
A turn-based RPG that is action-oriented but rewards a thoughtful approach. Explore a fantastic land populated by different animal tribes. Follow the main story or hunt for treasures in ancient ruins and mysterious dungeons. Develop your character and gain powerful equipment.
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About

A turn-based RPG that is action-oriented but rewards a thoughtful approach. Discover a fantastic land populated by different animal tribes.
You play Reik, a clever member of the tribe of foxes. A chain of unfortunate events involves you in a quest of vital importance to all the peace-loving creatures of the realm. You will have to leave your home village and explore the world to become strong enough to stand up to evil.
The gameplay is inspired by classic Hack & Slays like Diablo and turn-based RPGs like Tales of Maj'Eyal or Stoneshard. However there is no permadeath in this game. It aims to be an accessible and entertaining Action-RPG.
The lore is inspired by the classic Point & Click Adventure Inherit the Earth.
As you explore the land, you'll gain experience and unlock new abilities. Not all inhabitants will be friendly to you. Some will help you with information, others are only interested in trading, and still others will get in your way.
Improve your equipment and collect useful resources in the environment to have a decisive advantage in battle.

Turn-based Combat that allows for quick action or strategic planning
An Open World with lots of places to discover
A fresh, animalistic setting in a vibrant pixel art look
Multiple Game Modes if you prefer a relaxed or challenging experience
Procedural generated dungeons and caves
A Main Storyline and various side quests
Classless Character Development with many abilities to unlock
Equipment of different qualities and Unique Items with special powers
Hunt giant bugs or gather herbs and other useful resources
Many Enemy Types with different skills that may require tactical decisions
Join factions to gain access to even more refined skills and equipment
Assemble Treasure Maps and follow their hints to obtain mighty talismans
Trade your precious loot with merchants in various settlements
Compete with other players in the Arena Leaderboard challenge
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German, English, Portuguese - Brazil, Finnish, Japanese, Korean, Ukrainian, Turkish, Simplified Chinese, Russian, Spanish - Spain, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Probably been one of the games I have come back to the most, mechanically its very interesting and the concept of a lot of the later unlocks seem like it would create very fun builds to play. BUT, the pacing is awful, it feels very grindy to get anything meaningful and is also one of the games I have put down the most. Still I'd say its worth a try but requires a lot of patience.
Of Fox & Fox! - - Relevantly enjoyable game with relevantly good systems. I can't say I disliked any gameplay to an extremely point. Not everything felt like I needed to really think about what I was doing. And to the enemies that do force me to really knuckle down on items and combinations were the best parts. Personally, I like the game's art style and design the most... I just really wish there was dynamic weather :(
一次精彩短途冒险 这款游戏完美戳中了曾经游玩伊洛纳的心情,伪大世界,区块特有的宝藏,短小精悍的构筑,不肝的打宝,可以说在这个价位(打折入 22元)体验一次这样的冒险十分不错 游戏里的自由探索为前期游玩提供很大的乐趣,打怪刷宝,寻宝挖宝,谋划构筑,整个游戏的精华可以说集中在15级之前了,15级时我完成了战士,弓箭双修的职业build,力量敏捷感知体质,四个属性,无论是群怪还是boss都没有压力,当然这需要合理运用控制技能与道具(蜘蛛网)。 可惜的是因为等级只有25级,技能栏也只有五个,所以不能支持更丰富的build,例如弓箭学习各类陷阱和工程造物,战士兼容其他技能,盗贼技巧的各种给自己在战斗中增加回合的技能都无法利用到。也因为简单朴素的剧情,不会让再去我游玩第二次,可惜不会去体验例如法师之类的build,即使有遗忘。 总而言之十分的话,我可以给八点五分。 为什么不是九分,因为游戏非常容易卡住未响应,崩溃也时有发生,大世界上各个地块的特色点位的中文字幕在我第二个村庄的时候也消失了,想要升级装备却找不到位置,以上会影响游玩体验。
Great game, lots of different build options to explore. That said, just like another certain RPG, no matter what you intended to build you may just end up as a Stealth Archer. Also, for some reason half the closed doors in this game were oriented the wrong way, just a silly little visual bug. The one bit of advice I would say, if you find any torn bits of paper, only keep one on you at a time. You'll thank me later.
