
Fight off hordes of goblins in this VR smack and smash tower defense hybrid! Punish the invading goblins by using your mighty chained hammer and your wide arsenal of traps and structures.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i could throw the hammer for days
Its quite simple but well executed.
Would recommend if you're into tower defense games. It surprisingly good, despite the low production values (especially in the tutorial; just power through it). It's a little too easy at first, but it gets more challenging. The progression system gives you unlocks to look forward to without being grindy. There are a few minor bugs and rough edges, but they're forgivable. I wish there was more, but there's a good amount of content for the price.
Доволі прикольна і гарна гра. Графіка у грі доволі красива, має свій "стиль", тож це додає грі краси. Геймплей як на мене доволі цікавий, є види зброї різні, є різні будівлі для захисту, і ти в одночас можеш як грати в тавер дефенс так і самостійно оборонятися. Гра мені сподобалася, точно буду грати ще, воно того варте
This is probably my favourite VR game rn, you get to move while slaying goblins while coming up with strategic ways to stop every wave. I really hope they add more features like tower priority and tower deletion
This is a pretty fun game overall, the experience of tower defence is in VR is pretty interesting, I just feel it need a bit of polish to really achieve it's potential : pro : -I personally quite like the visual style -The first person tower defence works pretty well -A good variety of tower and upgrade to choose from cons : -There are some game breaking bug, like wave not spawning which force you to restart the entire level -I wish I could skip to next wave directly instead of waiting when I'm ready -UI can get a bit messy, control aren't super clear, you can sometimes get stuck in some corners -The melee combat lack of feedback and intensity, I understand this is not the main focus of the game but damn I would love to see those goblins flying with more physics, same for the props around the level I come back to this game from time to time when I see update, I really hope the dev continues to improve it !
something to possibly add? after beating the main game sand box mode with unlimited money, all the difficulty's to chose from, and maps, or even something like 'unbeatable' mode with double money, no end, and would get extremely hard (unbeatable) after something like round 20. or a goofy goblin to make (like pvz XD), that would randomly show up in a wave. hope ya see this
Nice an cute VR tower defense game with melee combat.
Devs work with community to create a great experience! Plus who can turn down bopping goblins on the head with a hammer? Worth while and with more content coming in the future that will only become more true! xD
A lot more enjoyable than I initially anticipated! The weapons are fun, the enemies aren't particularly challenging in my experience so far but I still have a ways to go. Overall it's an easy recommend
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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