
This game is a Metroidvania game with intense battle. Explore the world and collection power-ups with your cute cat girl! When magic curse suddenly occurred in a small town and all the residents grew cat ears, the real cat girl Nyaruru started her way to uncover the truth...
Modeled estimate, not a reported figure. How we estimate →
Media
About















: Catcoins can be used to buy many items in the store, including consumables, growth items and abilities items.
:Cat scratcher can be used to improve Nyaruru's skills level.
:Cat catcher can be used to help Nyaruru grow her maximum HP.
:Gemstones provide Nyaruru new skills.
:Accessories have specific effects to help Nyaruru during BOSS fighting and map exploring. 

It will shine when Nyaruru gets close to the Catcoin, and make Nyaruru easier to find the hidden treasure!
With this weight gear, Nyaruru can squash the enemy by stomping on their head.Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏做的一般,而且离开了黑深残就不会写剧情了,里面还有同性恋真恶心
手感烂,战斗也不爽,剧情也算不上很优秀,还有一堆很傻逼的不明所以的收集,我说白猫要不你给你美术和音乐磕一个吧
[h1]にゃるる、どこまでも戦い続ける[/h1] 全実績とボスラッシュ★60、全ボス★5(★7)までプレイ キャラがかわいくてストーリーが重くてボス戦が苛烈なアクションゲームです。 似たゲームでRabi-ribiがよくあげられますが、Rabi-ribi同様難易度は高めです。 操作感は見た目によらず軽快で、偶に振り向きが遅いときがある以外は思い通りに操作ができます。 ストーリーを一通り終わらせるだけなら簡単ですが、ボス戦を極めようとすると途端に難易度が跳ね上がります。 というのもストーリーを終わらせた後にすべてのボスと戦うことができるようになり、それらやボスラッシュのやりこみがとても難しいからです。 ボスを倒したときの難易度によって星の数で評価が付きますが、最高難易度でノーダメージで倒すと最高評価の★5が付きます。 それをすべてのボスでの達成とボスラッシュでの通しノーダメージ達成(★75)があるため、高難易度のやりこみ要素も魅力の一つだと思います。 [strike]★75達成で専用のクリアマークが付くアプデが入ってしまったため私は再びこのゲームを走る羽目になりました。[/strike] 最高難易度ナイトメアは他の難易度と違ってほぼすべてのボスに専用のギミックが付き、中には初見殺しのようなギミックも多数あります。 ボスの動きは一部を除いて乱数要素がないため、ボスの理解を深めるほど対応できるようになり上達を感じやすいのも特徴の一つです。 中でもアプデで追加された[spoiler]真災厄の魔女と呼ばれるボスは他のボスとは一線を画す難易度で、パターン構築や精密な操作を要求する恐ろしいボスです。 ストーリー上では負けイベントとして戦う相手ですが、上述した通り乱数要素がないため何度も戦ううちに戦い方が見えてきます。 試行錯誤を重ねノーダメージ(★7)で倒せた時の達成感は今でも覚えています。[/spoiler] またクリア後には[spoiler]リリアを操作することができるようになり、にゃるるとはまた違った操作感での[/spoiler]プレイが可能になります。 キャラクターや世界観が特徴的なゲームですが、苛烈でやりごたえのあるボス戦がやりたい人ほどオススメなゲームです。
Developed by 赤瞳大白猫 and 猫尾巴制作组 and published by 赤瞳大白猫, Nyaruru Fishy Fight is an indie Metroidvania that manages to stand out in a crowded genre through a combination of exceptional mobility, demanding combat, charming visual design, and a surprisingly ambitious narrative. What initially appears to be a cheerful adventure starring a catgirl wielding a giant fish quickly reveals itself to be a far deeper experience filled with challenging gameplay systems, extensive exploration, and unexpected story developments. It is a game that constantly defies first impressions, offering much more substance than its playful appearance might suggest. The story centers on Nyaruru, a genuine catgirl who finds herself investigating a strange magical curse that has transformed the residents of a small town by giving them cat ears and tails. While the setup initially feels whimsical and humorous, the mystery gradually evolves into a more complex narrative involving hidden truths, unusual characters, and darker themes. The game frequently contrasts its adorable aesthetic with more serious storytelling elements, creating an experience that feels unpredictable and intriguing. Players expecting a simple lighthearted adventure may be surprised by how much narrative ambition lies beneath the surface. One of the game's most impressive achievements is its movement system. From the early stages of the adventure, Nyaruru possesses a remarkable degree of mobility. Double jumps, air dashes, and various traversal techniques make exploration feel fluid and enjoyable. Rather than forcing players to wait for dozens of hours before movement becomes satisfying, the game embraces speed and agility almost immediately. This design choice creates a strong sense of freedom that remains engaging throughout the entire experience. The responsive controls contribute significantly to this success. Every jump, dash, and attack feels precise, allowing players to execute complex maneuvers with confidence. The game's platforming sections benefit enormously from this responsiveness. Difficult jumps rarely feel unfair because failures are usually the result of player error rather than inconsistent controls. This reliability encourages experimentation and helps make exploration consistently rewarding. Combat is equally impressive. Nyaruru's fish-shaped weapon serves as the foundation for a combat system that is far more sophisticated than it initially appears. Players can chain together attacks, launch enemies, perform aerial maneuvers, and utilize advanced movement techniques during combat encounters. Battles reward aggressive play and mechanical skill, encouraging players to master both offensive and defensive options. The result is a combat system that remains engaging throughout the entire adventure. Enemy encounters become increasingly varied as the game progresses. Different opponents require different approaches, preventing combat from becoming repetitive. Some enemies demand precise timing, while others challenge players through movement patterns or environmental positioning. This variety keeps encounters interesting and encourages players to make full use of the abilities available to them. The boss battles deserve particular