
Survive Earth’s harshest conditions on a devastatingly beautiful journey shaped by the choices you make, the paths you take, and the stories you weave with the mysterious animals of Antarctica.
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About
Welcome to the harshest and most majestic place on Earth: Antarctica.
This story takes place in the distant future: AD 2900.
Earth has been ravaged by a number of disasters. Lethal viruses, food shortages, extreme weather, and unending wars have all but completely decimated the population. Survivors find themselves without homes, and this once lush planet has been transformed into a desolate star.
Amidst this chaos, a mysterious signal is suddenly sent out to all countries on Earth. Its source? The South Pole.
It indicates the possible existence of abundant resources. A ray of hope in dark times.
And so, the protagonist—a young child, comes to be the bearer of humanity's last hope.
This child heads to Antarctica, an environment that has seen the most extreme levels of pollution.
Your goal is to find the truth: just who was it that sent out the signal, and why?
And what fate awaits the future of humanity?

The threats that obstruct your path.
With an ancient map as your guide, traverse each area and make your way to your final destination: the South Pole.
Hold your own against the harsh and unpredictable Antarctic environment. Manage your stamina, and use your wits and ingenuity to survive.
- Blizzards
The merciless, violent blizzards that sweep across the land will threaten your life with the hazardous materials they pick up. Use obstacles such as walls to help you endure the terrifying winds.
- Sub-Zero Temperatures
At times, temperatures in Antarctica can fall as far as below -30°C. Long-lasting cold will rapidly decrease your stamina, so be cautious.
- Radiation Hazards
Past wars have left Antarctica polluted by radiation. Take care that your hazmat suit doesn't start malfunctioning...
- Viral Infection
The pollution of Antarctica is made worse by the deadly viruses that lurk within. Activate Disinfection Devices and clean up polluted areas as you journey forward.
Craft and Build System
The key to surviving the dangers of Antarctica are the remnants of advanced technologies from before this era of ruin: "Craft" and "Build"
Collect resources such as stone and wood, or even scrap parts of Lost Technology. Use these to make important items for your journey.
1. Collect Materials
Craft various items out of the resources you find while exploring. Your survival will be determined by your management of materials and stamina. Keep an eye on your stamina as you secure resources.
2. Craft (and Restore Lost Technology)
When you discover an item that looks useful, scan it using a high-spec 3D printer and register it to your Craft List. It may be possible to create large-scale devices by combining crafted items.
3. Build (on the Spot)
Crafted items can be built on the spot, depending on the circumstances. You are in the most extreme environment known to man, so be strategic as you explore. This will ensure your survival. Make sure to craft items beforehand, so that they are ready to be built during an emergency.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Traditional Chinese
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
南極地点を目指すサバイバルゲーム。 主人公は子供なので銃を撃ったりペンギンを抱えながら作業したりという難しいことはできない。 途中で出会った動物たちと現地で手に入れる物資、自分の経験だけが頼りななか歩みを進める。 途中でいくつか分岐点があり、どのゴールで次のステージに行くかで次のステージの地形が変わったり、どの機材を修理するか(修理できる機材の数には限りがある)でステージ最後の文章が変わったり、何らかの選択で連れている動物の運命が変わったりする。 初期にはなかった中間セーブのお陰で難易度が易しくなったものの、いまだ難易度が高く、4周しても毎回同じエンディング(途中の行動は変えているものの)を迎えてしまっているので、製作者さんがXで投稿していた「現時点で何をどれだけ達成したのか」を目視できるアップデートが待ち遠しい。(2026.6.3現在) 該当の投稿↓ https://x.com/RexLabo/status/2057456348452081915?s=20 ただ出会った動物たちが、日を重ねるごとに「すきだ……」をいう気持ちを抱く対象になる、優しいゲームです。 ペンギンちゃんとひとときも離れたくない。
