
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions, the 2.0 BEYOND update, Synthesis, Living Ship, Exo Mech, Desolation and the 3.0 update, ORIGINS, Next Generation, Companions, Expeditions, Prisms, Frontiers, Sentinel, Outlaws, Endurance, WAYPOINT (4.0), Fractal, Interceptor, Echoes, Omega, Orbital, WORLDS PART I (5.0), Worlds Part II, Relics, Beacon, VOYAGERS (6.0), Remnant, Xeno Arena, The Swarm and COSMOS (7.0).
And now with added Cross-Save! No Man’s Sky now supports Cross-Play and Cross-Save between a huge number of platforms including PC, PlayStation 4, PlayStation 5, PlayStation 5 Pro, Xbox One and Series X/S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 & 2 and PCVR.
Available for PC and Mac (see recommended and minimum specs for details).
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the centre of the galaxy lies an irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 419Kreviews | 85% | #36 | $156.4M |
| $59.99 | 118.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3259 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
先说缺点,主线又臭又长指引差,一大部分关键玩法和材料等被任务锁你又不得不去做主线。如果你想玩硬核太空冒险,那么这款游戏不适合你,不能对这款游戏抱有太高的期待。 优点,玩法多样化,去太空打飞机,去找拦截机,造护卫舰,搞殖民地当市长,找乐土建房子 ,可以当厨子,甚至收集宠物去对战当宝可梦玩,星球大致分类上虽然种类不多但也够用。 如果玩法改成自行探索就很好了,就算没有垃圾任务这游戏完全也够玩。
3 purchases 3 refunds and this is my 4th purchase. Its a great game, but its not just up to my taste, too colorful, to random, I am more of a Star Citizen and Elite Dangerous guy, but this time I will keep this game, just as a token of simple gesture,to say Thank you and honor What Sean Murray & Hello Games have put and poured into this game, all of their hard works and love, as endless stream of Free Contents. Thank you, Sean Murray. You have redeemed yourself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #23, worst JP #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.43/day in the week to Sep 8 → 443.14/day in the week after.
Reviews, worldwide (the counter carries no country): 55.71/day in the week to Sep 7 → 412.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +2 more
| $59.99 |
| 35.8Kratings |
| 80% |
| — |
| not modelled |
| $23.99−60% | 5.8Kratings | 72% | #20 | not modelled |
| $23.99−60% | — | — | #50 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Instantly fell in love with this game, the environment, the space travel, and most importantly the ability to go literally anywhere in this game and do whatever u want, there is no defined way of how one should play this game, its all about doing what u like. And i like this aspect of No Man's Sky. And if anyone want to min max stuff there is always those Youtube Guides available so ( Learning ) is gonna be a continous thing . ABSOLUTELY LOVE THIS GAME ♥
It's been a few months since I started playing [b]No Man's Sky[/b], and now I think I've experienced enough of the game to leave a review. No Man's Sky is a very unique, vast and ambitious game; I'll go over some of the main core aspects, to explain what I like and what I don't. [h3] Exploration [/h3] The bread and butter of No Man's Sky is exploration; unfortunatly, this is where I think the game is too ambitious for its own good. At first, exploring planets, space stations and ships is pretty fun, but soon it becomes quite repetitive; the game simply doesn't have enough "templates" for the procedural generation: - most planets feel too similar to each other; - every space station is pretty much the same; - there's a lack of places of interest. The ability to name pretty much everything you come across is an interesting and cool system; exploring is also quite rewarding in terms of resources. Every now and then it is possible to find a memorable planet that feels like no other. [h3] Travelling [/h3] What I personally feel like the game does very well is travelling: space truly feels huge; land vehicles are slow and kind of weird to use, but the spaceships are amazing in pretty much every way: driving them, their design, the ability to create and customize a ship from scratch (especially corvettes!). My biggest gripe with ships, apart from certain weird restrictions while building them, is the combat. While the ship weapons feel pretty fun, fighting other ships is pretty much always the same thing: press the lock button and shoot. It's not too bad, but it does become repetitive and it feels too simple. [h3] Survival [/h3] Another important aspect of No Man's Sky is surviving in the often extreme conditions you find yourself in: toxic, radioactive, extreme temperature planets are everywhere; the mechanics of survival are, actually, very simple and basic. It often just involves collecting a resource to recharge your equipment (for example, oxygen for life support). Depending on the chosen gamemode, this can be a mild inconvenience or something to look out for constantly. Personally, I feel indifferent to these systems: on one hand, they feel necessary for the game, on the other they aren't particularly fun/exciting; I guess they're fine. [h3] Technology and Multi-tool [/h3] To help you survive, your equipment, exosuit and vehicles can be upgraded through tech; and there is a lot of different tech that can be found/bought. Some simply improve the efficiency of your multi-tool (your main way to gather resources and to fight on land), others can even unlock travel to more complex systems. The multi-tool is pretty reliable, and even if land combat is pretty boring, the amount of tech and weapons that can be used is great. These mechanics make the overall progression of the game far more interesting and fun. [h3] Story [/h3] The story in No Man's Sky is not the center piece, and as such, it tries to move out the way pretty quickly. Despite this, I enjoyed it; one thing which I also didn't mind but many people may find weird is the way dialogue is done; I'm not sure how to explain it, but it's very descriptive. It tries to "tell more than show". [h3] Other stuff [/h3] One of the most unique aspects of No Man's Sky is the way multiplayer works: it's not really an MMO, but there is a main hub, and everytime you enter a new system, you could meet another player there. Of course, due to the scale of the game, this is very rare, and everything multiplayer-related can be turned off in the settings. Now, while trying to play with friends, I came across a few bugs causing some of us to getting disconnected; this is part of a bigger problem: there are quite a lot of bugs and glitches. I haven't met any game-breaking bugs, but most of them were related to the terrain and base building. So, what is my opinion on No Man's Sky? While the game suffers from a lot of problems, and many mechanics just don't feel complete, it is still an entertaining game that is unlike anything else I have ever played; I also appreciate all the work the developers have been doing in the past years, pretty much for free. I am very happy of my experience, and had quite a lot of fun, so I recommend it.
Бесконечное исследование бесконечного космоса. [h1]Плюсы:[/h1] — Бесконечность — не предел. — Разнообразие доступных занятий. — Технологии будущего, делающие инвентарь невесомым: можно собрать всё, что видишь (О_О) — Игра занимает в 4 раза меньше места чем Genshin Impact и загружается в 4 раза быстрей. — Можно играть с друзьями. — Можно играть в окне. — Карточки. — Достижения. [h1]Минусы:[/h1] — Посещённые точки интереса всё ещё отмечаются на радарах, визуально не отличаются от не посещённых, а найденные координаты всё ещё могут отсылать к ним. — Корвет ограничен 100 элементами; сами же они плохо стыкуются и не вращаются, что делает сборку топорной или вызывающей эстетическое отвращение. — Техника может ездить, летать, передвигаться только вперёд-назад относительно направления камеры. В обычное время это не такая большая проблема, но в перестрелках это крайне раздражает и мешает. — Невозможно запустить прошедшие экспедиции, которые проходили во времена до того, как игрок начал играть.
ya Allah ya tuhan, semoga yang membuat game ini diberi hidayah. Amin.
Try not to lose your mind looking for that perfect paradise island....
感觉不如无人深空
空空如也。
Bağımlısı olacağınız bir oyun indirimli indirimsiz her türlü alınır.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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