It's pretty good. Difficult but manageable if you're patient. Charming.
Es como Stone Shard (lo pongo así que si no el bot me da por el c). Un muy buen juego, con una curva de dificultad un poco pronunciada al principio (sobre todo en la primera dungeon si eres melee xD) y en general muy disfrutable.
very fun kinda grindy but fun to explore just dont get ahead of yourself and youll be fine
IMO Unbeatable, ye I know, just git gut stuff, but was disapointed with last stages of this game, I wanted to finish it but it changed into chore to do, so I gave up
파밍을 하고 퀘스트를 찾고 레벨을 올리고 맵을 탐험한다. 맵이 큰 건 아니지만 지나가는 벌래에게 한 번 맞는 것 만으로 반송장이 되어버리는 상황이 되어버리기 때문에 한 걸음 한 걸음이 살벌한 모험이 되어 강제로 느린 여행이 된다. 거기에 소모품들도 파밍해야하기 때문에 모험은 마을 주변을 서성거리는 거지꼴을 면치 못한다. 재수좋게 강한 무기를 얻게되면 상당히 편해지긴하는데 그것도 잠시 월드맵 한 두 칸 넘어가면 적들의 레벨이 한참 높아지기 때문에 더 강한 무기를 파밍하기 위해 더 강한 적을 죽여야한다. 그렇게 득템의 쾌감을 느끼는 시간이 너무 짧기 때문에 전체적으로 갑갑함이 느껴진다. 스토리는 세상에 생긴 이변때문에 대륙을 횡단하는 것으로 시작되며 그 경로가 점점 레벨이 증가하는 방식이기에 오픈월드지만 선형적으로도 느껴진다. 게다가 레벨업이 초중반부터 힘들어지기 때문에 성장이 멈춰버린 기분도 든다. 여우 모험가의 아슬아슬한 파밍 대모험.
Of Blades & Tails is a charming retro-inspired RPG that combines open-world exploration, tactical turn-based combat, flexible character progression, and a richly imagined anthropomorphic fantasy setting into a surprisingly deep and rewarding adventure. Developed by Felix Laukel and published by Pineapple Works, the game follows Reik, a young fox whose peaceful life is shattered after tragedy forces him to leave his home and venture into a dangerous world filled with rival animal factions, ancient ruins, dangerous wilderness, and hidden secrets. While the game clearly draws inspiration from classic role-playing games, it succeeds at modernizing many of those ideas while still preserving the sense of freedom and discovery that made older RPGs memorable. One of the game’s greatest strengths is its setting. The fantasy world inhabited entirely by anthropomorphic animal tribes gives the adventure a unique identity that immediately separates it from more traditional medieval RPGs. Foxes, wolves, bears, rats, and countless other creatures populate towns, wilderness areas, and faction strongholds, each contributing to the world’s personality and lore. The setting never feels gimmicky because the game fully commits to its world-building, creating cultures, rivalries, and environments that make the world feel believable despite its stylized presentation. Exploration is easily one of the most satisfying aspects of the experience. The world is designed with a strong emphasis on curiosity and player freedom, encouraging players to wander away from the main story in search of treasure, hidden caves, optional quests, and dangerous dungeons. Forests, ruins, mountains, abandoned structures, and mysterious underground locations constantly reward careful exploration with useful loot, new encounters, or interesting discoveries. The game successfully captures the feeling of going on a true adventure where every path might lead somewhere valuable. Combat uses a turn-based system that feels tactical without becoming painfully slow. Battles require careful positioning, stamina management, and smart use of abilities rather than mindless attacks. Some encounters reward aggressive offensive strategies while others demand patience and defensive planning, especially against stronger enemies with dangerous abilities. The pacing of combat remains smooth throughout most of the game, avoiding the sluggishness that often affects more complex tactical RPGs. The progression system is another major highlight because it gives players tremendous flexibility in shaping their character. Instead of forcing strict class restrictions, the game allows Reik to develop freely through a wide selection of abilities, weapons, and faction skills. Players can focus on melee combat, ranged attacks, stealth, survival abilities, or hybrid builds depending on personal preference. This freedom makes progression consistently rewarding because every level and upgrade feels meaningful. The faction system adds additional depth to the adventure. Joining various groups unlocks specialized abilities, equipment, and progression options that influence how players approach combat and exploration. These factions help the world