
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like Civ 5 but more granular and less cartoony. Very crunchy, a little overwhelming compared to Civ 5 but I'm here for it.
I hate 4x games but man, this game is fantastic. I like it very much. Got it on the Easter sale and already put 10 hours into it. As the title says, I would consider myself someone who doesn't usually like 4X games. Civilization got me bored pretty fast. I can't play it without having the feeling that nothing is happening. But with the CK RPG elements, I feel like something is always going on, and I love the order system. I like that I'm limited and can't move all of my workers and armies. This keeps my turns shorter than in other 4X games like Civ. My biggest criticism, but maybe that's just because I'm not generally a fan of 4X games, is the fighting system and the UI. Both feel a bit outdated. I would prefer a battle system like in Humankind or something else that would make it more dynamic. Also, the tech feels a bit too small for my taste. But the rest of the game is so good that it keeps me playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 45.8K | 93% | $9.99 | |
| $7.4M | 7.6K | 64% | $29.99 | |
| $7.4M | 15K | 94% | $24.99 | |
| $7.4M | 5.8K | 93% | $39.99 | |
| $7.5M | 14.9K | 70% | $19.99 | |
| $7.4M | 11.1K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 3.4K | 83% | $24.99 | |
| $14.5M | 9.1K | 80% | $19.99 | |
| $3.3M | 6.9K | 83% | $14.99 | |
| $755.5K | 851 | 90% | $29.99 | |
| — | 0 | — | — | |
| $216.2M | 137.4K | 88% | $49.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At last a game that is on par to Civ 6.
I am absolutely loving this game. For me, it's a perfect marriage of turn-based strategy a la Civilization, paired with the event style intrigue of Crusader Kings 3. If you like both of those games, I would definitely give this a try.
Lembra civilization mais umas 500 vezes melhor, tem mecânicas de age of empires de civilization, de cruzader kings, o jogo é bem profundo, varias tácticas e decisões chave para se tomar, realmente um jogão de estratégia que você precisa pensar, não sai pintando o mapa com a sua bandeira, espetáculo de jogo!
Love the roleplaying aspect that Old World offers. Different events with outcomes that can change character personalities, relations, etc. Adds a layer of depth to the story that Civ just doesn't have
ТОХА УЕБОК НЕ ХЪОЧЕТ НОВУЮ ИГРУ
I really like the events and family drama, the orders system and the tech deck system, and the entire game spanning the ancient era (which is where I have the most fun in Civ games) I think my biggest complaint would be that the UI is unorganized and needs a bit of polish. The info is usually there somewhere.. you just have to look for it for awhile. A game like this should have all the info you need built into it and it should be easy to find. However the stacking tooltips are pretty helpful in figuring stuff out. I've only scratched the surface but can easily recommend Old World to fans of Civ games
Sid Meier and Paradox had a baby! Congratulations! (Seriously, if you took the internal and external dynastic politics of a Paradox game set in the pre-gunpowder era and then layered the exploration and civilization/city building mechanics of Civilization V onto it, you'd for most intents and purposes have created Old World.)
游戏不错就是有点简单
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.