recognition. Each major encounter feels carefully designed to test different aspects of the player's skill set. Some bosses focus on movement and evasion, while others emphasize pattern recognition or strategic use of abilities. These fights often serve as major highlights of the adventure because they combine challenge, creativity, and memorable visual design. Defeating a difficult boss feels genuinely rewarding and reinforces the sense of progression that drives the experience forward. Exploration follows the traditional Metroidvania formula while maintaining enough individuality to feel fresh. The world is interconnected and filled with hidden paths, optional collectibles, upgrades, and secrets waiting to be discovered. New abilities gradually unlock access to previously inaccessible areas, encouraging players to revisit earlier locations and search for missed opportunities. This progression structure creates a satisfying sense of discovery that remains central to the experience. Character progression extends beyond simple exploration. Various upgrades, accessories, and collectibles allow players to strengthen Nyaruru and customize certain aspects of gameplay. These improvements provide meaningful rewards for exploration and give players additional motivation to thoroughly investigate every corner of the world. Finding a powerful upgrade often feels as rewarding as defeating a difficult enemy. The visual presentation is one of the game's most immediately appealing qualities. The colorful anime-inspired art style gives the world a distinct identity, while character portraits and animations add personality to the cast. Environments are varied and attractive, helping maintain visual interest throughout the adventure. Despite operating within a relatively modest indie budget, the game succeeds at creating a world that feels lively and memorable. The soundtrack complements the gameplay effectively. Exploration themes help establish atmosphere, while combat music adds energy to boss encounters and challenging battles. The audio design consistently supports the emotional tone of each scene, enhancing both the lighter and darker moments of the narrative. One of the most surprising aspects of the game is its willingness to explore more mature themes. As the story progresses, it introduces narrative elements that contrast sharply with the cheerful aesthetic. This combination of cute visuals and darker storytelling creates a unique atmosphere that helps distinguish the game from many of its contemporaries. The contrast often makes important story moments more impactful because they arrive when players least expect them. However, the game is not entirely without flaws. Certain sections of exploration can occasionally become confusing, particularly when progression depends on discovering hidden routes or understanding mechanics that are not immediately obvious. Players unfamiliar with Metroidvania design may find themselves unsure of where to go next during some portions of the adventure. The difficulty can also be demanding. While many players will appreciate the challenge, others may find certain bosses and platforming sequences significantly harder than expected. The game often expects strong mechanical execution, especially during later stages. Those seeking a more casual experience may occasionally become frustrated by the level of precision required. Translation quality is another area where minor issues appear. While the overall narrative remains understandable, some dialogue contains awkward phrasing and grammatical inconsistencies. These problems rarely interfere with gameplay but can occasionally reduce the impact of certain story moments. Nyaruru Fishy Fight is a remarkable indie title that combines adorable aesthetics with surprisingly challenging gameplay and thoughtful storytelling. Its fluid movement, memorable boss encounters, extensive exploration, and unexpected narrative depth make it one of the more distinctive entries in the modern Metroidvania genre. While occasional translation issues and moments of confusion prevent it from reaching absolute perfection, the overall experience remains highly rewarding. For players who enjoy exploration-driven action games with strong platforming mechanics and a willingness to challenge expectations, Nyaruru Fishy Fight is an adventure well worth experiencing. Rating: 8/10
かわいいネコ娘が飛び回るメトロイドヴァニア かわいらしい雰囲気から中々ハードなシナリオが繰り出されます アクション部分はシンプルですが、マップに考えさせられる探索要素が散らばっており歩き回るのが楽しいです。 前作のクレーのウサギのぬいぐるみとそのDLCまで遊んでからこっちを遊ぶのがおすすめです。 おすすめというかできれば絶対遊んだ方が良いです。
С виду, милая и простая игра, но стоит поиграть час или два, понимаешь, что не так уж тут и радужно. Первая метроидвание, в которой я понял, что в метроидваниях важен не только сюжет, но и сложность.
Precioso y divertido.
美術、音樂、遊戲性沒啥可說的,都很優秀,唯一不滿的是劇情吃書,對於前作及DLC的劇情做了大幅度更動。
喵露露和莉莉娅快结婚(
还不错
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Monster Slayers | $278.4K | 1.3K | 79% | $8.99 |
| Moon Mystery | $278.5K | 541 | 67% | $11.99 |
| Learning Factory | $278.5K | 520 | 86% | $14.99 |
| Red Wings: Aces of the Sky | $278.6K | 792 | 70% | $19.99 |
| NTRaholic SS | $278K | 519 | 64% | $14.99 |
| Six Ages: Ride Like the Wind | $278K | 479 | 82% | $19.99 |