
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
动作系统玩法太多样了,好玩!后期流派众多,刷起来也不觉得烦,推荐!
游戏质量一般,魂游恶心人的地方全部学到,前期基本一个以上的敌人是没办法处理的,死亡的代价过大,一周目前期是比黑魂还黑魂的游戏。武器平衡性差的要死,太刀武士刀的伤害一般,但是精力的消耗极为离谱,第一张图武士刀太刀下段普攻四刀空精,而且最要命的是特别刮痧。。。而换个双刀,薙刀廉,居然明显伤害和精力消耗居然都明显降低。。。总之游戏制作的极为粗糙,介个也不便宜,感觉是个比较敷衍的作品,模型复用,画面潦草,怪物重复。。。很难与精良二字有关系。喜欢魂游和挑战的玩家会非常适合胃口,但是普通玩家还是开修改器吧,只需要开了无限精力基本就可以横着走了。。。可以说精力管理这块是这游戏的重中之重了。
Bonsoir, j'ai eu du mal au début à cause des dark souls auquels j'ai joué, car l'esquive et le blocage ne sont pas sur les même emplacements de touche, une fois cela encré en tête c'est génial et au final ça ne ressemble pas à un souls, c'est même bien plus difficile et intéressant, j'aime beaucoup ce jeu c'est une excellente découverte et c'est déjà mon jeu préféré !
完美的继承并超越仁1,战斗系统独特又优秀,真是个好游戏。
玩法多样,体验感足,就是美术感觉差了点整体黑黑的,就是不知道被黑暗处的偷袭过多少次了,主角生来就是夜盲眼QAQ,不过整体还是很不错的,值得游玩。
好玩
仁王三太难了,所以还是推荐二
bom demais slk
it's awesome but it also sucks but I guess I like it sometimes???
Kinda meh. While I don't mind them reusing many assets from the first game, this just feels like a timewaster expansion upon the first game rather than its own game. The story and its characters isn't gripping or with me even knowing who these people are barring the non-historic ones, unless you're already really into Japanese history. The combat against regular mobs is fun enough, but the bosses are usually a punishment and chore to get through. If you don't like a boss that can beat you in 2-3 hits but you have to hit them literally a hundred times and hope the game doesn't ignore an imput or stunlocks you with enemy combos, then don't play this game. It would be a good game, if they would give me the option to have the bosses deadlier yet with less hp so that it wouldn't be such a boring and frustrating chore to end every main level.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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