
Neverout is a 'Escape Room' game with quantum physic and reality bending. Packed with dozens of levels, difficult puzzles, eerie atmosphere and unreal immersion. Every action creates reaction. Nothing is certain, but one thing is known - every lock has a key. And in Neverout, the key - is YOU.
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About
🎲 Over 60 challenging levels.
🎲 4 unique zones.
🎲 Dualplay - play with or without VR headset.
🎲 Compact, comfortable Play Area.
🎲 Truly brain-teasing puzzles and riddles.
🎲 Cube-based labyrinth with traps, quantum physics and out of box solutions.
🎲 Neverout is a game like no other. It takes huge inspiration from the most classic 'Escape Room' in history. The game features reality bending, quantum
physics, traps, obstacles and puzzles. All soaked in otherworldly and surreal setting.
🎲 The players will test their imagination, sense of logic, 'out-of-the-box' thinking and how quick and swift they can adapt to ever-changing reality.
🎲 'Up' can become 'down', 'floor' - 'ceiling'. Fire might freeze and ice start burning. But there's always logic behind the madness and one thing is certain - there is always a solution.
But some...
Come with sacrifices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
łatwe, ale trudno się chodzi
Interesting idea, but mediocre execution. The puzzles are gravity-based and solved by "shifting planes" based on the players directional orientation. The majority of the puzzles are too easy, and I found the movement controls a little odd to get used to. Inspired by [i]The Cube[/I], but otherwise lacking any real story. The ending (completing all puzzles) is anticlimactic and left me thinking, "That's it?" Neverout might be more interesting in VR, but as a standard game it was underwhelming. I've seen a few other comments that say this feels like a mobile port; they're right. The lack of a real story, atmosphere, achievements, and challenge makes this hard to recommend to anyone other than platform puzzle addicts.
开头选择关卡的场景很像异次元杀阵。玩法主要是在不同的正方体空间中通过变换重力方向,或突破机关障碍,或构建阶梯平台,最终来到出口,再进入下一个正方体房间,如此循环……背景里只有自己的脚步声。缺点是在墙壁之间重力转换的地方太突兀了导致有点晕。没有引导,不过大致走一圈就知道该干啥了。 是男人就下一百层地域,解密小游戏,每层房间需要成功走到井盖的格子,打开掉落到下一层,有各种各样的机关,传送门,电网,比较考研空间几何能力,20层以后有些关卡需要背板,否则容易晕头转向,支持普通和vr两种模式,晕3d的人玩起来还是比较难受的。目前不支持中文,推荐打折的时候入手
点数:7/10 日本語無しだが作中テキストがほぼ無いので困らない 無機質なパズルゲーム。 壁に向かって歩くと重力の方向が変化して、 壁が床に、先ほどまで居た床は壁になる。 この重力操作を活用してブロックを動かしたりするのだが、 3D空間かつ一人称視点のゲームであるため常に部屋の全域を見渡せず、 「今ブロックはどの位置にあるか」 「重力を変えるとブロックはどう動くか」 などを頭の中で覚えて考えて行動しなければならない。 このため、パズルゲームにしては取っつきにくい。 ストーリーが皆無で延々とパズルを解き続けるというゲーム内容も硬派ではあるが遊んでいて寂しいものが有る。 雰囲気だけなら映画『CUBE』に近くて良い感じなので、もう少し何か欲しかった。
Pretty boring. The VR version, if it works, may be the only reason to try this game. I did non-vr, because this game teeters around mixed and I did not think it would be worth setting vr up for. With the lack of VR's novelty, it is easy to notice the bare-bones of the game. Though I can't complain that much with the price of the game being as low as it is. Also, I think some of these other negative reviews blow things out of proportion.
💜
Чудові гооловоломки на свою ціну
[b]Here's what you need to know:[/b] [list] [*] Controls are peculiar due to flat or VR option. No WASD, W is forward, S doesn't work, AD rotate you 90º. Since it's a grid based game, the controls are fine and you get the hang of it quickly. [*] Game is extremely easy. You play around with portals, with magnets, and basic logic. I finished it in one sitting of 1.5 hours. [*] Aesthetics inspired by the trilogy of Cube, but that's all. The traps are basic, electricity, crushing, spikes. Nothing spectacular happens like seen in the movies. [*] Basic audio, no soundtrack. [*] No story. Purely puzzles gameplay. [*] No options, but not really necessary. Runs just fine. [*] Bugged the game once, where my character shifted one square to the side. Not game breaking [/list] Played in flat screen mode. I think the above should give you a good overview of what to expect. If you like puzzles in a 3D environment in which you use physics, then I can definitely recommend.
Very nice playable environment, however I find myself a little dizzy after playing 4 hours nonstop.. Eye shake a bit now.. May be a small mouse sensitivity option in setting would have made a perfect fix for it. Generally, very enjoyable and interesting levels.
需要点空间感知能力,没有中文,没有云存档,没有成就,steam deck亲测,控制移动经常性的出现视角错乱,不知道这个绿标是怎么给的~
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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