
"Nobunaga's Ambition: Taishi" is the 15th entry in the historical simulation game series Nobunaga's Ambition. Where a warrior's resolve exceeds their ambition. We offer the grandest warring states experience to all the fans out there!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese, English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
つまらない
新生よりもおすすめ
NOBUNAGA'S AMBITION: Taishi is a meticulously crafted grand strategy game that continues the legacy of the venerable Nobunaga’s Ambition series, inviting players to immerse themselves in the complex and turbulent Sengoku period of Japan. Developed by Koei Tecmo, this installment builds upon the rich strategic foundations laid by its predecessors while introducing nuanced improvements in gameplay mechanics, AI behavior, and presentation. It offers a deeply rewarding experience for strategy enthusiasts who appreciate historical detail, long-term planning, and the challenge of unifying a fractured nation through diplomacy, warfare, and statecraft. At its core, Taishi revolves around managing a feudal clan in 16th-century Japan, balancing military conquests with internal governance, economic development, and diplomatic relations. Players take on the role of a daimyo aiming to carve out their domain amid a volatile landscape filled with rival warlords, shifting alliances, and unpredictable events. The game’s depth is apparent in its multifaceted systems, including detailed troop management, resource allocation, and terrain considerations that influence battle outcomes. Every decision matters—whether it’s negotiating an alliance, mobilizing armies across mountainous terrain, or developing towns to support your war effort. This complexity ensures that no two playthroughs unfold the same way, rewarding players who think strategically and adapt to evolving circumstances. One of the most impressive aspects of NOBUNAGA'S AMBITION: Taishi is its attention to historical authenticity combined with strategic depth. The game incorporates a vast array of historical figures, each with unique traits and loyalties that impact gameplay. This personalization brings the Sengoku era to life, making alliances and rivalries feel organic and significant. The diplomacy system is particularly robust, allowing for marriage alliances, negotiations, and betrayals that mirror the intricate political web of the period. Moreover, the AI opponents exhibit varied strategies and personalities, offering a formidable challenge that requires players to carefully consider their moves and anticipate enemy behavior. Combat in Taishi is both tactical and immersive. Battles are influenced not just by the size and composition of armies but also by terrain, weather, and troop morale. Players can issue detailed commands, arrange formations, and exploit environmental advantages to turn the tide in their favor. The game’s battle animations and strategic overlays provide clear feedback, making it easier to grasp the flow of combat and adjust tactics on the fly. While battles can be lengthy, they never feel tedious thanks to the dynamic presentation and the strategic stakes involved in each engagement. The economic and city management systems in Taishi are equally engaging, requiring players to invest in infrastructure, agriculture, and trade to sustain their armies and expand their influence. Towns and castles serve as hubs for recruitment, resource gathering, and technological development. Balancing military ambitions with domestic stability is a constant challenge, as neglecting one can weaken the other. This interplay adds a rich layer of realism to the gameplay, emphasizing that conquest alone is not enough to secure lasting power. Visually, NOBUNAGA'S AMBITION: Taishi opts for a polished but functional aesthetic, prioritizing clarity and information over flashy graphics. The maps are detailed and informative, with terrain features and political boundaries clearly delineated. Character portraits and event illustrations add flavor and historical context without overwhelming the player. The soundtrack complements the setting with traditional Japanese motifs that enhance immersion and set an appropriate tone for the era’s drama and intrigue. While the game offers a wealth of content and depth, it is not without its learning curve. Newcomers to grand strategy games or the Nobunaga’s Ambition series may find the multitude of systems and menus initially daunting. However, the game includes helpful tutorials and tooltips that ease the onboarding process, and the satisfaction of mastering its intricacies is well worth the effort. Some may find the pacing slow, especially during early stages of consolidation, but patience and thoughtful planning are integral to the experience. In summary, NOBUNAGA'S AMBITION: Taishi is a masterful grand strategy title that delivers an authentic and richly detailed simulation of Japan’s Warring States period. Its blend of deep tactical combat, complex diplomacy, and resource management creates a challenging and rewarding experience for strategy fans. Though it demands time and dedication to fully appreciate, the game’s historical depth, strategic variety, and thoughtful design make it a standout entry in the genre and a worthy successor in the Nobunaga’s Ambition lineage. For those fascinated by Japanese history or grand strategy games, Taishi offers an immersive, thoughtful, and endlessly engaging journey through one of the most turbulent eras in Japan’s past. Rating: 6/10
立绘比14掉了1档,地图美工掉了2档,游戏性掉了3档。每天在小村落种田真挺坐牢的。
これ面白いぞ! ただ、PKと一緒に買わないと別売りは高いな。
PK版購入、トロコンまではプレイ済み。 不評が多々あるのは分かりますよ~ 合戦が難しすぎるとか、商業も農業も面倒すぎて全部委任でいいんじゃないかとか。 あとはイベント発生条件がいまいち分かりづらいとか、調略がやり辛いとか、方策が取りづらいとか。 でもまあまあ楽しめたね、最高ではないんだけれど、良作ということで👍
good
買了特地給差評,光榮分割商法讓好多游戲内容都絕版或者難獲取 這實在是好幾個世紀前的賣法,新生也是都什麽年代了還有一堆限定内容也不讓買
部隊が城から出てくるのが好き。音楽が良い。 初代の頃のグラフィックがよくなった感じかな。 初代あまり知らねぇけど(爆) でもシミュレーションゲームとしての完成度はなかなかで シンプルすぎず、なぜか何度もしてしまう やはりおもしろいからでしょうねぇ。 なにがおもしろいってやはり富国強兵が、 メインのゲームでしょうしねぇ・・・。
內政無趣但戰場好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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