
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
盗贼剧情给你叠快看死了,你知道吗? 有许多问题,影响游玩体验,但依然是最好的jrpg游戏之一。
回合制+2.5d+暗雷,如果能接受就值的玩。 玩法上:集合八位主角游历大陆,冒险,探索,搭配队伍,选择技能和武器。战斗方面很上头,不过探索绕不开暗雷机制,每走几步就遇敌真的很烦也是非常劝退的一点。 剧情:没什么深度,每位角色就第一章和最后一章吸引人点(盗贼学者另说),中间过于无聊全靠音乐撑着,后面八位角色剧情窜连起来还算可以。 盗贼最后一章有点炸裂了,学者剧情第4 5章建议等级拉高一起过真的恶心,遇到无底线反派要直接宰了而不是发育拖到下一章。 音乐:每位角色和地区都有专属曲子,有几个燃起来的场面还有转章的时候音乐直接10分。 扒方恶人一方八块,一点10味儿的巧克力,推荐。
Amazing story with an awesome fighting system. The aesthetics are beautiful and I personally love the Crestlands.
好玩玩
3보 1싸움 거는 괴물새끼들땜에 존나 힘듦 좀 적당히 등장하라고 이런시발 존잘오빠 테메노스만 하고 끝내려 했는데 동료로 무슨 수염 기르고 거적데기 입은 애 나와가지고는 할배할매 강도짓하고 그와중에 존나 처맞고 머리채 뒤집히게 잡혀서 하는것도 없다 얘 언제죽냐
之前在ns模拟器上玩过但没玩完,这次算是正式补票,虽然剧情很多玩过了,但再玩一次还是觉得很好玩,一下子就能玩进去,战斗系统很不错,唯一的缺点就是八个人物练级有点肝,但我也是入了宗教把这个最枯燥的环节跳了,依然没有觉得破坏游戏体验,反而觉得更流畅了,探索和体验故事没有便秘的感觉,整体非常好,如果2026年还有没有体验过八方旅人的,真的很适合进来体验一下
good good
great.
非常好玩~大推,就是裝備要從另一個人弄過來,還要先拿下,才能裝上,有點卡手,拿白金的過程難度適中,非常好
很出彩的作品,画面很精致,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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