
'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.71/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve come to bargain!致敬奇异博士的成就!!!! Dr Strange开始一次又一次的正面黑暗力量啦!!!!
地图大而无用,跑图极其废时,资源匮乏,城市资源是不会刷新的,战斗不好玩,近战攻击会被建筑格挡,怪在地上爬,近战攻击很难瞄准,各种制造物品条件繁琐,
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese +4 more
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So the admins clearly haven't played their own game, Playing as a duo the only way we've been able to kill bosses is through abusing the game itself, sending in one of our followers and letting them die prevents the boss from resetting allowing us to chip its health down over 20-30 minutes, very fun minus the absolute ♥♥♥♥♥♥♥ difficulty tweak that the bosses are. Had to reinstall my OS, My character never saved and as such ive lost all of my levels gear and progress.
Was man in diesem Spiel macht : - Rohstoffe sammeln (Axt+Spitzhacke) - Tiere jagen - Sachen zerlegen ( Laternen,Autos,Computer,Kühlschränke ect ) - Material plündern ( Schränke,Kisten,Regale ) - Basis jede Nacht verteidigen ( Mit Fallen ) - Story spielen um neue Gebäude und Fallen freizuschalten - Charakter hoch Leveln und Ausrüsten - NPC Begleiter mitnehmen für Kampf,sammeln,Transport - Strom ausbau für Fallen und Beleuchtung - Fahrzeuge wie Motorrad,Auto,Boot bauen und nutzen - Schnellreise funktion nutzen - Skillbücher sammeln für die Forschung - Nebenaufgaben z.b. baue 1 Katapult geben 1 Skillpunkt ( nervt aber lohnt ) Was ist nicht so toll : - NPC Begleiter Wegfindung - Zwanghafte Mitnahme der Begleiter bei jeder Schnellreise - Loot manchmal unter der Welt - Gegner manchmal unter der Welt - Extrem hoher Spritverbrauch bei Fahrzeugen - geringe ausbeute beim Loot ( Kann man aber Problemlos höher einstellen ) - Jeder Spieler im Koop muss die Story ebenfalls spielen ( Direkt zusammen machen lohnt also ) Fazit : Ein Spiel das offenbar fertig Entwickelt wurde mit kleineren Buggs die aber im großen ganzen das Spiel kaum bis garnicht beeinflussen. Es macht Spaß ist aber ziemlich farming intensiv (Eisen absolut immer mitnehmen). Standarteinstellung ist mit Loot x1,0 zu niedrig selbst wenn man gemeinsam an einer Base baut. Ich empfehle mit Loot x3,0 zu spielen,klingt extrem aber irgendwie muss es ja auch voran gehen. Spielt die Story sonst gibt es keine neuen Bauteile.
fun game, wish they were still working on it and fixing/adding stuff, but fun for what it is
任务太肝了。建个房子。你至少要挖到手软。才能建好。都是默认资源情况下 五六个小时都建不好一个家。任务也不好
"Night of the Dead" immerses players into a challenging and expansive survival experience set in a post-apocalyptic world overrun by zombies. From the outset, the game captures the essence of classic survival horror while integrating modern mechanics that appeal to both veterans and newcomers to the genre. The game’s environment is richly detailed, with a vast open world that encourages exploration and resourcefulness. The visuals strike a balance between gritty realism and stylized art, creating an atmospheric setting that immerses players into the bleakness of a world on the brink of collapse. The sound design further enhances this atmosphere, with haunting ambient noises, eerie music, and the relentless groans of zombies that keep players on edge at all times. Gameplay in "Night of the Dead" is highly engaging, combining base-building, resource management, combat, and exploration into a cohesive experience. Players are tasked with surviving not only the constant threat of zombie hordes but also managing their shelter, crafting tools, and scavenging for supplies. The base-building mechanics are robust, allowing for customization and strategic placement of defenses to ward off increasingly difficult zombie attacks. The game’s difficulty curve is well-paced, gradually introducing new threats, weapons, and challenges that test the player’s adaptability and planning skills. Combat feels visceral and satisfying, with a variety of weapons that can be upgraded and personalized to suit different playstyles. The game also rewards tactical thinking, encouraging players to set traps, fortify their base, and plan their expeditions carefully. One of the standout features of "Night of the Dead" is its day-night cycle, which significantly impacts gameplay. During the day, players can scavenge more freely, gather resources, and expand their base with a lower risk of zombie attacks. Nighttime, however, is perilous, with hordes becoming more aggressive and numerous, forcing players to retreat into their defenses or risk being overwhelmed. This cyclical challenge adds a layer of tension and urgency to every decision, making survival feel like a constant balancing act. The game’s AI is intelligent enough to adapt to player tactics, and the unpredictable nature of zombie spawns keeps encounters fresh and tense. Multiplayer options further enhance the longevity of "Night of the Dead," allowing players to team up with friends for cooperative survival. Working together, players can strategize more effectively, share resources, and defend their base against larger hordes. The multiplayer experience emphasizes teamwork and coordination, making it a compelling social experience amid the chaos. The game’s community support, frequent updates, and additional content have fostered a dedicated player base that continues to explore the depths of what the game offers. Overall, "Night of the Dead" is a compelling survival horror experience that combines atmospheric storytelling, strategic gameplay, and a challenging difficulty curve. Its expansive world invites exploration, and its mechanics reward careful planning and adaptability. While the game can be unforgiving, that very aspect elevates the sense of achievement once players overcome its toughest challenges. It’s a title that appeals to fans of zombie lore, survival mechanics, and open-world exploration, offering dozens of hours of engaging gameplay. For those seeking a demanding, immersive survival experience with significant depth, "Night of the Dead" is undoubtedly worth exploring. Rating: 7/10
J'ai donner une chance au jeu, mais je comprend pas pourquoi il est si bien noté. le jeu est pas très joli, les animations ne ressemble a rien, la récolte visuellement fais mal aux yeux. Le seul truc cool, c'est la miniature du jeu...
겉은 번지지르르하지만 플레이 조작감과 상호 작용이 좋지않다
게임유기당햇음 사지마셈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $11.2M | 14.6K | 90% | $24.99 | |
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