
OFFBEAT is a music-tycoon game where you build the recording studio of your dreams. Collect and upgrade increasingly strange musical objects, complete jobs for cash, and record real, actual music.
Modeled estimate, not a reported figure. How we estimate →
About

The year is 198X, and you're a jobbing composer. You start out with nothing but a toy keyboard shaped like a tiger, and a brand new sequence-o-matic 4-track that your uncle bought from a shady geezer in the pub.
Word quickly spreads about the new producer on the block, and soon the commissions are rolling in. Things start humble, recording tracks for weddings, workout videos and corporate presentations, but before long you're getting asked to score fantasy movies, museum openings, and all kinds of crazy stuff.
Of course, you'll have to upgrade your kit along the way. Turns out, the local second-hand magazine is a treasure trove of objects that make interesting sounds, from singing garden gnomes and shredders-that-shred-sound-as-well-as-paper, to high-end synthesisers and musical effects. By the end, you'll have figured out a sound that's all your own.

But OFFBEAT isn't just a game. All the musical instruments are fully simulated, and the music you're recording is real. The game is secretly a complete audio production tool. Every piece of music you create in the game gets exported and saved locally on your computer as a WAV file, which you can use for whatever you want.
Music production can be costly and complex to get into, especially for beginners. We created OFFBEAT to lower barrier to entry and to offer a playful, low-pressure way to learn the basics of audio producion. The goal is just to be expressive and experimental, but by the end you'll have learned a little about synthesizers, sound design, composition and recording. Our hope is that when the game's finished, you'll have the confidence and expertise to carry on composing and recording music.

Game meets a real audio production tool.
Accept jobs, compose music, earn money.
Browse the Riches & Rags Catalogue to buy new synthesizers, then get Electric Lacey to upgrade and mod 'em.
Make music in a low-pressure and beginner-friendly setting.
Meet a whole host of weird characters.
Export your tracks as a WAV files onto your computer.
Share your tracks with the world, or just friends – up to you.
Play through chapters themed after different styles of electronic music.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 469 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game helped me recover the production skills I lost in a severe autistic burnout. I'm overjoyed I found this game randomly!!! I cannot express my love for this game and its dev team enough!! Ed, Giselle, Ivan, and everyone else, *tears up* y'all are the best!! It's an incredibly well designed cozy game that kinda holds your hand and walks you thru the basics of music production, but without you even realizing you are "taking lessons". This game is my new fave thing. It's fun and quaint, and the instruments are incredibly well thought out. It's circuit bending toys all the way up to a very versatile VA monosynth that I will happily take in VST form when it's available. If you have ever had even a small interest in making beats, get this. If you like cozy games and rhythm games, go one with your bad self and get this! If you had fun with Mario Paint all those times in the 90's at your cousin's house. Get. This. Game. Or if you are like me, and hit burnout and lost your love of making music... you know what to do. Click buy, and slap this slice of awesome in your library and thank me later.
its a little restrictive at the beginning for my tastes but i understand its so that its not overwhelming to people new to music. great way to get into music production genuinely.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 469 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like the castle and the gnome. very cool
FUN AS HECK, COMFY AS FACK
Great way to get started with music production since everything is straight forward and all the different elements get added gradually. Also a very fun experience if you already make music since it simplifies the process and forces you to work with limitations
Esta muy bueno. (Juegazo inclusive). Had tons of fun! Really looking forward to seeing how the game devolps.
Stellar game to learn music production. Gradual introduction to different instruments and new "mechanics".
hey this rules
aeiou 🙀🐅📄👨🎤🔥
Limitations foster creativity, and there's no "knowing how to play a singing gnome" to worry about before playing. Try the demo if you're on-the-fence. The core gameplay experience in the demo should be enough to see if it appeals to you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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