
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
什么叫jrpg?这就叫jrpg
战斗系统比第一代强太多了,剧情衔接的也更完整(也可能是因为我吃了一代少玩100块的亏),很王道也很感人。拼尽全力打完之后发现还是少解锁一个职业,真是永远少玩五块钱的。推荐!
きぼうの唄100回以上聞いたb
八方恶人
单论剧情,确实是歧路旅人2的硬伤,无论主线支线感觉是给6+、8+看的剧情逻辑;但是本作的画面和音乐,确实很精细很舒服,因此剧情演出总体感觉下来完全可以接受(每次音乐的插入刚刚好,也很好听qwq) 不过暗线的剧情就很有感觉了,所有伏笔被回收的感觉还是很爽的( 收集方面感觉很利好收集癖,大多数武器护甲过完主线都收集的七七八八了,少数剩下的也是比较容易就能收集(指不用做一堆乱七八糟的任务) 至于游戏性,感觉不看攻略纯自己摸索,想打得爽还是要花时间去提升理解的,可能前期有点痛苦,但是开智后还是比较舒服的?不管,吃我一记狮子狩猎! ps:最后的闪回做的好啊!
这类的画质和音乐第一次看到就喜欢了~
比1代好玩,最起码有动力玩下去。但是暗雷设计属实恶心,勉强给个好评!
A really good JRPG The gameplay is fantastic and the game teaches the mechanics very well The exploration is really fun aswell The artstyle is ofcourse fantastic The stories are pretty good but a bit self contained Really liked the crossed paths It has a lot of missable content so does have a lot of replayability as well Overall if you like opended games and/or Jrpgs you'll probably like this
https://youtu.be/GqUQZhbVAS4 Offering a wide array of systems and styles wrapped in a combined world with striking visuals is a great blend to dive into.
打折非常好!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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