
Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas.
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Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu de patience et de précision. On sent un réel travail de la part des développeurs. Les mondes sont magnifiques et tout plus étranges les uns que les autres. La possibilité de pouvoir sortir et revenir sur différents stages est assez sympa. La mise en scène pour la recherche d'éléments caché est assez fun également. Beaucoup de plaisir.
This game definitely has some old indie screwiness- there were a few puzzles where I wasn't sure if I solved it in the intended way or just chanced the physics in the right way. I didn't find the game particularly relaxing as the puzzles are a bit stressful. But it doesn't overstay its welcome and is pretty unique in its own right.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏也不记得是哪一年入库的了,应该是某次一折的时候看封面比较感兴趣所以买了吧。总之最近电子阳痿,决定玩一玩这个库里吃灰的游戏,挺有意思,就是操控水晶球不断突破阻碍通关,画面唯美,bgm平静,难度适中,很适合放松打发时间。完事了解一下发现是十几年前的游戏了,也是一些人的童年回忆,给一个时隔十几年的好评吧。
Chill
It's just a really chill side-scrolling platformer with some minor puzzle mechanics that get progressively and comfortably more difficult over the course of the game. The ambient soundtrack/noise is incredibly relaxing. Nothing overly complicated here, just really fun game.
Not my cup of tea. Might be a good game for people who like frustrating puzzles. You roll a marble in a two D world, trying to move off the right side of the screen. Sometimes you gain abilities, sometimes you lose them. Seems pretty. Keyboard only, FYI. No thumbs down, a total meh for me.
Straight out of the 2000s flash era, this is an enjoyable physics sphere platformer enjoyable in bite sized chunks. The game provides 10 different areas, each featuring 13 levels. Each level is composed of 3 screens, and the controls and abilities of your sphere vary between levels. You generally have left/right rolling, and sometimes brakes, boost, or gravity inversion. Some levels also feature vehicles. There is also an alternate variant of each level accessible by creating a second save. These levels are harder, and require movement mastery rather than getting a lucky bounce as you might survive on in the main game. In general, you will find the first few areas a bit stale as the game does start very easy. But you will begin to encounter "walls" where a level just seems too hard - either through a puzzle that doesn't make sense, or just execution difficulty. Taking breaks and trying again later, or bouncing around to other areas to play different levels, gives you the space to come back and push through the challenge. Overall, I found completing the entire game to be satisfying, coming back periodically to knock out whatever stopped me last session, and making constant progress. The hidden stars - once you learn what their exit locations look like - are a satisfying way to find alternate exits in the marked stages. On a sale, this game is absolutely worth picking up for ~8 hours of spherical platforming challenges.
很好,很有趣
Сначала - да, вроде красивая игрушка, приятные звуки, головоломки какие-то, ну вот посидеть пару часов позалипать. ПОТОМ это становится невыносимым насилием над кнопками, кучей попыток просто совладать с неудобным управлением, короткими таймингами, головоломки уходят на второй план, вся сложность начинает заключаться только в душноте геймплея; а графика, на самом деле, выглядит скорее сыро, чем минималистично. Но цвета приятные, все же просто трата времени
A beautiful puzzle platformer, cast in a lovely ever-changing set of worlds, in which most of the colour is found in the background. You play as a ball, or sphere, as the game describes it, and you have to use your environment to complete a large collection of puzzles. Some levels allow you to flip gravity, to brake, to sprint or dash, some levels even have pinball paddles for you to control, or contraptions for you to ride. There's tons of obstacles to discover, and in some cases, use to your advantage. Looking at the art style, I had an inkling who developed the game, and lo and behold, I was correct. The same person who created the Knytt series, created this, and it shows with how much passion was poured into it. Honestly, you should really give this game a go, it's criminally underrated and will pose a serious challenge in certain sections!
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