
Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 7 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 94% | — | $4.2M |
| $19.99 | 5.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really beautiful and well made– a game that encourages you to slow down and appreciate small moments. Cried a little. Recommend to anyone looking for a simple but well-crafted and artistically gorgeous experience
[h1] Neva,又名大狗大狗叫叫叫 [/h1] GRIS制作组的又一佳作,不同于只要蹦蹦跳跳的GRIS,本作引进了战斗系统,而且还算略有难度,有没有人懂两个精英怪比最终boss强的感觉。 个人觉得序章没必要买,游戏本体就已经很棒了,玩完游戏本体再去玩序章会感觉没劲,或者先玩序章再去玩本体 这个游戏简要来说就是从小狗养成大狗的故事,你按手柄Y键,大狗还会叫叫叫,很有意思,有种赛博养狗的感觉,当然为了不剧透,更多剧情内容自行探索。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America +2 more
| $19.99 |
| 258ratings |
| 94% |
| — |
| not modelled |
| $9.99−50% | 6ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nomada Studio again made a masterpiece. However, Gris's ending is still the best for me. Looking forward to their next game.
Admito que não era exatamente o que eu esperava, mas não é a pior coisa do mundo, pra quem jogou GRIS e gostou, não necessariamente vai gostar desse game. O estilo de arte e gameplay são praticamente IGUAIS? SIM, mas ao mesmo tempo esse jogo não tem ''alma'', é difícil por em palavras, mas eu não me senti impactado com o game em momento algum. A história e ''mensagem'' é confusa, os cenários são bonitos parecidos com o jogo anterior, mas ainda deixa aquela impressão que ''faltou'' algo. Eu lembro que as fases de GRIS cada uma tinha uma mecânica diferente, como a tempestade de areia, embaixo do mar, coisas assim. Aqui eles tentam inovar mas no fim das contas a mecânica mais complexa que você vai ter é de montar no cachorro e desmontar, que só serve pra se locomover mais rápido. A impressão que fica é que tentaram fisgar o mesmo público com a mesma proposta, mas eles tiveram ''sorte'' de principiante no GRIS, que é um jogo completo em todos os aspectos e que impacta diretamente quem está jogando, para um jogo sem alma sobre uma menina e um cachorro gigante sem contexto geral e você só fica correndo de lá para cá. Ta aí, eles botaram umas "boss fights" também para tentar inovar, e admito que achei essa ideia interessante, mas não é como se fosse algo que sustentasse o jogo por si só, ainda mais sem motivo explícito de luta. xD Se for pegar, pegue em promoção histórica! É jogável, mas eu esperava bem mais!
so incredibly beautiful and well made. also, im sobbing on the floor
This game is fantastic. The gameplay is easy to pick up. The aesthetics are absolutely stunning too. I seriously get lost in the look of the whole thing. I play this late at night while winding down. Keeps me on my toes a bit but still very relaxing to play.
Gris truly has a worthy successor. Although I don't understand much of the plot, the artistry is excellent.
The ending made me cry my eyes out. Let me have a conversation with the person who was responsible for the ending, too!
Every shot is gorgeous, and the combat manages to sufficiently differentiate this game from its predecessor. There is a lot of walking, but generally if you enjoyed GRIS, you're likely to enjoy this as well. Or if you're someone who can just appreciate the visuals and the constant use of colours for storytelling. Seriously though, the backgrounds in this game are like steven universe-level gorgeous, you're sure to find multiple desktop-worthy scenes while playing this.
牛逼
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $4.2M | 15.1K | 87% | $14.99 | |
| $4.2M | 23.6K | 88% | $9.99 | |
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| $4.2M | 4.8K | 96% | $24.99 |