
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么我用不了手柄
我的第一部HD2D画风作品,完善的rpg体验,丰富的世界构造。开船玩法非常吸引我,唯一美中不足的是视角无法俯仰,看不清大型建筑的全貌
여행자가 되어 모험을 즐겼다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
{含剧透}全成就通关啦,我是偏向于推荐这个游戏的✔✔✔,理由如下: 1.-音乐非常好听-:每一个音调都扣动心弦,此起彼伏,在静雅的小村里🌲的音乐是放松轻快的;在大城市里🏢的音乐是欢乐向上,朝气蓬勃的;在比较诡异安静的地方🌚(比如那无人村还有遗种镇)音乐就挺吓人/_ \;在原始村落的音乐就远古自然🌿;而且游戏里面还有昼夜之分,可以无缝切换,音乐早晚也有两个版本,早上的相对偏轻快,晚上的相对偏安静,还有淡淡人声沉淀其中,很好听啊( •̀ ω •́ )✧,我特别喜欢教堂村那里的音乐,好好听,感觉暖洋洋的♥,还有爱格尼亚和八方主题曲等等都好好听,[spoiler]买音乐送游戏了属于是[/spoiler];🎧 2.画面独特美腻,2.5D的HD2D风格,同一个地方还有早晚两个形态,还能触发不一样的事件,那波光粼粼的水面,还有那丁达尔效应,配上音乐简直就是步行模拟器,我超喜欢这种,让人赏心悦目的(~ ̄▽ ̄)~,我感觉这表达出来的效果完全不输3A大作,甚至更夸张,要是没有jrpg传统的暗雷机制的话就果真步行模拟器了,建议带耳机🎧丸(๑•̀ㅂ•́)و✧效果更佳。[spoiler]另外声优一点都不出戏[/spoiler] 3.-游戏性-:我是第一次接触jrpg,纯粹是被画面和音乐吸引到的,我打开demo试玩后就一去不返了,战斗虽然还是传统的jrpg的你拍一我拍一,但大量的光污染特效还有运镜以及各种创新,让人流连忘返[spoiler]反正我是这样滴=v=[/spoiler],有独特的增幅机制,角色的声优也相得益彰,不出戏,反之,非常传神[spoiler]那欧修缇战斗胜利的嗷呜就很贴合人设[/spoiler] 4.剧情方面还好,我个人能接受。{🈶剧透!!!!!!!!!}暗线明线交织 -舞娘-爱格尼亚[spoiler]"人生是旷野".一路都很一路顺风,没有什么真正意义上的大反派,其实都是豪入,是个很阳光开朗的小舞娘[/spoiler] -剑士-光[spoiler]"人生他框我".一路曲折此起彼伏的,王位被夺励志复国,为人民着想的王子,最终成功如愿以偿,把暴君皇兄击败,与民同乐,和人民以朋相称,很燃啊,玩的时候鸡皮疙瘩起来了[/spoiler] -药师-卡斯蒂[spoiler]"人是妈生的".真正的奶妈,欧修缇和大家的“老妈”,也像极了我母亲( ,只要你受伤了,让卡斯蒂看见,下一秒就嘘寒问暖,把你包扎成木乃伊了,让人很有安全感.但是...剧情...有刀子🔪,哭死。总结"好美的故事"(doge)[/spoiler] -猎人-欧修缇[spoiler]天大地大,吃肉最大,没有什么是一顿肉干🍖🍖🍗🍗🥩🥩解决不了的,自作主张叫卡斯蒂(女)和奥兹巴尔多(男)老妈老爹,挺喜剧的哈哈,反正过剧情播放队内对话就没蚌住过。来自原始兽人村落的小女孩,很单纯啊,啥也不知道,总而言之,肉干好吃(╹ڡ╹ )(╹ڡ╹ )[/spoiler] -盗贼-斯洛妮[spoiler]为了逃脱干尽坏事,杀人放火的黑蛇盗贼组织,获取自由,而鲨掉两个主要领头蛇,but,发现幕后黑手是一个狂生孩子的类人,一整团伙都是这个类人生的,而且长生不老,玩到这的时候有被猎奇到(,最终把这个类人也鲨了,挺凄惨的,斯洛妮 [/spoiler] -学者-奥兹巴尔多[spoiler]欧修缇“老爹”(迫真),这个更凄惨了,和哈维一起做实验,结果哈维嫉妒奥兹巴尔多,直接把其妻女以及房子🏠用魔法烧毁了,还害得奥兹巴尔多被污入狱.最后也是成功大仇得报,并且发现女鹅还好好的,但是妻子.......[/spoiler] -神官-提米诺斯[spoiler]可以当作悬疑片看了,简直就是名侦探,不剧透那么多了(其实是打字打累了)[/spoiler] -商人-帕特提欧[spoiler]很正能量,励志给人们造福而做生意,也挺热血的[/spoiler] 最后各种主线支线交织在一起,引出了真结局,就是鞋饿的伍迪,最后八位旅人齐心协力ko了,赢得了大家的明天. [spoiler]还有一个隐藏boss,在地图右下角,巴拉巴拉的门,那个是真的难(.[/spoiler] 💫💫总而言之,我非常非常推荐,我主要是奔着画风和音乐去的,那音乐真的好好听,通关的那一刻好感动,仿佛一切都值得,那音乐我鸡皮疙瘩都起来了,甚至有点想哭,让人热泪盈眶,硬要描述的话,给我的感觉就是安安静静的在松树林里燃篝火,与同伴畅聊人生,仰望星空,纵视流星,好像现实毕业的那天一样,温馨而安适。 下一个旅程去歧路旅人1尝尝鲜淡(☞゚ヮ゚)☞
传递幸福的游戏
非常推荐,真的很好玩,尤其是现在的价格很值,还有游玩的时候不要带入太多现实社会的评判,单纯开心就好,就像看泡面番或者恋爱剧没必要带入现实,玩游戏就是要开心!
你先给我解释解释什么叫做当前地区不可用?你给我解释解释什么叫做我的游戏我不能玩?你再给我解释解释不让我翻墙开加速器否者不能玩你的这个游戏?
太好玩了就是很肝
复古RPG
666
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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