
Make up for lost time with Once Again, If you could travel through time, who’s the first person you’d meet? An interactive story about a boy who spends his summers wandering between past and present... After meeting her, summer will never be the same again...Who is she, and what journey awaits you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 1Kreviews | 90% | — | $56.6K |
| $4.49−25% | 258ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ある人に会うために時空を旅する男の子のお話です スケッチ風の手描きアニメーションのような作りなので 漫画を見ている気分でプレイできます。 簡単なパズル要素もあり。 感想としては面白かった。 言語化が難しくネタバレもしたくないので内容は言いません。 子供のころ感じてきたこと、見てきたことって割と覚えていますよね それこそ大事な人、憧れの人、思い出いろいろあると思います。 でももし自分が時空を超えてその思い出に干渉できたら何を行い何を伝えますか? 自分の存在を隠しますか? 置き換えて考えてしまうゲームでした。 ゲームをプレイした後に『じゃあ、また』の考察をしてしまいたくなるゲーム。
「Once Again」 is my first interactive fiction / visual novel game. It's nice, short, and sweet. I got it for 55% off, which I think is alright for that price. Story is linear; the chapters get repetitive. The plot is alright. [spoiler] It's about a child who travels back in time every summer to meet his mom, whom he never got to meet. It was not revealed whether it's because she died. Later, they introduced a third character who only appeared in one chapter and with no explanation whatsoever, though it was hinted later that this third character is the father of the child's mom. [/spoiler] It's pretty straightforward and has enough traction to keep you wondering what's going to happen in the next chapter. Artwork is beautiful. Replay value is somewhere between little to null. But I enjoyed playing this short game while it lasted.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
浪费钱,还浪费了时间
Cortito pero disfrutable, sobre el duelo y como dejar ir. Es basicamente una historia y solo tienes que leer, pero merece la pena
good
A quick game about the past.
This game is too good
夯爆了 强烈推荐 太感人了 看过的都哭了
蔚蓝的海与天,把云烧得通红的的落日,蝉鸣时而惬意时而扰人。总有那么一段难忘的夏日,意象繁多,思绪纷飞,没有好好做出告别便流逝殆尽,往后不知多久猛地再想起,还是会被死死困住。珍惜当下何其难,没有游戏中的穿梭大法,我想我依然会错过每一个当下,窗外的景,身边的人,脑中的思,心中的情,终会尽数消散。
一个不够好的故事,或者说,是一封代笔写给自己的信。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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