills (because that would be awesome) but other than that its definitely worth the price that it costs now and I cant wait for the future when this game releases out of early access as it will most likely have way more weapon styles, enemy types, more magic, higher tier levels etc. but besides that even now still highly recommend this game and it will fund the creator and keep them adding content to this game which I truly believe will become really popular when given good advertisement
I have only played for a half hour offline but it is looking good so far. The sword feels great when it lands. The magic is satisfying. The bow feels great. Even playing seated i could still reach every thing. There was a simple height calibration in settings. There are a lot of games that are difficult to reach waist weapons when seated. I can't wait to play this coop with the family. Looking forward to what One More Delve evolves into.
META Quest 3 не работает онлайн режим! (появляешься под текстурами, затем перезагрузка) Сомнительное удовольствие, покупать Соор игру для соло прохождения!!!!? Присутствует "синдром Вялого меча" , мой термин :)) Когда меч в руке как надувной и двигается за рукой с задержкой, пипец как это не играбельно!!! Боевка отсутствует - простое рубилово. не скажу что это плохо, но кому как. Несмотря на каки , прошел один уровень, играбельно, но как то все сыро и топорно сделано, если починят кооперетив и уберут "вялый меч" , да противников разнообразят -- будет играбельно, Пока к сожалению не стоит к покупке. Я же, как и почти всегда игру у себя оставляю, для поддержки разработчиков!
Combat feels satisfying especially since the last update. Content is limited as its in early access- But this is going to be a great dungeon crawler with nice weapon/spell progression. Definitely recommend especially at this price point !
Der erste Eindruck ist - insbesondere in Bezug auf die Dungeon Runs - wirklich gut. Sowohl der Kampf mit Melee-Waffen auch auch Fernkampf und Magie sind gut umgesetzt und haben mir richtig Spaß gemacht. Es wäre schön, wenn zukünftig auch Stiche mit dem Schwert möglich wären. Der Cartoon-Grafikstil gefällt mir sehr - er wirkt in VR echt ansprechend und verleiht dem Spiel ein Alleinstellungsmerkmal. Als ausbaufähig empfinde ich allerdings die Sichtweite. Auf Standalone-Systemen kann ich die Einschränkung aus technischer Sicht verstehen, auf dem PC sollte hier deutlich mehr möglich sein. Das Upgrade-System ist am Anfang nicht sonderlich intuitiv - wenn man aber seine Base einmal erkundet hat, und der Zweck der unterschiedlichen Stationen klar geworden ist, wird es besser. Allerdings bin ich mir noch nicht sicher, ob die Verbesserung des eigenen Characters nicht etwas zu "grindy" ausfällt, Ich fände es auch besser, wenn es ein Loot/Inventar/Ausrüsten System in den Dungeon Runs gäbe. Stattdessen muss ich meinen Loot, den ich im Run gefunden habe, mit Splittern, die aus Bergbau gewonnen werden, nach dem Run herstellen. Zur Einordnung: Mein erster Run hat ca. eine halbe Stunde gedauert und ich konnte danach von 6 gefundenen Items genau eins herstellen. Hier sollte an der Balance nachgearbeitet werden. Ansonsten ein solider neuer ARPG Titel, der gerade zu dem momentanen Preis hervorsticht. 6.5/10 mit Potential nach oben
I think they nailed the fantasy dungeon atmosphere with this game. Old stone structures overgrown with greenery with warm dim lighting from the torches, even just looking around feels cool. The dungeons are spacious enough to not feel claustrophobic. Moves in combat feel impactful. The enemies respond well with sounds, flinches and effects which makes the attacks feel like they have good amount of weight behind them. Same with the enemies attacks. When an enemy smashes a mace on the ground, dust rises up. Visual effects are fun and flashy. Its a cool experience for any fans of the fantasy genre. A good deal at this price point.
tried really hard to give this game a shot everything for the most part works flawlessly but theirs a big gripe the physics and blocking your characters body must way 600 pounds because swinging the sword and blocking on time is a chore in itself it just feels very slow and clunky my hits wont even register half the time
Если это ваша первая игра в VR то пойдет, если нет то лучше пройти мимо.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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