
Oligopoly is a strategy game where you have to set up the production, distribution and trade of various goods. Exploit natural resources, build factories and infrastructures, produce goods and distribute them using trucks, trains or ships.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Reviews
If you're hoping for an updated TTD (or Simutrans, or Locomotjon, or RRT), this ain't it. If you're looking for a game where you can build complex rail networks to your hearts content, forget it. This one's different. You get to build the producers, factories, warehouses, and stores wherever you want, because there are none to start off with. Transportation, when needed, is a simple thing basically going from point A to B, with the route pretty much laid out for you. In other words, you layout the stops, the game lays out the route. Sounds simple, huh? However, WHERE you place all those factories, stores, etc. is critical!! And several different producers may be needed at a factory to make something. This game is about making and selling things for a profit, but I wouldn't call it a "economic simulation". This is one of those "think before you click" games and like GO, is fairly simple to play, but hard to master. The developer is very responsive, and while the game has a ways to go, it's getting regular updates. Do I recommend it? Oh yea.
The game features three short campaigns (11 scenarios total) at various difficulties, plus five sandbox maps; there are no random maps to extend the content. The goal is to make money by collecting resources, transporting those resources to factories to produce goods, then selling those goods. There are some multi-step production chains in the game (iron + oil > plastic + steel + engine > mower) that add complexity and require planning. However, it is extremely difficult to turn a profit early on in each campaign scenario (the sandbox maps have infinite money), as goods do not earn enough money to offset the expensive monthly maintenance costs for the factories and mines required to make those goods. Oligopoly is a potentially interesting economic strategy game with intricate production chains ruined by poor early game balance in the campaign mode. https://www.youtube.com/watch?v=7lx6HjTjOfU
Would definitely recommend this game although it does need a bit of polishing to make it standout from the crowd. Already has quite a lot of detailed gameplay with a campaign and a recently added sandbox mode so should keep anyone busy for quite a few hours. Game has obviously taken quite a bit of inspiration from one of my old favourites "Industry Giant" which certainly isn't a bad thing although is has a little way to go before it can truly match it. If you liked that game then this should be your cup of tea as well. Very watchful and helpful dev who reacts to requests/problems very quickly. A quick update now that I've spent several more hours playing this game. When I first played this it appeared to me like one of those converted mobile phone app games with it's bright colours and styling, but now I can see how wrong I was. I said above that the dev (single person developer) was watchful and helpful which was such an understatement as he is really outstanding. Anything that is suggested he attempts to deal with as quickly as he possibly can and this is born out by the number of patches he has already released in the first week since the game appeared. I must point out that none of those patches were due to removing bugs of which so far I have none at all, every patch was a successful attempt to improve the games appearance or gameplay. With a tutorial, six campaign levels, 4 easy (actually not that easy) and 2 difficult, which I'm nowhere near getting to yet, there are hours of very enjoyable gameplay to be had, I would estimate well in excess of 50 even if your very experienced at this type of game. I do not not just recommend this game I highly recommend it as this is the kind of early access game that needs supporting and encouraging and believe me I've been bitten quite a few times by EA games that haven't delivered.
Kurz gesagt, sehr vielversprecher "3D-IndustrieGigant". Wer die "Giganten" damals gespielt hat, wird sich gleich zurecht finden. Produktionsketten, Logistik, Versorgung... alles schön "stringent" und logisch aufgebaut. Ein kurzes Tutorial für die absoluten Basics sowie eine leichte und schwere Kampagne, in denen man den Rest des Spieles kennenlernt sind bereits jetzt enthalten. Natürlich ist das Ganze noch EA und es wird hier und da noch ein wenig "geschliffen" werden müssen, aber grundsätzlich ist das eine sehr solide Basis und ich bin gespannt, was alles noch so kommt. Wer Lust hat, sich das Ganze mal in Bewegung anzuschauen, der ist natürlich herzlich auf meinen kleinen Kanal eingeladen. An dieser Stelle auch herzlichen Dank an Marco vom Viny Game Stuido, der mir das Ganze zur Verfügung gestellt hat! https://youtu.be/ECp8lClH9mo
This game really has potential! The ting I miss most right now is economy charts. A good overview of how much I earn, and sell/production quantities for all buildings.
Erinnert stark an Industrie Gigant II (auch bei Steam), allerdings ist IG2 irgendwie intuitiver und macht mehr Spaß. Ich habs bei Oligopoly nicht geschafft Gewinn zu machen. Gleich nach dem Tutorial kann man ein einfaches Szenario spielen. Ich habe eine Tomatenfarm und eine Eierfarm gebaut, zwei Supermärkte in zwei Städten und der Kontostand ging von $15 Mio runter ins Minus und ich konnte nichts dagegen machen: Produktion erhöht und eingeschränkt, Supermarkt-Angebot erhöht und reduziert, mehr Fahrzeuge zur Lieferung eingesetzt... Leider war nicht ersichtlich WARUM man Minus macht. Ja, es ist nur ein Early Access Spiel, aber die Marktwirtschaft ist das A und O und sollte rudimentär funktionieren. Dann lieber das alte IG2 oder gleich Capitalism Plus. Ich habs schweren Herzens zurück gegeben und warte auf Besserung.
good game needs more updates
Décevant en fait.... C'est dommage car a le potentiel d’un «Capitalism" la notion de logistique en plus. Pour l'instant ce n'est que de la logistique et rien de plus. Un nieme clone de TTycoon, mais en moche (je sais cette notion est subjective) Dommage, mais à suivre dans son développement, car en l'etat, il ne me semble pas du tout terminé. Dommage que Steam ne permette pas dans les recommandations, en plus de "Oui" ou "Non" un bouton "A suivre", car j'aurais coché celui ci.
Spiel wirkt unfertig und bietet nicht die Funktionen, die ich mir von so einem Spiel erwarte. Z.B. Bilanzen, Übersichten für einzelne Geschäfte, Brücken für Schienen,... habe nur das Tutorial und die erste Kampagnenmission gespielt.
the games feels likes it an early access game. lots of minor things that make the game very dfiificult to play. example...when setting up your wharehouses there is no way to stop it from takimg everything, you have to go to each item and bring them to zero. why is not that a way to toggle all items off then i can add what i want it to take. thats just one example there is alot of things like that. so i spend most of my time clicking on everything.
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