
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nioh 3 es un juego estilo "souls" y la tercera parte de la saga de Nioh. Personalmente, me parece que el juego ofrece muy buenos cambios al gameplay de pasadas entregas que enriquecen la experiencia, junto con un vasto mundo abierto que te mantendrá entretenido por horas. De manera más específica, en cuanto a las mecánicas se han combinado los dos estilos clásicos de samurai y ninja en un solo personaje, pudiendo cambiar entre ambas técnicas en tiempo real, lo cual vuelve el combate mucho más dinámico y estratégico. Como pasadas entregas, contamos con un amplio arsenal para ambos estilos, pudiendo hacer la mezcla que nosotros queramos y a conveniencia dependiendo de los enemigos que nos encontremos. Con respecto al repertorio de enemigos, es cierto que la mayoría ya los hemos visto en pasadas entregas de la saga, pero teniendo tantas técnicas a nuestro alcance, cada enfrentamiento se torna único, por lo cual no me parece sea un aspecto que vuelva el juego aburrido o predecible. Además, los jefes de área si son nuevos en esta entrega y créanme que son devastadores si no vas bien preparado. Otro aspecto del cual se quejan algunos usuarios es la dificultad, argumentando que es mucho más fácil que otros Nioh o juegos souls en general. Como ya lo comenté en pasadas reseñas, siento que una dificultad más justa y accesible es necesaria para que todos puedan disfrutar de este tipo de juegos, no todo tiene que ser tan hardcore. A mi parecer, la dificultad esta bien, ya que va aumentando conforme avanzas en la historia, pero sin llegar a ser abrumante como un Dark Souls. El cambio de juego lineal a mundo abierto me parece lo mejor que pudieron haber hecho, dando opción de poder investigar las zonas en el orden que tú quieras, encontrando diferentes coleccionables y enemigos nuevos. Además, conforme avanzas en la historia desbloqueas nuevos mapas con diferentes temáticas, lo cual hace que el juego te mantenga sumamente entretenido durante todo lo que dura la campaña. En conclusión, en Nioh 3 encontramos un sublime juego estilo souls con variedad de mecánicas que hacen cada experiencia de juego única, contando además con un mundo abierto que invita a investigarlo en su totalidad, con una dificultad bastante justa para que pueda ser disfrutado por todos. Si gustas de este tipo de juegos y no deseas frustrarte cada 5 segundos, Nioh es para tí. 10/10 Vamos por esos Crisoles
I've been a fan of Team Ninja for many years. I own every Nioh game and the Ninja Gaiden series because I genuinely love your games. I also accepted the fact that I would probably never be able to play your games in my native language. Because of that, I always experienced only about half of what players from other countries could, simply because I couldn't fully understand all the dialogue, lore, and details. Even so, I still fell in love with your work and continued supporting your studio by buying your games. Unfortunately, Nioh 3 consistently crashes with DXGI_ERROR_DEVICE_REMOVED at the exact same location, making it impossible for me to continue the game. Other demanding games on my PC run perfectly fine, so this appears to be a game-specific issue rather than a hardware problem. I'm genuinely disappointed because I was looking forward to this game for a long time. Please investigate this issue and fix it as soon as possible. I want to enjoy Nioh 3 the way it deserves to be enjoyed.
This game is not great. It's like a generic UBI game. There's no challenge nor fun combat at all. The first tutorial boss is the most challenging one. You can win every battle only with mashing buttons or spamming one strong skill. I'm not sure the game becomes more challenging after. But it takes too much time to reach there. I've already get bored. Most of enemies are from Nioh 1 and 2 so you have very few new contents in Nioh3. Performance is abysmal. I totally can't believe I need to wait loading over 30 sec even though low graphic (it looks like PS3/X360 games) and fixed 30 FPS settings. You are under pressure to search all collectable items (chests, kodama, jizo, or itachi) because they permanently boost your status but it's very not fun to do so (too repetitive). I purchased this game on 50% sale yet I regret to buy it now. I highly not recommend to buy the game if you seek another good Souls-likes. [h1]6.5/10[/h1]
优化一坨,朋友电脑比最低配置要求高但是全低特效分辨率降到1080都不行,各种卡顿掉帧,转窗口模式好点,但是他装三星固态硬盘地图各种刷不出来,怪也刷不出来,体验太差 没买dlc玩到第三章吧算是,我玩忍者多些,武器装备全他喵和前作一样,真是服了,时代对的上但是建模啥的起码改一些吧,素材全是复用,好多怪啥的还有卧龙的影子,就这还有脸本体原价卖348 别做开放世界了,不去优化体验根本没有,没那技术力就做箱庭,不过其实也没多大开放世界就这么垃圾了真是绷不住了
Pretty decent. Not on the same level as Nioh 2 obviously, the open world is more of a downgrade. But other than that, pretty good game ~ 7-8/10
Keeps crashing, even months after launch
Cheese my way to 100% in 75.3 hrs with big hammer build very fun loved the game play and unique take on stamina system
El mejor Nioh
Best Game...
怀疑是前作粉丝和没玩过本系列的人都没有办法从中获得快乐的游戏 刚发售那会打的没啥记忆了 很简单没难度 都不太像仁王了…没准备写评价的只想抱怨一下光荣能不能不要在dlc发售之前就把我白金奖杯抠走
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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