![[Bober Bros] No Means Nothing](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3706160/26cd62857c0ad2c5317cb249c664298344901d09/header.jpg?t=1777229535)
PSYCHOLOGICAL HORROR // ANTI-DATING SIM about learning to say NO.
Modeled estimate, not a reported figure. How we estimate →
Media

About
KEY FEATURES:
Relatable Workplace Horror
An ordinary packaging shift turns tense when a boundary-crossing co-worker keeps testing how far you’ll bend.
Anti-Dating Sim // Choices Matter
Every yes, NO, or awkward silence shifts the relationships and power balance.
Multiple Endings
Your approach unlocks several possible outcomes, from a strained farewell to a chilling finale.
Atmospheric Horror, No Cheap Jumpscares
Fear comes from silence, hostile stares, and the feeling of being cornered.
Based on True Events
Yeah, this shit really happened to me, and living through it was awkward as hell.
Short but Unsettling
One-hour playthroughs make it easy to experiment with different boundaries and endings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Spanish - Spain, Japanese, Simplified Chinese, Ukrainian, Portuguese - Brazil, Thai
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Неплохая игра, поднимающая тему социальных проблем и личных границ и учащая их выставлять. Хотелось бы особо выделить музыку в игре, особенно тема, играющая в главном меню, мне понравилась. А так, игра обладает очень мрачным сюжетом, довольно гнетущим визуалом и предлагает интерактивность в выборе вариантов ответов, которые как раз таки и повлияют на то, какую концовку мы получим. Очень хорошо просматривается идея и смысл, которые хотел заложить автор в игру. 7/10.
От твоего выбора зависит: отстоишь ты крепость, или впустить троянского коня в свои задние ворота.
I am a big fan of horror games, especially psychological horrors but this game is really something else. I saw a negative review saying this game didn't have enough 'horror elements' and yes, if you're looking for a game with monsters and jumpscares don't bother playing this one. The terrifying part is the fact that this might be someone's reality right now, there's no need for monsters in this story. The expierience made me very uncomfortable, but I think that's the whole point and that's what makes this game a masterpiece. It pictures domestic abuse and toxic relationships perfectly and people who went through such things might relate the the MC. Not only is the art and setting insanely beautiful and fitting, I also found the dialogue uncomfortably realistic. Also the music is amazing. Summing up I heavily encourage anyone to play this game, even if they aren't a huge fan of horrors or this specific genre. It might make you more empathetic towards other people and show you what somebody might be going through. It made me very emotional and I can't wait until 'Happy House' comes out.
стопроцентно советую будучи человеком с огромнейшим кинком на то, чтобы щекотать самой себе нервишки и темы, связанные с гомофобией и тд и тп, игра мне реально понравилась. страх, отвращение и напряжение - точное описание, ибо даже смотря обычное прохождение ты чувствуешь, насколько беспомощен главный герой и мерзок его недо кореш. я люблю страшилки, очень, но найти подобное - это как фраза "искал медь, нашел золото". обычные хорроры не дают такие острые и реально живые ощущения, которые ты можешь испытать в любой момент в жизни, поэтому +реп за то, что создателю удалось передать все, что нужно для того, чтобы потом посидеть и подумать. короче, для мазохистов - самое то, остальные - думайте
As a victim of domestic abuse as a child and adult, and also a mayor in psychology, therapist. I recommend this game. Even if i am a woman, i do very much recall being in this situation, both the mental and sexual abuse. The way Radek gaslight, belittle, manipulated, economically abuse the main car is very realistic. The game gives some good advice on boundary, and also how it feels being manipulated and keeping them. Actually this game works well if you experience any kind of push on consent and boundary. and the whole willpower, saying no i rather interesting. the art style and music is very haunting. the game both triggered me, but it also took something from me. i learned something new and it made me aware of how lack of boundaries and how often my boundaries were pushed away as a child. (cant wait to play the other game.) But also word of advice, in real life: The main car has to fight or runaway to survive the situation. there is very big focus on how you act and what you say. but the villian is the same. I kinda dont like this victim blaming mentality, which puts the blame on the person. Radek is dangerous, harrasing and would have assaulted you regardless. (yes moving in with him is a big red flag, but often is how domestic abuse is. guilt and feeling like you have no choice, often if you are abused at home aswell) often times if your abused by your parents, you dont know boundaries or what is right and wrong. often time you blame yourself. Consent doesnt help. Boundary doesnt work. If your being abused and pushed like this you need to get away, get help or if you can, fight back. there is no use talking sense into people with predatory behavior. u need to get away from anyone stepping over you, making fun of your consent. like the game ending, you can get assaulted or even killed if you set boundary. a person like that dont care what you say, and will even be more aggressive if you stand up.it might help with a normal , workplace or friend, but not a predator that abuse you, psychological, physical or sexual. Amazing game, short, psychological game. Good way to learn about psychology and boundaries.
Somehow more uncomfortable than all of OUTLAST
我和我的兄弟共用一个飞机杯~
I’ve actually been in similar situations twice when I was a kid, but I was way too young to realize how messed up and scary they actually were. Back then, I didn't even feel scared.. I just thought it was like a fun game. It’s only now that I’m older that I realize how wrong it was. I was just too young to understand what boundaries even meant. Playing this made me feel super uncomfortable and honestly a bit sick, but at the same time, it does a great job of teaching you about setting boundaries and how to say no when something doesn't feel right.
"Art should disturb the comforted and comfort the disturbed." I REALLY enjoyed this game. I appreciated that the protagonist was a male. Men's sexual violence and abuse goes underreported and is something that should absolutely be talked about. If you had preferred the protagonist be a woman. There are plenty of other games which explore that topic. I appreciated the various methods of approaching the situation. The graphics create this grungy feel and whilst the character design is unsettling, the antagonist is rather brash and loud with his abuse post-first shift. Which felt a bit jarring. I still found the build up and the final dropping of the mask to be well structured and deserved. The various endings allowed the game to tell 4 distinct messages. I've seen a review critiquing the various endings and whilst I agree that it turns into achievement hunting, the ending themselves seem very vivid and clear messages that the creator wanted to tell and share. This game is a interpretation of the developers own experiences. The developer mixes a Telltale-esque ability to choose your own reactions rather than just playing his story. TLDR: Real story told from a point of view that is often forgotten or ignored.
An alarmingly accurate depiction of manipulative and toxic behavior.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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