
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Modeled estimate, not a reported figure. How we estimate →
About

45+ hours of main story, packed with dialogue, well-developed characters, books, and side quests.
Two major factions to choose from — each with its own unique storyline, quests, and exclusive rewards.
Combat system features three distinct battle stances, multiple weapon types, and active skills.
A vibrant, open-world island with diverse biomes to explore.
A wide range of professions to master, including fishing, hunting, blacksmithing (with the ability to craft your own one-of-a-kind sword), alchemy, and more.

Of Ash and Steel offers a challenging yet rewarding combat system. You are not a legendary bounty hunter or monster slayer by default. Instead, you must master the mechanics: manage stamina, time your attacks and parries, and determine which combat stances and weapon types suit you best. It takes time and practice, but the more you play, the more both you and Tristan evolve and gain an understanding of what is happening around you.
Learn to stand up for yourself using different weapons, environments, and active skills. Tailor your fighting style to suit you, from the agile rapier wielder to a heavy armour-clad knight, or create something unique!


Immerse yourself in a story full of twists, humor, and discoveries. Step into the shoes of a man who is destined to become much more than just a cartographer. Gain strength, survive, and forge alliances. Prove that even someone who has lost everything can become a significant force that can shape the fate of the whole world.
Talk to locals to learn about their daily lives, and help them with tasks. Watch how people’s opinions of you change as your character grows. Join one of the two major factions and complete its unique storyline to earn exclusive rewards. Your actions and choices will also affect the world and the characters around you.


Of Ash and Steel has no marker system, and quests won't lead you by the hand. Rediscover the joy of exploration and let curiosity be your guide; the world promises rich rewards for those who dare to uncover its secrets.
Listen carefully to what people tell you and pay attention to what is said in the quests to find your way. Read books and notes to learn more about the world. Mark interesting locations on your map, explore the island, and uncover hidden treasures!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jaki debil to tak zaprojektował!!!!!!!! Na prawdę chciałem dać tej produkcji szansę, ale im dalej w las tym gorzej. Graficznie nie jest źle. Ani ładnie, ani brzydko. Pomyślałem przez chwilę (niech bóg mnie za to ukarze boleśnie) że nawet trochę jak Gothic. Musisz eksplorować świat i być coraz lepszym żeby nie pokonał cię byle szczur. Niestety mechaniki w tej grze są po prostu idiotyczne. Kanta to po prostu: zapisz, wczytaj i tak do skutku aż wygrasz daną walkę. Walka to jest totalne nieporozumienie. Małpa po trepanacji czaszki zaprojektowała by to lepiej. Przy tej grze walka w Gothicu to jest najlepiej zaprojektowana mechanika w historii gier. Pomijam to, że twórcy sami, nieświadomie zastawili na siebie pułapkę. Lokacje są pełne rzeczy ale większości z nich nie możesz zabrać bo przecież po opitoleniu dwóch budynków miał byś 4k żeby odpłynąć z tej durnej wyspy (chociaż to byłoby świetne, odpłynąć po kilkunastu minutach gry i nie denerwować się nią więcej).
Man this game is genuinely frustrating at times, I enjoy janky games, love the type of games that dont hold your hand. I reached level 30 just exploring everything I could from act 1-3, up until the Mines part of act 3, from that point I decided to focus on the main story till act 4 so I could explore the world in act 4. Had mostly fun exploring and doing quests before the mines. Ive been rather frustrated my last several hours of gameplay. To the point ive considered just not playing anymore but ive invested too much time doing every little thing I can. The Mines part of act 3 is the worst most tedious main story questline ive ever done, youre stuck there, the layout of the mines is ridiculous and its just fetch quests, running around in circles and you cant miss the tiniest of steps or the main story will not advance. Most of the time spent here is quite actually just running from the bottom of the mines to talk to people, to running back up to the highest part of the mines to talk to people, jogging simulator with dozens of extra steps. I try to avoid looking at guides but I had to because I missed the tiniest of a step that was basically irrelevant alot of the time, or the quest was way too vague. Once I got out, theres a few more quests before act 4, a couple vague ones where youre supposed to remember some NPCs from the first 10 hours of the game, but it was refreshing to escape. It was short lived though as youre trapped again at the start of act 4. I actually encountered a bug where a cutscene didnt trigger and I didnt know that. I just kept running around trying to figure out what to do before I looked it up. Then, when I get out of this point in act 4, I end up surrounded by wolves with no weapons in my inventory and I cant access my storage chest on the ground because its too dangerous lmao. I had to run somewhere to find a weapon to comeback and kill wolves to get my stuff back. The past several hours have made me want to pull my hair out. Im not done, I will update this review if act 4 and beyond change my mind.
Это разборки Грейшафтские! Впрочем как и Готика, у этой игры порог вхождения очень долгий, но постепенно затягивает. Начинаешь с обдристанных труханов деда, падаешь в грязь мордой, получаешь по мордасам от всего что шевелится, был обманут скамером на базаре, который продавал ключи к сундукам, побухал с дедом рыбаком и многое другое. В Грейшафт все дальше хотелось возвращаться, есть в игре душа (местами правда бесила безумно - я проваливался через текстуры носа корабля, и не мог зарисовать одну из точек картографа). Осваиваешь боевку, изучаешь постепенно рецепты - становишься гигачадом всего острова из простого картографа, который не держал ничего тяжелее пера в руке. Ранта мое почтение. Далась не сразу, но как только подбираешь под себя тактику - становится разительно легче. Игра не шедевр, но больше 100 часов приключений - обеспечивает. Совет разрабам - сделайте хоть какие-то маркеры персонажей квестовых, их поиск это попаболь (в Готике с этим по проще было)
Хороший наследник готики. Немного душный и корявый, но мне понравился.
Норм
На релизе поиграл несколько дней и дропнул. На днях скачал, только вот пройдя Ремейк Готики. И вот что я скажу - эта игра ЛУЧШЕ Ремейка готики. А больше ее и сравнивать не с чем, ну разьве что с готикой 2 - и эта игра всеравно лучше. Много есть того, что не понравилось, что требует доработки, или переделки, но в целом, сегодня, это увлекательное и затягивающее приключение, которое играется с удовольствием и без проблем, за 2 дня - ни одного бага. И 900 рублей - слишком маленькая цена.
Отличная игра, достойная внимания. Несмотря на наличие небольшого технического долга, отличный сюжет и игровая механика.
Отличная игра! Для фанатов Готики самое то!!!
Игра интересная. Мне как инвалиду с одним пальцем очень удобно играть.
Nachdem ich es nun durchgespielt habe, nach vielerlei Übersetzungsfehlern und Ortsbeschreibungen die nicht so ganz dem entsprachen was gesagt wurde oder was danach am Tagebuch aufgelistet war echt eine Qual gewesen diese Spiel wirklich zu genießen. Die Musik ist ganz gut und im weiteren Verlauf wird es auch einen einfacher gemacht, jedoch durch falsche Namen der Characktere bis zu gänzlich falschen Angaben und es war mehr ein raten als eine passende Beschreibung.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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