
High-speed territory control battle! Build structures, earn money, and grow your army to expand your territory. One King Is Enough is a strategy roguelike deck-building game where you compete against players worldwide in asynchronous battles. Outsmart your rivals with your own powerful builds.
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About

Build a range of buildings, earn money, and grow your population to increase your territory. Round 1 is decided within minutes as villagers move around on their own.

A different gaming experience each time you take on this roguelike deckbuilder. Combine cards for synergistic effects and perfect your very own build.
Play casually against players around the world in asynchronous multiplayer mode. Whether you stick to your original deck or adapt to those of your opponents is up to you.
You are free to stream gameplay or upload videos of this game regardless of affiliation or monetization status. No prior permission is required.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Very fun game! There are endless deck combinations and even the most OP builds always have a weakness. If you like games like Balatro, you'll like this. Yes... there's even gambling builds. I already love the new features compared to the Beta and can't wait to see more!
Between the learning curve, heavy reliance on RNG, and clunky UI, this isn't for me. Perhaps things will improve after some updates, but in it's current state I found myself having more frustration than fun.
ローグライト玉転がしxRTS おもしろみが出てくるのに15minほどかかるがやり方が分かるとこれが中々、、、 ワンプレイも短く、それでいてシナジーを組む楽しさもあり、程よく運要素もあり、ちょうど良さが楽しい。 ちょっと気になるところ 右下にデッキがあるのは分かるが、目立たず、チュートリアルでの説明がされるもののいまいち拾いきれない。 残り30秒でBGMが変わるがやや唐突 可能であれば既存のに楽器増やしたりだと心地よいかも
The only async RTS (semi-)auto-battler! No other games scratch the same itch
Amazingly simple yet addictive rogue-like deck-building game. There’s nothing else like it. Developers are active, adding new content and rebalancing. Can’t wait for live pvp battles!
gonna say no, when u get hard pushed by all bots constantly its auto lose simulator, bouncing indestructable land claims, protected land getting overwritten with wall spams and the bouncing nonsense all your def structures getting swarmed by bots villagers while your villagers bounce around in the back corner in the houses doing nothing for 4m+
昔あったロードモナークというゲームに雰囲気は似ている。 リリース記念割引でも1000円以上するが、Windows付属のペイントで作ったようなグラフィックと単純過ぎるシステムで、価格に見合っているとは言えない。
Honestly a really fun game. I played dozens of hours of the demo. Once you get a hang of how certain combos work together, it's really fun with lots of replayability. If you like roguelikes, you'll probably enjoy this one! Trying to make unusual builds work is a lot of fun especially when they actually work.
そこそこ楽しめたのでおすすめしておきます。 どのカードがシナジーがあるかわかりやすく、プレイしやすいというのが第一印象。 ただゲーム勝利条件が★5つ集めるというのがいまいちに感じた。 そのマッチ中1位になると★1つもらえるため、 いい感じにデッキが作れると、5戦で終わってしまって不完全燃焼である。 逆に微妙なデッキだと10戦くらいはかかり、グダグダの内容をダラダラとする必要があるのが微妙すぎた。 ちなみに、アドベンチャーをクリアしていくと新しい城がアンロックされる。 最後の城だけは全クリしないといけないため時間がかかる。 どんな城かは以下反転。 [spoiler]初期資金0 初期人数2人 収入5 維持費0.8倍 すべてのカードを使える [/spoiler] [spoiler]レートゲームキャリーの縛りプレイ感ある。[/spoiler]
i'm DONE with this game! bots cheat like crazy and the adventure map ancient weapon is the most insane example of this. This game is full on rage bait, don't waste your money
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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