
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
分成八個腳色的故事 , 細節很多 ,中間可能有時過不去要練一下等級
im love you so much octopath traveler 2
从来没见过这样垃圾的剧情
八个屌人
牛逼
At first, I thought Octopath Traveler II would just be a small upgrade over the first game, but I was pleasantly surprised. Each character has an interesting story, and the Break & Boost battle system keeps every fight engaging instead of feeling like you're just mashing buttons. The HD-2D visuals are gorgeous, and the soundtrack is absolutely amazing.
音乐如此出众的游戏居然没有音乐包出售,太可惜了,这个我是真想买。
少数的能让我中途不无聊的JRPG了,真的真的很好玩。
Truly a masterpiece. I started with Hikari and have no regrets, he is my boi They improved a lot of aspects from the previous game and introduced interesting gameplay mechanics. Battle speed Latent Power Changing day to night Guilds for job licensing Altars gives new skills (previous game altars was to provide job licensing) My only complain is the lategame grinding for money and XP. Even using accessories to encounter caits, I have around 80H I only got 5 caits. This being RNG is not fun. Still the game offers great story for all characters. Highly recommend 10/10
喜不喜欢我们散步怪糊脸、圣人变狗屎、队友似路人、后期巨垃圾、引导不明确的歧路旅人2啊
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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