
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions, the 2.0 BEYOND update, Synthesis, Living Ship, Exo Mech, Desolation and the 3.0 update, ORIGINS, Next Generation, Companions, Expeditions, Prisms, Frontiers, Sentinel, Outlaws, Endurance, WAYPOINT (4.0), Fractal, Interceptor, Echoes, Omega, Orbital, WORLDS PART I (5.0), Worlds Part II, Relics, Beacon, VOYAGERS (6.0), Remnant, Xeno Arena, The Swarm and COSMOS (7.0).
And now with added Cross-Save! No Man’s Sky now supports Cross-Play and Cross-Save between a huge number of platforms including PC, PlayStation 4, PlayStation 5, PlayStation 5 Pro, Xbox One and Series X/S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 & 2 and PCVR.
Available for PC and Mac (see recommended and minimum specs for details).
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the centre of the galaxy lies an irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 316.1Kreviews | 84% | #58 | $324.8M |
| $59.99 | 118.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GREAT GAME
Excelente game, te faz querer aprender sobre o universo e toda a existência... fo\Da
This game is still one of the most underrated games imo. The devs are amazing. They just keep pumping large updates. I have really nothing to say about it. Best exploration game out there. One wish I have for this game is a little more indepth combat and more variaty in enemies. It's the only reason why I don't have 6k hours in it instead of 110 hours. I really like some good combat. But that's my point of view. Give it a try!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #26, worst JP #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.43/day in the week to Sep 8 → 443.14/day in the week after.
Reviews, worldwide (the counter carries no country): 55.71/day in the week to Sep 7 → 412.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +2 more
| $59.99 |
| 35.8Kratings |
| 80% |
| — |
| not modelled |
| $59.99 | 5.9Kratings | 72% | — | not modelled |
| $23.99−60% | — | — | #66 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First procedurally generated game I've played where there's novelty with the wildlife, even after 50 planets.
It's a good game, but definitely a mixed bag: I'd say the core gameplay loop is immensely satisfying, but the game also lacks depth and the mechanics are largely hit or miss. There are some serious oversights that have surprisingly remained unfixed for years and I don't think there's any plan to make those changes any time soon. As an example, resource gathering using tools in this game is absolutely phenomenal. The mining laser is one of the most satisfying mechanics I've ever used in any adjacent title: it feels so good to be able to mine from a great distance and have all the materials simply appear in your inventory. The terrain manipulation tool is also satisfying to use and it has a lot of potential combat and exploration uses as well. But I'd say a lot of the movement mechanics in the game really are not up to par at all. The jetpack feels tremendously clunky and the rocket boots' trigger far too often in response to double pressing space, even with large time gaps in between. Gathering items by holding e can be painfully slow, but at least you can keep moving while doing so. The game doesn't do a good job of selecting the correct item when you're up close and personal, unfortunately: you'd think that it would default to the closest object based on your camera, but it instead uses your players' position. These mechanics extend to conversations, shops, entering and exiting your ship as well as utilizing tools like autopilot. A lot of commands that you would think should have an easily avaiable shortcut do not and the constant short delays get old really quick. Of course, that's not to say that there's anything worth having in any of the conversations you do have, because NPCs have effectively nothing meaningful to say. Gathering words is immensely satisfying if you're into collecting, but the reward is to have a few more throwaway lines of dialogue that don't change from system to system, and will likely just be skipped anyway as you mash 1 repeatedly to learn a new word from the next NPC. Storage can be quite obnoxious, especially when you just start out and have next to no inventory slots: the problem can be fixed to some extent, but I still don't see what the value is in having arbitrary limits to storage in a game that's supposed to be all about exploring and seeing what's out there: infinite storage space and slots in your exosuit would be a great addition so that you don't get bogged down by inventory management and base building The exploration is pretty deceptive, too: you'd think that the game would be all about exploring, but there isn't really much to explore. Everything: the planets, systems, galaxies, creatures, etc.. function in effectively the exact same way regardless of where you are in the universe, so there isn't much to look forward to regarding exploration. At some point the illusion clears and you see that there's effectively nothing meaningful to look forward to. The breadth of content is immense, though, and if you enjoy collecting and base building then you'll probably find the later stages of the game more than satisfactory. There are an enormous amount of technologies, structures, and tools that you have at your disposal within bases: I just don't find this aspect of the game particularly enjoyable. For the general playerbase, there is progress to be made concerning player power, acquiring better ships, and building up your "hub" ships but I just don't think it's enough of an incentive for me to continue, so I'm dropping the game. That being said, I did enjoy my experience despite coming to the conclusion that it was an immensely shallow one.
好玩
good
Превосходно!!!
buenisimo
The game has a lot to offer for the price point especially if you have a desire for space exploration, but still has some combat for you to enjoy. Would love to see more expansion into combat down the road.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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