feel interconnected while also giving players more control over the direction of their journey. The system also increases replay value because different faction choices can significantly alter character builds and playstyles. Equipment and loot progression are handled very well. Weapons, armor, accessories, and unique artifacts constantly provide opportunities to refine builds and improve combat efficiency. Exploration is consistently rewarded because dangerous areas often contain rare items capable of dramatically strengthening the player. Treasure hunting becomes especially addictive thanks to procedurally generated dungeons and hidden locations scattered across the map. The game’s pacing is another area where it performs impressively well. New enemies, abilities, quests, and regions are introduced steadily enough to maintain momentum without overwhelming the player. Side quests often feel worthwhile instead of functioning as simple filler, and the game regularly encourages exploration through meaningful rewards rather than repetitive tasks. Even though the world is not enormous by modern RPG standards, it feels dense with content and secrets. Visually, Of Blades & Tails embraces a colorful pixel-art style that perfectly complements its adventurous tone. Environments are vibrant and varied, with forests, villages, ruins, swamps, and mountains all maintaining distinct visual identities. Character sprites and enemy designs are expressive and full of personality, helping the animal-based setting feel lively and memorable. The retro presentation also keeps the game visually clear during exploration and combat. The soundtrack and audio design contribute heavily to the atmosphere as well. Music shifts naturally between peaceful exploration themes and more energetic combat tracks, helping reinforce the feeling of traveling through a living fantasy world. Ambient sounds and subtle environmental audio further improve immersion without becoming distracting. Another impressive aspect is how approachable the game remains despite its depth. There are many systems involving combat, factions, equipment, and exploration, but the overall structure never becomes overly complicated or intimidating. The absence of harsh punishment systems like permadeath also makes experimentation feel more comfortable, allowing players to try different builds and strategies freely. However, the game is not without flaws. One noticeable issue is repetition during extended play sessions. Although exploration remains enjoyable for a long time, some combat encounters and procedurally generated dungeons eventually begin to feel familiar once players spend enough time with the game’s systems. The story, while charming and well-paced, also remains fairly straightforward compared to larger narrative-heavy RPGs. The main plot works effectively as a framework for exploration and progression, but players searching for highly complex storytelling or emotionally intense drama may find the narrative somewhat simple. Balancing can occasionally feel inconsistent as well. Certain abilities and character builds become significantly stronger than others, which may reduce experimentation once players discover highly effective combinations. Some enemy encounters also fluctuate between too easy and unexpectedly punishing depending on progression choices and equipment quality. Despite these shortcomings, Of Blades & Tails succeeds remarkably well at delivering a classic-style RPG adventure filled with exploration, charm, and satisfying progression. The combination of open-world freedom, tactical combat, flexible character building, and unique world design creates an experience that feels nostalgic while still remaining fresh and engaging for modern players. For fans of retro RPGs, tactical combat systems, pixel-art adventures, and open-world fantasy exploration, Of Blades & Tails offers a rewarding and memorable journey packed with personality and replay value. Its blend of strategic gameplay, charming world-building, and relaxed sense of adventure makes it one of the stronger indie RPGs currently available on Steam. Rating: 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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