
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I disliked some of the stories, but overall...... such an immersive and atmospheric experience.
jrpg难以逾越的大山。
เกมโครตดี อยากให้ลอง เพลงประกอบเนื้อเรื่อง ทุกอย่างลงตัว
画面 音乐
good good
音樂跟畫面都很吸引我,劇情方面希望能破完個人線後開更多、更長的多人線(不要只有2人可以再多人一點),特別喜歡最後一起在篝火聊天跟打完最後BOSS告別的那一段,感覺有一種冒險結束但只是另一段旅途的開始。
Octopath Traveler II improves upon its predecessor by strengthening character interactions through more Travel Banter, Crossed Paths episodes, and a Final Chapter that brings all eight protagonists together. While the characters still feel somewhat disconnected during individual storylines, these additions make their relationships and the overall narrative more cohesive. Exploration remains one of the game's greatest strengths, allowing players to freely traverse most of the world from the beginning. With optional dungeons, hidden jobs, a ship for sea travel, and countless secrets to discover, the world feels larger and more rewarding than ever. The turn-based combat system continues to shine with its Break and Boost (BP) mechanics, encouraging strategic planning by exploiting enemy weaknesses and maximizing damage at the right moment. The Job System has also been expanded with secondary jobs, EX Skills, and four hidden jobs, offering greater flexibility and experimentation. Combined with satisfying combat and meaningful character customization, the game delivers a deep and rewarding gameplay experience.
Me siento hasta mal por dejar esta reseña porque me da mucha rabia que no me haya gustado este juego. Lo bueno: Tiene un arte precioso, una banda sonora increible y un combate muy entretenido. Lo malo: Lo increblemete desconectada que está la narrativa. Tienes ocho personajes cada uno con su trama (tramas que son por otro lado... muy sencillotas, no te vas a llevar ninguna sorpresa) que no se juntan en ningún punto. En cada cinemática desaparece la party entera menos el personaje que la vive y luego reaparecen para el combate, sin influenciarse en absoluto unos a otros... Igual es porque es square y pienso en muchos Final Fantasy con maravillosos cast de personajes apoyándose unos a otros, discutindo, etc. Pero aquí solo puedes imaginarlo, te dan las mini escenas entre dos personajes que incrementa la sensación de migajas. Da rabia ver tan claramente lo que podría haber sido y no es. Por otro lado el grindeo para avanzar en las historias se me hace pesadísimo, para luego llegar y que la hora de trama sea muy mediocre... Dropeo entre capítulos 4/5 de cada personaje, lo he intenado. P.D: Me pasó lo mismo con el 1. Sí, hay algunas mejoras, pero los probemas que personalmente tenía con él siguen presentes en este. Si dejaste el 1 no creo que te vaya a gustar tampco.
Its quite a creative game, and allows you to play in the style you would like so that way you are not stuck to play in one style of gaming but rather make your own, the story is captivating and all characters are interesting to follow
买音乐送游戏,拥有整个游戏行业数一数二的无敌配乐,音乐就能直接回本。HD-2D的美术风格非常温馨,战斗系统有一定深度,研究职业搭配和配队很有意思。全成就简单。不管前面的剧情多水多离谱也能在cast出来那一刻和解。非常推荐!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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