
Oddworld: Soulstorm is the explosive second game in a brand new Oddworld Quintology that tells the continuing story of Abe and his comrades as they discover further crimes against Mudokonkind and look for the spark that will ignite a revolution.
Modeled estimate, not a reported figure. How we estimate →
About
As 300 freshly liberated slaves celebrate their escape from the industrial megacomplex of RuptureFarms, a new menace rises. They will soon discover that, although their physical bonds were broken, they are far from free.
Join the revolution as you guide their savior, Abe, on an almost impossible journey to uncover the truth behind the generations of disinformation and misleading news that have brainwashed his people.
Scavenge for items and craft powerful tools, arm your followers and choose to attack the enemy head on or to take a stealthier approach to unlocking each of the four possible endings to this epic tale.
Will Abe find a way to heal his friends and finally win their freedom? What other horrors will they uncover on their deadly journey through dusty canyons, abandoned mines, immense container yards and cavernous train terminals? Is this merely the next step towards liberation or is it really the end of the line? Only you can give them the hope they need to find out.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Thank you Dark Souls. I couldn't wait to uninstall this. I finished it. It was neat and infuriating. Controls are buggy, Toby's escape is unplayable due to this.
Лучшая игра в которую я когда либо играл, 10 эйбов из 10
Napakowana i odswiezona graficznie odslona drugiej czesci serii Odysee., ktora zdecydowanie warto ograc.
(ENG) I’ve played the first and second games; the series had me used to its difficulty, to it testing my patience, to it trolling me in certain levels, and so on. I then spent over 40 minutes playing this “Oddworld: Soulstorm Enhanced Edition.” Right away, there’s a great atmosphere, and it feels like we’re back in those hypnotic settings from the first games. So what’s wrong ? The 3D, and its misleading perspective that causes you to miss a lot of timing: one moment you get too close to the fire, the next you jump too early, the next you jump too late... As mentioned in another review, you could replay the level countless times and rarely get the same precision in the results twice in a row, even when performing the same actions—because it’s also worth noting that the camera moves at the same time, disrupting the player’s reference points. Honestly, I achieved 100% completion on the first two Oddworld games (“Abe’s Exoddus” and “Abe’s Odyssey”) and enjoyed both playing and losing, but I rage-quit “Soulstorm Enhanced Edition” because of this perspective issue, which makes the game absolutely unpleasant to play. I quickly realized it would be a waste of time and energy to constantly struggle with the game’s difficulty combined with the lack of a grid and that damn camera that makes me lose my bearings. For me, this game is a disappointment and a huge frustration because I didn’t expect this, even though the universe and the art direction really make you want to play it. (FR) J'ai joué au 1 et au 2, la licence m'avais habitué à sa difficulté, à jouer avec ma patience, à me troll dans certains niveaux, etc. J'ai ensuite passé plus de 40 minutes sur ce "Oddworld: Soulstorm Enhanced Edition". Tout de suite, une superbe ambiance et on semble retrouver ces décors hypnotique des premiers jeux. Qu'est-ce qui ne va pas ? La 3D, et sa perspective trompeuse faisant rater un bon nombre de timings: Un coup on s'approche trop près du feu, un coup on saute trop tôt, un coup on saute trop tard ... Comme dit dans un autre commentaire, on pourrait recommencer le parcours un bon nombre de fois on aura rarement deux fois de suite la même précision dans les résultat alors qu'on effectue les mêmes actions car il faut aussi préciser que la caméra bouge en même temps et perturbe les points de repères du joueurs. Honnêtement, j'ai fait un 100% sur les deux premiers Oddworld ("Abe's Exoddus" et "Abe's Odyssee") et j'y ai pris du plaisir à jouer et à perdre, mais j'ai rage-quit "Soulstorm Enhanced Edition" à cause de ce problème de perspective qui ne rend absolument pas ce jeu agréable à jouer, j'ai vite compris que ça serait une perte de temps et d'énergie que de me battre sans arrêt avec la difficulté du jeu combiné à l'absence de grille et cette foutue caméra qui me fait perdre mes points de repère. Pour moi ce jeu est une déception et une énorme frustration car je ne m'attendais pas à ça alors que l'univers et la direction artistique donnent vraiment envie d'y jouer.
Oddworld: Soulstorm delivers a beautiful world, engaging stealth puzzles, and a compelling story. The unique atmosphere and satisfying gameplay make it worth playing—especially for fans of the series.
Игра детства с PS2, кто шарит тот шарит))
Положительный отзыв может поставить только фанат.
Прости, Эйб, мы всё про****и. Разработчики отказались от своей идеи и создали продукт, который не имеет ничего общего со старым добрым Oddworld. Неуместная и глупая попытка выиграть на воспоминаниях и эмоциях тех лет. Sorry, Abe, we f****d everything up. The developers abandoned their idea and created a product that has nothing in common with the good old Oddworld. An inappropriate and foolish attempt to capitalize on the memories and emotions of those years.
Kolejna świetna odsłona, bardzo przyjemnie bylo wrócić do postaci Abe'a od czasów PS1.
我在2023年的时候就已经在switch上面玩过了,但是看到STEAM这里褒贬不一所以想着买来给个好评,顺便重温一下。结果才发现褒贬不一是有原因的: 作为一个大作,居然会出现单机游戏的低级bug,我主角不小心卡墙角跳了几下就卡死模型不能动了(虽然只有一次),而且被烧死的狗居然还有画面在原地打转,然后Zzzzz睡着了?虽然是画面而已但是这个bug很低级!!! 还有就是中文翻译,完全不知道他讲什么,比如“你要去山洞里面找材料和配方制作解药来救我们”他翻译成:“你去里 找——料和方作——来们” 请问这是人话吗?虽然只有过场动画会这样,但是显得非常没有诚意!!switch就完全没有这些问题 我是这个游戏系列的死忠粉,1·2代我都重复买来玩了好几遍,如果不是因为有在switch上面玩过,我根本不会期待下部作品。差评我还是要给的(因为诚意不够),我不能违背自己的良心给好评 希望下一部作品(如果有)不要让我失望,是垃圾的话我会毫不留情地退款+差评
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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