
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 748 reviews with recorded playtime.
Reviews
Themes across 744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
【+ GOOD】 アクション、ビジュアル、マップ探索、ゲームの手触り。 【ー BAD】 ファームが重い:クラフトやリロール素材集めがダルい。 不親切:ビルド構築にゲーム外のスプレッドシートが必須。 自由度不足:コストや仕様のせいで、ビルドを柔軟に変えにくい。 シナジー不足:相乗効果ではなく、単純な足し算のビルドばかりになりがち。 最適化不足:ハイエンド環境でも部分的にフレームレートが落ちる。 総評:ハクスラ部分はまだまだダメダメそれ以外は最高に面白いのでオススメ
Tengo que decir que a pesar de estar en Early Access este juego es una obra maestra, una historia entretenida, combate excelente, los graficos parecen salidos de un cuadro (tan buenos como los de Ori), no puedo esperar a ver todo lo nuevo que llegara en la version 1.0
Вполне интересная смесь соулса с диаблой, ждем выпуска полного контента
ЕДИНСТВЕННЫЙ СТАТ С КОТОРЫМ РАЗРАБОТЧИК ИГРАЕТ ЭТО ВЕРА, ПОТОМУ ЧТО Я НЕ МОГУ ОБЪЯСНИТЬ ПОЧЕМУ ТОЛЬКО 3 ♥♥♥♥♥♥ ОРУЖИЯ ЗА 20 ЧАСОВ ИГРЫ ИМЕЮТ ♥♥♥♥♥♥ ЛОВКОСТЬ НЕТ БЫ ДОБАВИТЬ ПОДСКАЗКУ С КАКИМ СТАТОМ КАКИЕ ОРУЖИЯ ТЫ ПОЛУЧИШЬ, НЕТ Я ♥♥♥♥♥ ИГРАЯ 20 ЧАСОВ ПОДРЯД ВИЖУ 3 ♥♥♥♥♥♥ ОРУЖИЯ С КОТОРЫМ Я МОГУ ПОИГРАТЬ И ЭТИ ОРУЖИЯ ПРОСТО ЕБЛИВЫЙ КАЛ, ИДЕШЬ ♥♥♥♥♥ ДОЛБАЕБ НА РАЗРАБЕ Я ТВОЮ МАМАШУ ВЕРУЮЩУЮ В РОТ ♥♥♥♥
No rest for the wicked è un'opera stupenda. Moon studios è indubbiamente uno dei più talentuosi studi videoludici al mondo, e, data la qualità delle loro opere passate, avevo tante aspettative per il loro nuovo gioco, che punta a essere una rottura rispetto a tutto ciò che è stato fatto prima. Il risultato è qualcosa di magnifico, sia dal suo lato visivo, con uno stile super impattante e bellissimo da vedere, sia dal suo lato videoludico, profondo, ma soprattutto reattivo e gratificante. Essendo una early access non riesco a dare un giudizio sulla trama e sulla narrazione, ma analizzando solo il suo incipit sembra già essere di un livello molto alto. Nonostante l'indubbia qualità del titolo, ci sono alcune cose che non mi sono proprio piaciute: ad esempio, il fatto che il parry venga effettuato qualche istante dopo l'effettiva pressione del tasto apposito. Ciò mi ha dato diversi problemi con certi nemici. Se per alcuni è molto facile riuscire a leggere il momento giusto del loro attacco, con altri la situazione è ben diversa: l'animazione del loro colpo è composta da pochissimi frame, e ciò rende quasi impossibile effettuare un parry semplicemente guardando l'animazione. Molte volte questo si trasforma nel dover andare a sentimento, e ciò mi ha portato non poca frustrazione. Spero che questo problema venga risolto con l'effettivo day one del gioco, ma per il momento lo segnalo. In conclusione, al di là di qualche difetto, nel complesso il gioco è di altissimo livello. E, pensando che nella 1.0 verrà ulteriormente migliorato, ho tanta fiducia che questo possa diventare uno tra i migliori giochi degli ultimi anni.
Fun game. Story seems decent from what I have seen so far. I really like the voice acting. Graphics are nice Performance is mostly fine, occasional stutter (mostly in main town) but overall solid and more then playable. (Even runs pretty well on my rog ally -- 30-50ish fps) Combat is top notch. Dark souls like but not as punishing, no souls lost on death is nice for the more casual gamer. Crafting system / gathering all seem well thought out. I haven't crafted much yet because I am still unlocking recipes. and not completely sure what I am aiming for. Housing system is a neat touch. Only thing that could use some work is placing furniture. Kinda clunky (I am using a controller though- maybe better w/ keyboard and mouse but didn't seem like it). Overall a very solid game. I am excited for the 1.0 release (even though I think there is a wipe?).
nice game +
傻福游戏,战斗和探索体验给我恶心坏了,还吞我游戏时长
갓겜
美术相当顶,场景审美太顶级了,RPG养成方面也还算丰富,前期经营魂游,后期割草无双,本质是刷子游戏,喜欢泰坦之旅或者暗黑或者恐怖黎明这类刷宝ARPG直接无脑冲就完了。 地形高低差和箱庭纵深设计巧妙,探图体验优秀,就是操作上比较容易地形视差影响摔死无数次,好在没有任何死亡惩罚,所以大胆冲就好了。 战斗反馈上打击反馈凑合,弹反判定宽容,翻滚拉中拉,前期反正除了boss站尽量少用,对付群怪太吃力了,尤其那种远程带瞬移的法师,近战表示非常受苦。 目前来说就是装备的附魔词条可以再优化完善,负面词条和正面词条协同不太行,比如一个加体力恢复,一个减体力恢复,随机性也太搞笑了,Roll一下装备直接废了。 最重要的是希望正式版可以性能上加强优化,5070台式机都稳不了60帧。卡加载存档,交互卡死这种情况常有,优化真不行,正式版还会删档,看正式版怎么样吧,目前先开荒探图享受。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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