小さいペンギンが可愛いです。南極を冒険できるゲームは珍しいので、そういったところも好きです。
Nova Antarctica è un’opera che vive di un affascinante paradosso. Da un lato, incanta con la sua atmosfera rarefatta e la nobile ambizione di voler raccontare, attraverso il silenzio e la contemplazione, il declino di un mondo devastato dall’arroganza umana. Dall’altro, si scontra con la rigidità di un gameplay survival che, sebbene coerente con il contesto inospitale, finisce spesso per soffocare proprio quella voglia di scoperta che il gioco vorrebbe alimentare. Nonostante le spigolosità tecniche, Nova Antarctica rimane un’esperienza consigliata soprattutto ai viaggiatori più pazienti. [url=https://www.vgmag.it/396653/nova-antarctica-recensione] Recensione completa su VGMag [/url]
[h1]简介[/h1] 这是一款发生在南极的科幻、探索、意识流的闯关解谜游戏,游戏的画风比较奇特,还有南极独有的气候场景,和游戏中有关污染的设定,共同组成了本作特殊的游玩氛围。 [h1]玩法[/h1] 玩法顾名思义,就是控制主角在南极这个地方进行探险,最开始玩的时候还以为是一个生存模拟建造的游戏,但进入游玩玩了后才发现居然是以生存天数为关卡,玩家需要在探索期间保证自身能量不低于0的情况下,完成一个箱庭地图的关卡游戏,过关的方式也很简单,就是从起点走到终点就行了,只是中途会有各种各样的谜题之类的。 [h1]特色[/h1] 常见的谜题就是需要攀爬那些有高低差的地方,有时候需要玩家制造一个箱子用来垫脚,或者是突如其来的暴风雪啥的,在闯关的时候会看到那些带有独特表达的全息影像、过场动画之类的,不过游戏本身对语言使用比较克制,剧情文本这块非常少,所以看到这些东西也不知道该如何理解,或者制作者想要玩家干什么。 [h1]闯关解谜[/h1] 虽然不是生存建造游戏,但游戏里还是有一套采集、制作的玩法。而且制作的道具还和关卡有着深度的联系。但这套玩法又相较于真的生存建造类的游戏来说又过于简单了,比如南极是没有森林的,但有现成的木材,直接拾取就好了,有了材料就可以制作道具,然后把制作的道具放到快捷栏上,在在关键的地方使用道具就行了。 [h1]生存玩法[/h1] 在生存的预警上还是很苛刻的,比如突如其来的暴风雪,如果暴风雪都来临了才想的制作一个抵御大风的帐篷是完全来不及的,所以需要玩家时刻紧盯预警的文字,随时做好应对,除了暴风雪还有辐射,也不知道辐射为啥会出现在南极。 [h1]体验[/h1] 还有一个令人不太适应的设计就是游戏的地图不标识自身,只能通过地图的缩略地标反推出自己的位置。还有体力条的设计,在一些生存游戏是常见的设计,但恢复方式只能休息才能进行恢复。所以在闯关的时候还有一定的策略考量,不然在闯关的过程中如果死了,是要从一开始的地方从头开始。 [h1]总结[/h1] 总的来说,这是一款非常独特的游戏,粒子特效、独特美术,但《南极计划》除了这些外,其他的地方就做的一般了,还有一些设计不合理的地方,只能寄托于之后的更新优化了。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
"The Antarctic Circle is one not made for easily traveling through. It’s rough, intimidating, and bleakly mysterious. Nova Antarctica’s devs decided that’s exactly where we should challenge our players. So, I strapped on my weather-resistant suit and set off with nothing in my backpack but a hope and dream of reaching the South Pole. What followed was a challenging, frustrating, but ultimately rewarding experience that I’m only beginning to see the fruits of my labor from. Surprisingly, those fruits are pretty satisfying, even after all of the struggles. I originally started this game just after launch and didn’t get very far into the game, but then they put out a huge update a few months afterwards that transformed the playability of the game, and really allowed me to push further into the harsh lands they had set out before me." Full review of Nova Antarctica on Gaming Furever: https://gamingfurever.com/news/reviews/nova-antarctica-review
[h1]《南极计划》简评 [/h1] [h3] 拯救人类命运!踏上南极之旅的孩子 [/h3] 《南极计划》是一款画风非常可爱的Q版生存建造科幻解密闯关游戏。我们将在这一片满目疮痍的南极大陆中独自艰难求生,于静谧之中揭开事件背后的秘密。我们将利用一切手段,一切方法,只为了到达我们的最终目的地—南极点。为了人类的一丝希望,而独自前往,虽一路艰险,却也无悔。 [h3] 核心玩法以及亮点 [/h3] 在游戏的背景故事设定中,在遥远的公元30世纪,世界上各种灾难频发,致命病毒的蔓延、严重的粮食危机、极端的天气及无休止的战争,这一切使得地球人口剧减,昔日人类荣光不在。而在这种情况下,南极点竟然传来了一道神秘信号,这也使得人类把所有的希望放在一个孩子身上,送去污染严重的南极大陆,寻找蕴含有富饶资源的一线微弱的希望之光。可以说整个的故事背景是比较科幻的,也显得十分的谜语人,为什么是一个孩子肩负起希望?为什么在这时刻收到了神秘信号?又是谁发出的信号? 首先游戏的过关目标可能比较出乎意料,因为这竟然是个以对应生存天数作为不同关卡驱动的解密生存闯关玩法,我们需要做到使得自身的能量不为0,完成对应天数的关卡,从起点走向终点,就代表通关了。在这其中,作为一个带有解密元素的游戏,在完成关卡的途中自然也是会有许多的谜题等着我们去解锁、去发现。 游戏的生存建造部分可以说是既硬核也不硬核,硬核在于我们拥有不可自然恢复的能量和耐力限制,只能通过药剂以及各种建筑来恢复,而且我们的各种动作同样都需要消耗耐力值,能量则受多种因素来影响。而且游戏的材料全靠收集,越接近南极点资源越少,我们需要在前期尽可能的收集资源,而且游戏的地图标识我个人感觉不太明显,迷路现象也是常有的。不硬核则在于我们可以不用过多关注生存建造部分,如果你不对收集有着追求,同时也是位高玩,那么可以尝试路途上只制作必要道具,之后就一直往目标点前进。 同时游戏在制作的物品上也基本可以说是于我们对应的关卡有所照应,基本打造出来的很少有无用的,制造系统的科幻感也很强,符合公元30世纪的背景设定。 [h3] 短板与可优化部分 [/h3] 这暴雪的刷新频率也太快了,刚来没缓过神过一会就来了。 引导太弱了,其实后面玩着也有点云里雾里。 存档点太少了。 [h3] 总结 [/h3] 《南极计划》是一款画风非常可爱的Q版生存建造科幻解密闯关游戏。我们需要在游戏中合理安排配置好我们能量以及耐力值做出必要的行动,并且针对暴风雪这种极端天气要做好相应的对付,一步一步的到达我们每一天的终点,直到最后到达我们的目的地,揭开一切背后的真正真相。 [quote]闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
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