
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一段难忘的旅程,故事、演出、声效都不错,80小时白金游戏推荐。
缺点:剧情没有代入感,无聊,平庸,简单来说就是白开水。以及暗雷机制,会令人有些不爽。 优点: 画面优美,音乐动人,这游戏单看剧情可能会让人睡着,但是随着那恰到好处的音乐响起,一瞬间就不一样了,有种“击中了我的心脏”的感觉,再加上生动的画面表现,视听层面的氛围感,沉浸感很强。 玩法上,我觉得很好玩,这游戏的战斗模式是,试探敌人的弱点,通过打击弱点将敌人破防,打出僵直,然后在此期间灌伤害,破防后猛灌伤害那几回合真的很爽,尤其是后期通过各种buff伤害能叠的爆高。但是感觉玩法深度不太够,后期略微会感觉有那么一点腻,并且过剧情时感觉有些简单。不过这都是小问题。 总之,这是一款玩法优秀有趣但大后期可能让人略感重复,剧情拉跨但视听效果顶尖的游戏。 如果你想体验一款回合制rpg,同时能忍受无聊剧情以及暗雷机制,那么这款游戏的画面表现以及音乐,玩法,是可以给你带来一段有趣的时光的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的,JRPG神作
Trop cool
经典就是经典
还可以
治好我的电子ed了,伟大的jrpg,无需多言
好评:非常优秀的成长、寻宝体验、任务设计,地图技能使得每个城镇及副本都充满惊喜和收获颇丰的挑战 中评:八名角色的主线故事都或多或少有些小雷点,但也有比较出彩的和人物技能结合的故事 差评:受限于像素风格方式,如果要听众多名声优的语音,故事演绎会非常拖沓。另外暗雷机制总体还是弊大于利。概率事件多的同时sl也不方便 总体还是好评,非常优秀的jrpg,探索提升这块确实爽
the fact that they keep track of our team comp from the very start to the end... absolute cinema
개꿀잼 더이상 말이 필요없음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |