
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
here's take notes before you release 1.0: 1. you should add "souls game layout" (where attack press R1/RB) 2. [b] RUNNING, JUMPING, AND ROLLING DO NOT ON THE SAME BUTTON!!!!!!! [/b], I died many times not because of a boss fight but because I accidently rolling while I meant to run!! 3. Broken system is okay IF YOU CAN REPAIR AT THE WHISPER, the problem with this game is that you build broken (items) system overtime but you need to repair it by the smith, imagine you fight a boss die over and over again and then your items are broken, and then you going all the way back to the Sacrament just to fix it, not to mentioned it is kinda expensive, so you should add feature where you can fix it at the whispers 4. there are still FPS fluctuation (I forgot the term) in certain area
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3M | 3.4K | 52% | $29.99 | |
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| $179.1K | 371 | 74% | $19.99 | |
| $15.9K | 75 | 65% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom mas precisa ser otimizado , nunca vi um jogo rodar de uma forma tão péssima assim, alguns equilibrios e ajustes de habilidades são necessarios espero que isso seja concertado na 1.0 , até o momento estou gostando bastante
no rest.
Fun game. Having recently played the Windrose early access, the plethora of combat options in this was most refreshing. I'm very impressed by the balance struck between gathering, crafting, and exploratory combat. It's the best balance I've yet seen that doesn't err to in favor of making you farm too terribly much. Of course if you like to farm, you can, and it's rewarding. Very well-structured game and I'm excited to see what they add in 1.0. One thing that really stands out, above everything else, is the sheer quality of the voice acting and the facial expressions. Though the story isn't an epic saga, the absolute quality and expressiveness of the animations and voice acting is a rare combination, and I never knew how much it could improve a game like this. [b]Linux frens[/b]: This runs beautifully on Proton and AMD. I didn't crash out once, though there is a bizarre input bug where the menu screen occasionally forgets to display your selection cursor. This seems to happen if you, like me, compulsively steal focus from the game to do other things like queue up a movie on 2nd display, adjust a spotify list, etc. I recommend gamescoping this one to make it think it always has focus, even when it doesn't.
SEMPLICEMENTE STUPENDO! Desidero esprimere la mia più sincera gratitudine a Moon Studios per la straordinaria qualità delle loro opere. La capacità del team di dare vita a mondi così suggestivi, immersivi e indimenticabili rappresenta un’eccellenza assoluta nel settore dello sviluppo videoludico. Grazie per il vostro costante impegno e per l'altissimo livello artistico e narrativo delle vostre creazioni.
TORN SINEW!!!!!!
хорошая игра, мне понравилась! 100 часов не в каждой игре могу провести и думаю это ещё не конец. конечно были трудности на пути. были вещи из за которых геймпад чуть ли не был уничтожен. и не всегда из за сложности геймплея. наверное топ 5 красивейших игр, ну и атмосфера топ. я бы сказал помесь элден ринга и балды. сюжет кал. элемент паркура иногда кал. что касается прокачки, боёв, снаряжения и интересных механик - топ. оборвалась правда резко, не хватает еще пару лок и боссов. ну в любом случае респект всем причасным к созданию - ВЫ МОЛОДЦЫ, ХОРОШУЮ ИГРУХУ СДЕЛАЛИ
โครตจะสนุก บ้าไปแล้ว เป็นเกมที่ทำให้เวลาผ่านไปอย่างรวดเร็วมาก
Однозначно игра года, очень проработанный мир, очень приятный гемплей, вариантов оружия просто сумашедшее количество, соответственно и вариантов билдинга тоже, Смесь ПОЕ 2 и Элдан ринга
Um dos melhores rpg's, só falta os devs parar de enrolar e lançar logo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.