
Heroes always win! But what happens to those who don't? Play as unique and colorful characters as the world comes to an end after our heroes' utter defeat.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wow! I can't believe it... a QUALITY RPGMaker game?! It is hard to believe, but I think I've finally found it! I've probably played...dozens... of RPGMaker titles on steam and this is the first time I've actually felt like somebody put some real time, effort and HEART into their RPGMaker game. Pros- -The premise is amazing; seriously original, and the setting is a new twist on old hat. Good story. Sadly... I don't usually have the patience for JRPGs... but I really want to find out where they take the story! This one might sway me to finish it once I get Fallout 4 out of the way... -Art and assets are nicely done -No typos or bad spelling, grammar, etc!!! Sadly, this issue must be addressed in the RPGMaker arena. Anyway, this game clears the bar! -Funny dialog, not corny crap like others of this ilk. Self-aware dialog, but used sparingly, so it doesn't break the 4th wall and get silly. -Characters are actually interesting! *SPOILERS* but you get a ghost friend, a lady with multiple personalities and you get to control an enemy character. It kind of has a Chrono Cross feel to it, in that way. Cons- -I wish the combat were a little quicker. I know you can remove the combat animations in the options, which would help a little, but it just feels like it drags a little in the early part of the game when you fight 1 v 3 enemies and they all take a second to hit... and then you have to set your cursor over again -Some aspects of the game could use a little better explaining, like the 'user level' or whatever it was called. The bonus given when beating an area. Not sure I understand the different levels and how its calculated. Also, the item and armor upgrading is a little mysterious and cumbersome since you can't be currently wearing the item you wish to upgrade (Update: they fixed this upgrading nusance) *Disclaimers* I played on Easy mode in order to get as far as possible in a limited time (it is the holidays, after all), so I can't comment on the "standard" difficulty, and; I received a free copy of this game in exchange for my honest review. Bottom line: I'll admit, JRPGs aren't really my bag anymore, I was really into them about a decade ago, but this one really has some fresh ideas for the genre. Seriously though, this is one of the best RPGMaker JRPGs I've ever played, it's totally worth it for the full price of $3, and if its on sale, definitely give it a go for the current sale price of a buck and change.
I don't do reviews for most of the games I play on Steam. But some games are just too special NOT to give an opinion on. OH! RPG! is a 'launch' title for the newly released RPGMaker MV. Because MV is new (at the time the game came out) the graphics, sound, music, etc, are fresh and the dev put a lot of effort into making it professional. This isn't your typical RPGMaker game. This isn't a cash grab done in 10 hours and released with no care. As I said, the dev put in a lot of work. The maps are full of life but nothing is wasted. The paths in the dungeons are never so conviluted that you get lost. The story is top notch. You can beat the game in less than 5 hours but the 'Heroes' are complex, the NPCs that you control are quirky in the right ways, and even the actual NPCs are more deep than "welcome to our city". The battle system is great. This is no button masher, where you just hit attack until the enemy dies. Each chapter's character has their own moveset that MUST be used with strategy in order to get by. The bosses especially must be defeated by thought, not by brute force. The Devs on this project are very friendly, take a look at the discussion forum for OH! RPG! and you will see they are active and willing to talk about bugs, story, suggestions for additions, or anything else you wish to shoot the breeze about. This is a quality I can't value enough. Many devs forget the player exists once their money has been spent. Weakpoints? As mentioned before, you can and prob will beat this game in less than 5 hours. So, take this game for what it is. It is a short but extremely fun RPG with replay value as you have a score for each chapter that you can go back and raise any time you wish.
Compared to their last game Epic Quest of the 4 Crystals(which was also good), RosePortal Games have made some major improvements in their new game Oh! RPG. First thing I have to say is that the setting of this game is much darker than the previous, but the story is much more engaging as well and characters are more compeling and interesting, at least to me. I won't get into any spoilers here but let's just say that our main character is not our usual "hero" and his inner struggle is what makes this game so different. Once you start playing this game you won't be able to stop (At least I barely took my hands of my laptop). And not only because of the story, but also because the maps and the world inside the game is much bigger, so it might take a while to finish a chapter or a part of the story, since there are so many areas to explore and secrets to uncover. The combat system has also been improved, however enemies are much harder to beat from start, on normal mode, so you will have to invest in crafting and upgrading potions, weapons and armor, and develop fighting strategies. (Luckily there is a button to try the fight again if you die) That being said the crafting system has been majorly improved as well. Lastly but not least important the artwork in Oh! Rpg, looks even better than in RosePortal's previous games. It looks so very well designed, when it comes to both the characters and enemies. Even the whole world looks more realistic and 3d like compared to other rpg makers. Overall I think that this is one of the better rpg maker games made by now and at this price it is a definite must buy! :D For the time I played [b]10/10 [/b] I will keep playing the game, as the story got me really intrigued and I can't wait to see what happens next. The review will be further updated and expanded as I play more of the game.
