
Continue the fight in the HD remaster of the second entry in everyone's favorite assassin action series! After falling down the ranks of the United Assassins Association, Travis Touchdown whips out his beam katana to reclaim his rightful spot at the top.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unfortunately, as a big No More Heroes fan, I really don't recommend playing this if you want to have a good time. This port crashes like crazy and sometimes doesn't even launch properly, even after redownloading or checking the integrity of the files. It's a good game but it is genuine hell trying to get it to work right. Hopefully this can be fixed in the future.
After finishing this, my feelings are incredibly complicated. I think the combat FEELS good, and I prefer the changes here to the way combat operated in NMH1. But bosses are either super easy or kinda annoying, you kinda just roll over most basic enemies and most of the content outside of ranking missions has been very much trimmed down. I still recommend it since I had mostly a good time, but it's a very weird, maybe rushed, maybe unfinished game with some charm. Also that bastard astronaut will crash your game, recommended fixes are a 4GB memory patch or setting the exe to Windows 7 Compatibility. Thank you (sorta) Suda51.
Спасибо SUDA51 что сделал такую прекрасную игру в которой отаку выпускает свою инцельскую ярость 8 часов подряд
jogo incrivel eu nao dei a minima para a historia entao quando estou falando de incrivel digo somente da gameplay e da aparencia dos personagens o jogo é bem engraçado mesmo sem liga pra historia tinha momento muito sem sentido rodou liso no meu pc o jogo apenas sofre de limite de memoria que ai nao é questao de pc mas sim do jogo baixei um programa que parece que foi feito pra usa nele e o poblema sumiu nota 8?10
While this game isnt as good as the first one, its still great. I love how it didnt go for the polished oiled up graphics or just complete ♥♥♥♥, the character models are great and so are some of the boss designs. I really liked Sylvias new hairstyles and Shinobu being a playable character. I like the ability to change weapons mid-fight Though obviously there are some downsides like Jasper Batt Jr. , no more open world map whcih I really liked going around and collecting all sorts of stuff like t shirts, those balls that you had to get for the drunk guy for upgrades. or after beating the game the concept art. What they did to the minigames is horrendous though, including the gym thing. + the constant crashing (some things that helped me was turning on my controller after opening the game and for the russian guy just changing the compatibility mode to windows 7) But overall if you REALLY REALLY REALLY like nmh you should def give this game a try !
F*** Jasper Batt Jr on Deathmatch! I thought this game was fun, I enjoyed the story bits more than the actual combat. The first game is way better.
diablo travis que mal te juegas y qué rico crasheas
In one way, No More Heroes 2 improves everything about the first game, but somehow makes everything worse. I only recommended this game because all in all, it's still a good game, but barreling to this game from the first game immediately only shows me all the flaws this game had. If there's ever a "Meh" button for Steam reviews, I would use it instead. First of all, the loss of open world isn't really a problem (some people find it better, in fact), until you realized you've lost all of your means to find cash other than side jobs, that are downsized to 8-bit games. Sure, they're way more fun and rewarding than the first game, but I still want to kill some people on the side, and Revenge Missions being unreplayable hurts more for me. They said they removed open-world to focus more on the boss fights, and to be fair, money is no longer an issue after spent 60% of my first 2 hours of the game grinding for side jobs to unlock all beam katanas, but at least give me something replayable to test out my new babies and have some mindless carnage, damn. The combat system being replaced from stance system to the basic Heavy-Light attacks are quite fine with me. The added enemy varieties are also really cool. Fighting the same 3 types of dudes in the first game is getting tiring, so having around 7 of them is a massive improvement. You also have additional combat options like a forward roll (funny enough, you can't forward roll in the first game, and having that in this game makes the defense so much better), weapon switching mid-combat, and Step-In Slice attacks that deals surprisingly a ♥♥♥♥ ton of damage. It shows that they tried to emphasize the combat more in this game, adding more depth than the first game. The music is more varied and punk-rock. I'm just glad it's not the same ♥♥♥♥♥♥♥ theme with slight variations like the first game. The first and last levels of the game have some of the best level music in the series. My biggest gripe is with the bosses itself. Holy ♥♥♥♥ these bosses were not created equal. On one hand, you have masterpieces like Skelter, Margaret, Mimmy, and Alice. Then you have the boring ones like Million Gunman, Letz Shake, Chloe, Charlie, and Vladimir. Then you also have the ♥♥♥♥♥♥♥ annoying ones like Nathan, Matt, Kimmy, Ryuji, and Destroyman (♥♥♥♥ this guy, istg he's annoying af personality-wise and gameplay-wise). And then there's Jasper ♥♥♥♥♥♥♥ Batt Junior. He's the only reason why I didn't platinum this game yet (I have to beat him on Death Match to get it). His first phase having you purposefully lose a sword clash against him (without the game telling you btw) is already annoying enough, then his third phase comes out where he can ♥♥♥♥♥♥♥ teleport punch you THREE TIMES and delete your entire health in one sequence (on Bitter), and if he's mad enough, he'd throw in a teleporting wind punch as well cuz why the ♥♥♥♥ not?! Not to mention if you stood too close to a window (idk cuz you were busy keeping your pressure on him instead of backing away and let him walk at you slowly like a ♥♥♥♥♥♥♥ snail), he can punch you out of it, sending you flying to your death (yes, you instantly ♥♥♥♥♥♥♥ dies). ♥♥♥♥♥♥♥♥♥♥♥♥, WHO MADE THIS BURGER?! As annoying as Jeane was in the first game, I never felt a sense of unfairness unlike this ♥♥♥♥♥♥♥ boss fight. I legit rage quitted three times cuz of this ♥♥♥♥♥♥♥♥. Then his 4th phase is just him transforming into a big balloon that is basically a damage sponge. Idk, maybe it's just me. I don't see why people praises this game and says that it's way better than the first game. The first game felt like a complete package and a semi-polished experience. This is not. Very much not so. Also performance-wise, this game somehow crashes way more frequently than the first game. Idk wtf happened, but it is what it is. Overall, I still recommend trying out this game if you want to enjoy the story (cuz it's pretty damn good tbh, a much more personal story for Travis himself than the first game), but a second playthrough of this ♥♥♥♥♥ is too much for me, I went straight to NMH3 as the time of this review's writing.
É mais No More Heroes, o que é bom, mas faltando os dilemas interessantes. atmosfera sombria do primeiro jogo e alguns chefes mais marcantes. Eu não to falando que o jogo é ruim, ao meu ver, o combate é melhor aqui, possuindo mais impactos em cada golpe, mais variedades de katanas e a trilha sonora ABSURDA. A história é legal, tem algumas inconsistências em relação ao final do primeiro jogo, mas tem alguns momentos genuinamente bem memoráveis e impactantes na campanha. Agora, o que não dá pra defender é o boss final, puta merda que boss ruim.
It's Kill or Be Killed ~ Destroy Resort OST "Everyone deals with grief differently right? Some people f*ck at funerals. I cut of heads. "
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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