
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 748 reviews with recorded playtime.
Reviews
Themes across 744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Стоит ли играть? Да, попробовать стоит, если вам нравятся игры этого жанра. Визуально игра выглядит очень красиво, хорошо нарисованные локации и синематики. С технической точки зрения страдает оптимизация, некоторые локации придется проходить в консольном режиме(30fps), переодически багается инвентарь (помогает перезаход). Если рассматривать механики, то система расширения инвентаря ихором ощущается немного лишней, слишком резко возрастает уровень локаций, будьте готовы гриндить ресурсы на улучшение станков в городе. Самая большая проблема - камера На некоторых боссфайтах камера будет причиной вашей смерти. Механика где босс спавнит под игроком взрывающийся пузырь? Наводим камеру на босса. Игрок находится на северном краю арены? Камера залочена на птице, которая сидит на южном краю арены. По поводу коопа Играть вместе веселее, но заметно сложнее, если у вас в команде любитель большого и увесистого, то для остальных мили-зона будет закрыта, так как большая часть двуручного оружия сильно машет при атаках, так же не редко вам будут прилетать в спину стрелы от лучника или снаряды от мага Контента в игре на данный момент не так много, но он сильно растянут гриндом. А вообще все претензии это skill issue, и игру надо проходить no hit без оружия и брони
cool
분위기가 압도적입니다!!!!! 케릭터 몬생긴건 게임성으로 커버됩니다!!!!
The game is very polished for early access and has hours of content. I'm 23 hours in and I think I'm less than halfway through the campaign. The combat feels really solid. People have compared this to a souls game, but the only similarity is this has stamina-based-combat. There are a variety of builds you can go with. I'm playing a cleric type character with spells, but you can go straight melee with a broadsword, or use bows as your main weapon. The game doesn't really hold your hand. There are a lot of in-depth systems for crafting, housing, enchanting, ruins, etc, I've spent a lot of time figuring out how each of these works. But basically gathering materials is a big part of the game. That and exploring. It's a visually stunning game with a unique art style. The levels are very vertical. So, exploring is a must. Great game, highly recommend. I haven't done co-op yet, but trying to get friends to buy it so I can try.
This game is exactly what I've been looking for. I love Demon souls Dark souls 1 2 3 and Elden ring. Some of the only single player games that actually get me hooked. Its really just a great feeling souls like and i don't know how i hadn't heard about it until half way through 2026
Muito imersivo e nos prende nos desafios de cada região a ser explorada, Contudo falta melhorar um pouco nos indicativos de missões, indicando onde procurar ou onde ir para conseguir determinado item.
que jogo INCRIVEL, nenhum defeito. A dublagem impecavel, preciso dele completo pra hoje
best RPG co-op ever made
Great atmosphere, great visuals, great mechanics, top down pov souls like game but with more depth. This really hits home for me. Thank you everyone at Moon Studios. :)
Estilo inovador, é uma aula em vários quesitos para muitos RPGs do mercado! Um grande jogo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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