
A factory is like a clockwork, can you make it tick? Combine simple towers into complex mechanisms, generate enough energy bullets, charge batteries. An open-ended logic game about efficiency, energy management, and tight budgets. Batteries included, but you will have to charge them yourself.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech**languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Great puzzle game. Mechanics, visuals, sound. All fresh ideas. Nice onboarding
This game is too complex for my small brain
I absolutely love this game!
This is a really clever puzzle game. It's like a fresh spin on tower defense, but it's different enough to be its own thing. The music it creates is awesome as well! I'm happy I found this hidden gem. It runs great on Steam Deck, but the controls took me a couple minutes to figure out.
Nice puzzle game with a good challenge
Very interesting game. It's a tower defence game, but somehow very unusual one. Maybe you don't like this genre, maybe you do, but one thing's sure – you're gonna love the music. Because while you're charging all those batteries, you're the one creating it.
Love the unique concept, I love everything about this game except for having to restart each level to maximize the amount of points.
A great puzzle game, simple in mechanics but difficult at the same time. Great soundtrack. A must have if you like puzzle games.
用流水线生产方式给塔防游戏做了层包装,虽说是塔防,但每一关都有比较严密的资源把控,[u]塔防自由度不算高[/u],更多是属于[b]解谜游戏[/b];游戏最大的特点是[b]音效[/b],塔射出子弹、子弹经过不同的增强塔、子弹撞击敌人和墙面,都有不同的音效,甚至经过多个同一种增强塔时,由于子弹的伤害得到了增强,音效也会产生变化,成型的流水线就变成了音乐会。 打通一个面,比如A面后,会解锁属于这个面的额外关卡和自由建造模式,可以用当前解锁的塔造个音乐广场,直接不装了。
Fun puzzle game. Music and sound effects really make it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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