
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 15 → 4.6/day in the week after.
About

45+ hours of main story, packed with dialogue, well-developed characters, books, and side quests.
Two major factions to choose from — each with its own unique storyline, quests, and exclusive rewards.
Combat system features three distinct battle stances, multiple weapon types, and active skills.
A vibrant, open-world island with diverse biomes to explore.
A wide range of professions to master, including fishing, hunting, blacksmithing (with the ability to craft your own one-of-a-kind sword), alchemy, and more.

Of Ash and Steel offers a challenging yet rewarding combat system. You are not a legendary bounty hunter or monster slayer by default. Instead, you must master the mechanics: manage stamina, time your attacks and parries, and determine which combat stances and weapon types suit you best. It takes time and practice, but the more you play, the more both you and Tristan evolve and gain an understanding of what is happening around you.
Learn to stand up for yourself using different weapons, environments, and active skills. Tailor your fighting style to suit you, from the agile rapier wielder to a heavy armour-clad knight, or create something unique!


Immerse yourself in a story full of twists, humor, and discoveries. Step into the shoes of a man who is destined to become much more than just a cartographer. Gain strength, survive, and forge alliances. Prove that even someone who has lost everything can become a significant force that can shape the fate of the whole world.
Talk to locals to learn about their daily lives, and help them with tasks. Watch how people’s opinions of you change as your character grows. Join one of the two major factions and complete its unique storyline to earn exclusive rewards. Your actions and choices will also affect the world and the characters around you.


Of Ash and Steel has no marker system, and quests won't lead you by the hand. Rediscover the joy of exploration and let curiosity be your guide; the world promises rich rewards for those who dare to uncover its secrets.
Listen carefully to what people tell you and pay attention to what is said in the quests to find your way. Read books and notes to learn more about the world. Mark interesting locations on your map, explore the island, and uncover hidden treasures!

Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.49−35% | 7Kreviews | 66% | — | $3.7M |
| $23.99−20% | 142ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
UPDATE (28.04.2026): Finally, after days of testing workarounds, I could make the GOG version work by degrading the Nvidia driver to a version from mid 2024. It was the only thing that worked. However, that can't be the way to go. For now I give it a thumb up to support the devs, as I think they have a raw jewel in their hands and I would be glad, if they could give it the needed polish. I'll write a review, when the game encourages me to play at least 60 hours. ------------ How are you supposed to rate a game that still won’t launch even months after its release? How are you supposed to rate a game that you’ve spent hours trying to get to work (GOG and Steam version)? How are you supposed to rate a game developer who is aware of these issues but prefers to spend weeks tinkering with lots of other bugs; in other words, who knowingly accepts that many people won’t even be able to play the game in the first place?
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 6 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Узнал случайно об этой игре от какого то гото-блогера. Игру ждал, на старте купил, хотел поддержать ребят рублем. Оптимизация полный треш игра жрет все 10гб видеопамяти на 6750гре. Про саму графику ничего не скажу все очевидно в целом и большего и не ожидалось. В итоге после релиза скипнул отложил до патчей (оптимизация все там же 1.0.6). В итоге вернулся в марте месяце к ней и как же я КАЙФАНУЛ первые часы... Локация у дома Нереста и в целом до лесорубов сплошной кайф был... Решение с отсутствием карты в такой громадной игре это просто выстрел в ногу. Город это просто боль... (привет архолос)... квесты по типу найди "ТОГО ТО ТАМ ТО" и можно пол дня бродить искать этих НПЦ в лабиринте этого города. Или квест найдите 3 друзей которые раскиданы по всей карте. Я что в ММО зашел? ах да...там хотя бы карта есть. ( в итоге все квесты однотипные). Так же горит от фичи что спать можно только на определенных кроватях либо в своем лагере... пришел поздно к НПЦ беги ищи место для отдыха...а оно ВОООН там в лагере вольных... подождал? Иди обратно, НПЦ еще СПИТ? ну подожди минут 15-20 реального или беги обратно...Хоспаде неужели нельзя сделать лагеря как в ведьмаке 3...хотя бы просто ожидание. Добыл письмо по основному квесту "иди к лидеру вольных". " нашел письмо? молодец иди в грейшафт" да бл....... Игра просто симулятор ходьбы из угла в угол... Так же баги. -зависание игры если очень долго, что то продавать. -в лагере экспедиции у одного из персонажей на пункт [обучиться] без конца сдается какой то квест и накидывает 1к опыта без конца. -постоянно вываливается курсор винды в рандомный момент. В целом и общем задумка то была не плохая, но многие решения якобы "ХАРДКООР" ну такое себе удовольствие. на 50 часах игры я благополучно ее скипнул.
If it weren't for the bugs and visual and back end glitches this game would be mostly/very positive. The world is interesting, the combat is fine/good, the exploration is nice and the overall gameplay is good. If the devs continue polishing it and fixing the bugs along with adding more small content with there patches it will continue to be even better.
Picked this one up after seeing it advertised as being in the spirit of Gothic, but it almost feels like an unfinished or slightly broken game. Dialogue doesn't match up with the world, quest instructions are either broken or misleading, and I'm only a few hours in. I'll probably come back to this one, but officially bouncing off early on my first go.
После обновлений играйте с с картой и иногда гайдами, сначала игра просто угнетет, зато потом, угнете ее вы. Прошел с с удовольствием, не сказать, что без нервов ,но таких рпг давно не делают. Рекомендую.
Великолепная игра! Рекомендую любителям игр Готика и тому подобных. Мир, который нравится исследовать, много секретов, огромное количество квестов, в том числе вариативных, интересная прокачка и много всяких механик. Добротный сюжет. В общем меня очень затянула и порадовала. Есть конечно технические моменты, не все гладко и отполировано. Но в целом игра стоит того, чтобы поиграть. Отдельное спасибо разработчикам за иммерсивный, полноценный вид от первого лица (зажать Tab в игре)! Это круто что есть выбор. Только следовало бы упомянуть об этом в игре, что он есть и как включать) а то я вычитал это в описании патча.
Игра понравилась
♥♥♥♥♥♥♥♥ игра
Такой должна была быть Готик РемЭйк! 101 Тухт из 100!!!
игра отличная в стиле Готики и даже в 3 главе встретил его представителя пусть будет небольшой спойлер)) в игре много отсылок на игры и фильмы, главное уметь видеть. + игра очень сложная и интересная. - некоторые квесты багаются... Сам завис на сюжетке в 3 главе хотя ничего из рук вон не делал и старался вперед паровоза не бегать, и тем не менее встрял... за плечами 80+ часов и 40 уровень. По началу графика била в глаза, а как привык то даже не замечать стал увлекся процессом игры. Весь минус игры в том что по большей части не знаешь куда двигать в квестах иногда это плюс иногда огромный минус и минус перевешивает.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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