
Fight your way to the top in this HD remaster of everyone's favorite assassin action game! As all-American otaku Travis Touchdown, use your trusty beam katana to hack-and-slash though the competition and claim the title of world's #1 assassin!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Uno de los juegos mas singulares y únicos que se ha hecho en toda la historia de este medio.
It's a good game when you know what you're doing.
10/10 faz tudo que quer ser, Humor bom, gameplay divetida ótimo pra entrar no suda verso
No More hero's is a game that I didn't expect to enjoy. The story was great, Travis is funny, and the hack and slash gameplay is very fun. My only gripe with the game is the shading but what can you do when this game was made for the wii. That being said I would still implore you to join me in the garden of madness.
Coming from someone who only watches No More Heroes boss fights on Youtube, the actual gameplay is very basic and surface-level, but the style makes up for it. The bloody visual effects, the cel-shaded Wii graphics, and satisfying sound effects as you decapitate and bisects goons left and right feels so freaking good. The boss fights also felt fair (except for Shinobu, ♥♥♥♥ that girl), and everything you died to is by your own fault. Played the game twice, once on Mild and again on Bitter, only died 5 times on Mild and never on Bitter; 3 times to Shinobu's ♥♥♥♥♥♥♥♥, one time to Speed Buster cuz I didn't know about her last gimmick, and one time to the final boss cuz I forgot that they're a martial artist and I wasn't supposed to grab them. The open world, although empty, feels very intentional with everything it has to offer. You weren't supposed to soak in all of Santa Destroy (cuz let's be real, it's a ♥♥♥♥♥♥♥♥), but to use everything it has to offer to pay for your entry fee for your next boss fight and strengthen yourself. I thought the part-time jobs would be my least favorite part of the game, but it's not as obnoxious as I thought. You can easily Gold rank every job if you have two functioning brain cells (and get the dash upgrade for the grafitti job), and completing them unlocks Assassination Missions, which are more fun (except AM 19, ♥♥♥♥ that mission). My only gripe with this game is that it crashes every 30 minutes, so save your game often if you plan on picking this game up.
no more heroes sure is a experience. this game is NOTHING like anything i have ever played before. the fact that this game is supposed to be a spin on "gamers not paying attention to the story" is such a fun experience. the story makes NO sense but it kinda works in its favor with the ending basically being a full 4th wall break ending. the combat is super fun, although it is a bit clunky. travis is such a loser of a main character but i really do love him. and mandatory sidequests kinda suck ill be honest. overall i would give it an 8/10. this game was very good and i am very excited for more suda51 games.
Juegazo de los mejores y mi favorito, obvio se le sienten los años pero eso no quita el juegazo que resulto ser recomendado al 100%
крутая игра
Play this game if you want to be like Travis Touchdown.
such a good time, while i prefer the second game, this one always feels special to me and simply cannot be replaced by the other two entires.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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