
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,配乐和画风都不错,战斗也不赖,剧情中规中矩
95月包入手,神作!!
我很喜欢这个游戏的美术和战斗方式,但是也是让我通关后就懒得打开的一款游戏,jrpg的剧情胎教也没啥大问题,主要是暗雷遇敌让我在探索的过程中实在是身心俱疲,走两步就得打怪,难度倒是不高,就是次数多了很烦人,但是瑕不掩瑜,确实是款好游戏。
g
9/10. A clear improvement over the first game for me. There´s a lot less grinding, the characters are more memorable, and the overall story kept me enganged from the start to finish. The soundtrack is phenomenal and easily one of my highlights of the experience. The new gameplay features add more variety to exploration and combat without changing what made the original fun. Combined with the gorgeous HD-2D visuals, it makes for a very polished JRPG! . If you are a fan of turn-based RPGs, Octopath Traveler 2 is definitely worth your time !
非常经典的日式王道剧情,不管是多样的探索内容,风格各异的boss战,还是恰到好处的音乐氛围,精美的HD2D画风,都给玩家带来了一场充满传奇色彩的冒险 战斗上:充足的职业选择带来了多种不同的排列组合,虽然数值上的膨胀到了后期会让人略显无聊,不过boss战的设计还是有含金量的 画风是精美的像素风,同时夜晚和白天的轮回切换也非常新颖,给人带来了两种截然不同的体验 音乐上:无可挑剔,不管是道中音乐还是boss战的音乐都很好听,二者在衔接时也非常流畅 体量上:体量不小,不管是剧情还是玩法养成,游戏时长值回票价,还是挺耐玩的 探索上:不得不说的缺点,跑图的暗雷系统蛮恶心的,不过探索给的奖励都是挺好的,不管是装备还是各种材料 另外玩的时候记得查点攻略,游戏引导少得可怜
非常好玩!
舍不得玩完
非常好玩
音乐美术都是神中神,两大硬伤是暗雷遇敌和胎教剧情。 暗雷遇敌是真的离谱没得洗,但是剧情这块在如今经济下行期来点勇者斗恶龙的童话故事也没什么不好的,想看黑深残只需要走出门逛一圈。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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