An okay game, and while the element where you play as characters who would usually be NPCs instead of the heroes themselves is interesting, losing your progress every hour or so because you have to play a new nobody-of-the-month leaves a majorly sour taste in my mouth. (J)RPGs as a genre promote long-term character development. What I got in OH! RPG! is short term character development that keeps resetting. This is not at all what I hoped to get out of this game. It is not a badly made game, but I personally did not enjoy it, would not recommend it, and am requesting a refund. I only paid $1.39 for it, but that's $1.39 that I can spend on stupid ♥♥♥♥ that makes me smile. This game on the other hand was an exercise in frustration while I played it. I encourage prospective buyers to look into the details of the game mechanics carefully before making a purchase. Or not, it's like two dollars.
Oh! RPG! is an RPG maker game of upper quality , which is rather rare in this ocean of RPG Maker games available. The music is really good. The graphics - or rather the choice of tile sets used - are very cute, colorful, crisp and clean. Where the game truly shines is in the gameplay - or more precisely WHO you play. You don't play the heroes - who are mainly selfish brats anyway - but the background-second-roles-NPCs you generally meet in these types of games: for example in the first chapter you play a goblin; in the third one an old lady! Telling you more about these characters would be huge spoilers but just know that even though they're very limited and one dimensional, they're very endearing with their reckless bravery. All want to stand and fight for different reasons. I'm amazed a small RPG maker game managed to make those tiny characters so interesting, funny and attaching. About the combats, those characters are indeed weak but fear not, you'll be able to call the 'heroes' for help - if they do indulge to respond lol! For this part you'll have to juggle with a very limited number of loot (healing potions included) and a limited number of heroes calls. At first the learning curve is a bit stiff but you'll be satisfied as your NPC characters will slowly grow stronger and be able to fight on their own. You'll also find equipement and upgrades but be careful as the upgrades parts are very limited. So what I first thought out to be a casual RPG game turned out to be very interesting, rather challenging and kept me on the edge of my seat. i.e. nothing more satifying than managing to take out 3 huge rats all on your own when you play a tiny weak goblin! The story is divided in 8 chapters, 3 (IIRC) of them are only a small narrative sequence. The 5 playable chapters are quite long, requiring an hour each. The story have all the usual classic dramatic clichés from J-RPGs: Evil Emperor taking over the world, world which is 'dying' and slowly collapsing etc. But it's sprinkled with a ton of humor: funny item descriptions, heroes with an attitude, funny dialogues, small details everywhere... I really liked it! It's a perfect balance for a second degree narration: a spoof of RPGs with a challenging gameplay. You can replay any chapters whenever you want to make better scores to unlock a couple of stuff - like heroes to cast during combats. Some chapters features mazes so you'll have to be patient and cautious. There's a zone with puzzles. There's also some achievements to make and secrets to find and you'll have to replay the previous chapters to unlock all the secrets.. So the gameplay never gets dull. And you can play with your XBox Controller (very important point to me). Be warned that the game gets very hard toward the end but this makes winning the game even sweeter! My Playthrough lasted 9 hours and I still have a couple of achievements to make that should add a couple of hours (at least), so the game length is very decent. The game quickly grows on you and it's hard to put down - you want to see what comes next. Really, this game is a small gem... Don't miss it!
Я готовился к чему-то проходному и необязательному, а вместо этого наткнулся на жемчужину. Это та самая игра, ради которой я и люблю этот жанр. Уважающая классику, но дышащая свежестью. Лучшее за год.
This was an interesting little romp. I've never played another game like it. The basic mechanics are simple. Turn based JRPG. But in this version, the epic heroes have already fought the evil doom of the universe...and lost. The narrative flows between several scenes of those watching the heroes flee from the villian, leaving people behind to fend for themselves in a world that is shaking itself apart. Even though you don't use any character long enough to get really attached to them, the hook is definitely set as we watched the routed heroes at each turn. There's no shops, limited items, very little chance to grind. This game has more challenge then the average JRPG because resources are so limited and you must find the strategy that can work. All and all, a fun game. Kinda short, but well executed.
First of all think this game is great. It needs no grinding as a good story and gives a new perspective. But really why can't they get a final boss right. Up to this guy you could beat every boss and enemy fair and sqare even without using your hero call. But nooooo. They had to take the "let's make a boss that can only be beaten by sheer luck since he has an instakill move you can't really do anything against". I tried to beat him like 50 times and he allways pulled out the instakill attack after a while. I even tried looking it up on the internet but all the tips didn't work so I can't get to the ending. In short great game but freakingly stupid last boss.
⠀
Bought it thinking it was a good, original idea... Well, it didn't translate into a good mechanic for gameplay, it's still a clunky, no-fun to play (worst part) and dated-like RPGM experience. Even if it's low-priced you can find better games, or save for others. Now if you'd excuse me, I'm gonna AFK for the cards because I purchased this game long ago and can't refund :(
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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