
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 15 → 4.17/day in the week after.
About

45+ hours of main story, packed with dialogue, well-developed characters, books, and side quests.
Two major factions to choose from — each with its own unique storyline, quests, and exclusive rewards.
Combat system features three distinct battle stances, multiple weapon types, and active skills.
A vibrant, open-world island with diverse biomes to explore.
A wide range of professions to master, including fishing, hunting, blacksmithing (with the ability to craft your own one-of-a-kind sword), alchemy, and more.

Of Ash and Steel offers a challenging yet rewarding combat system. You are not a legendary bounty hunter or monster slayer by default. Instead, you must master the mechanics: manage stamina, time your attacks and parries, and determine which combat stances and weapon types suit you best. It takes time and practice, but the more you play, the more both you and Tristan evolve and gain an understanding of what is happening around you.
Learn to stand up for yourself using different weapons, environments, and active skills. Tailor your fighting style to suit you, from the agile rapier wielder to a heavy armour-clad knight, or create something unique!


Immerse yourself in a story full of twists, humor, and discoveries. Step into the shoes of a man who is destined to become much more than just a cartographer. Gain strength, survive, and forge alliances. Prove that even someone who has lost everything can become a significant force that can shape the fate of the whole world.
Talk to locals to learn about their daily lives, and help them with tasks. Watch how people’s opinions of you change as your character grows. Join one of the two major factions and complete its unique storyline to earn exclusive rewards. Your actions and choices will also affect the world and the characters around you.


Of Ash and Steel has no marker system, and quests won't lead you by the hand. Rediscover the joy of exploration and let curiosity be your guide; the world promises rich rewards for those who dare to uncover its secrets.
Listen carefully to what people tell you and pay attention to what is said in the quests to find your way. Read books and notes to learn more about the world. Mark interesting locations on your map, explore the island, and uncover hidden treasures!

Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.49−35% | 7Kreviews | 66% | — | $3.7M |
| $23.99−20% | 142ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lixo completo
Я ставлю ЖИРНЫЙ ЛУЦК, просто потому что ребята наши...А так, ну я долго терпел поломки квестов...поиском костров где бы просто пожрать...ведь квест маркеров на лагеря отсутствуют, а в городах просто нет печей для готовки. Огромное спасибо за озвучку, порадовала, с таким ценником на игру можно многое простить, но баги, баги и еще раз баги, кое-где я прямо пробегал через текстуры. Нелогичность - преследуют разбойники по квесту? Ищешь помощи от стражи? Стража просто улюлюкает, и болеет за тебя, стоя в сторонке, кринж, пришлось бегать полтора часа с рапирой, чтобы закрыть квест маяка. Вступить в вольный лагерь, а не в орден на ранних стадиях? Очень сильно потеет задница. Персонажи все похожи, и найти по квесту нужных - потеря драгоценного времени, с таким уровнем обязательно нужно дать хотя бы наводку или квест маркеры, короче это ♥♥♥♥♥♥ - я большую часть потраченных часов просто трачу, чтобы найти нужного НПЦ. Может вернусь к прохождению, когда остужу голову и куплю новую сковородку под свой пердак, очень горячо.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 6 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10 To be fully honest this game is pretty trash, you can tell alot of concepts and gameplay was either rushed or just not given the extra time and care it needs to polish a game like this off. I really gave it a full go, but the game is bad... Now don't get me wrong you can sink hours of grinding in, and just enjoy the simplicity of it. Story is not bad, it would be gripping if the dialogue wasn't so corny. The fighting is simple yet challenging until you upgrade a little bit. The worst part of this game is not having a map, i tried the settings as the game was intended to play but honestly if you play, allow the map unlocked at start, because you don't get the map until act 2 which sounds quick but it takes a while to get there, and the areas are full of creatures you shouldnt be fighting at such low levels. Lastly the skill mini games such as lockpicking, pickpocketing, smithing and so on, are so easy but so slow. Locking picking is not skill based its random turns left and right while holding space bar for 30 seconds each lock. MY BIGGEST PET PEAVE in this game is thievery, sneaking is non existent even though you can crouch, but crouching stops you being able to interact with anything. If you steal as long as no one has eye sight you are good, if you are lock picking no one cares, you can lockpick their chest infront of them and take all the contents, they don't GAF. So buy the game if you want trashy RPG gameplay, which hey i get it, love that at times, but don't buy this game for full price you will disappointed
Ich habe es gerade durchgespielt und bin jetzt fast traurig das es schon zu Ende ist. Dieses spiel hat mich seid langem gefesselt wie kein anderes. Soviel zu entdecken so eine riesige Welt . Ich bin absolut begeistert . Eine Sache die vlt besser gemacht werden kann ,ist die Missionen auf der karte an zu heften . In der Stadt war das so nicht einfach. danke an die Entwickler , ich hoffe wir dürfen uns früher oder später auf ein neues Spiel freuen. Bis es soweit ist werde ich dieses nochmal spielen und versuchen alles zu finden was es zu entdecken gibt ,
Anyone coming from the Gothic 1 remake will fit right in here. If you found yourself wanting more after the gothic remake this game has it.
Под неказистой оберткой из так себе графики и кринжовой лицевой анимации скрывается хидден гем для всех любителей хардкорных ролевок в стиле Готики или Моровинда. Очень советую дать игре шанс и попробовать поиграть ходя-бы пять-десять часов. Сам после бетки не планировал возвращаться, но все таки решил дать игре второй шанс и точно не прогадал! Спасибо разрабы что возвращаете настоящие ролевые игры из моего детства!
Спустя 50 часов неторопливого исследования я наконец-то во второй главе добрался до вольных охотников! 10 непонятных троп из 10
Activate the map and this biggest negative point vanishes. Feels like gothic with its difficulty but has some very nice deeper mechanics. Nice 1st game from a small developer.
This is game certainly has been a highlight for me with a lot of ups and down. I played on 1.07 patch and had almost no bugs or crashes at all. Firstly what where the downs? - Controller support is still lacking, a good Steaminput layout solved this for me but the button prompts are showing keyboard keys so it has to be memorized. For Keyboard and Mouse players this is a non issue - The Quests can be very vague with locations and descriptions. If I wasn't able to find something within 5 minutes i usually looked it up. You can easily spend an hour searching for someone to find out that he is somewhere entirely else. Discord is very helpful for that but most quests can be solved with a google search. - The Balancing is still very off. The game mostly defines difficulty by having young, regular and adult monsters. The step between them is extremely steep. Also the XP rewards don't make any sense as some of the tougher enemies give way less XP than easier ones (maulers are the worst) - The fight system needs some work. While it is fun it is also frustrating as enemies can easily stunlock you, especially rapier NPCs. You either join the rapier club or abuse heave attack and knock downs a very long time. That being said the upsides of these game are absolutely worth it and the developer is still working on patching lots of these issues. The most important aspect of this game is the world building. Running around and discovery the island of grayshaft simply feels magical like I last time had it with KDC or the Witcher 3 and Gothic. While you spend a lot time running around it doesn't feel tedious most of time but nice. The night/day cycles are adding a huge amount of ambiance by changing fog and lighting. Most of the quests are quite interesting and even the classic fetch quests are usually well made. The main story is decent, nothing extradodinary but fun. Chapter 1-2 are mostly sidequests and discovery while later the main quest picks up pace. Overall solid game for the price with some quirks to be aware of but for fans of KDC or Gothic games that can handle a bit of jank an absolute gem
Il est difficile de lier un système de combats satisfaisant avec une narration riche et variée. Il est encore plus dur de faire plaisir aux joueurs d’aujourd’hui qui veulent que leur RPG leur propose une expérience où leur avatar est imbibé de la toute puissante. Prendre son épée et vaincre dès le départ le moindre petit asticot, c’est ce que beaucoup attendent et c’est ce que l’on peut trouver dans nombre de productions. A défaut des souls-like, on a perdu cette idée que l’effort paye et que l’on doit s’adapter à un monde impitoyable comme pouvait l’être la licence Gothic : Une narration avec des choix, un système de combat évolutif, mais surtout un avatar qui commence comme un gringalet et qui finira en super-héros grâce à l’apprentissage de compétences auprès de maîtres et d’une expérience ludique. la suite ici : https://www.rpgjeuxvideo.com/test/of-ash-and-steel/
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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