
Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 7 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.3Kreviews | 93% | — | $4.2M |
| $19.99 | 5.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neva es el equivalente a sentarse a ver llover en un bosque silencioso. Su duración lo convierte en la opción perfecta para una tarde de desconexión total, si buscas una aventura hermosa que te acaricie el alma, te haga suelta alguna lágrima liberadora y te deje una sensación de profunda paz, este juego es una joya. Entretenido.
Beautiful game in so many ways ! From the animation to the story to the music Absolutely beautiful game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America +2 more
| $19.99 |
| 258ratings |
| 94% |
| — |
| not modelled |
| $9.99−50% | 6ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this made me cry, it has to be one of the best short story's i have played
This was a stunning and emotional puzzle platformer. Easily a new favorite for me. I finished this game in 6 1/2 hours and I will be playing it again. The story will pull at your heart strings. The artwork is phenomenal.
SOULS-LIKE INDIE GAME?? I've been coming on and off trying to finish this game for months now. And I just cannot. The gameplay is just that infuriating. The art is great, the soundtrack marvelous, really peaking, but the combat ruins the whole experience for me. I'm aware being short-tempered is a fault of my own and I'm also aware of the gameplay toggle ("Story Mode"?) that strips away the healthbar entirely. But once you try that, the combat becomes meaningless, the shrines that restore your health simply don't react to your presence at all, even the howl from Neva after the battle feels numb and meaningless as it now does nothing. You simply don't have a reason to be playing the title with this setting on. Then when you play it as intended, you find yourself constantly dying, because 3 hits is all it takes to get you down and you repeat. I want to be clear here - I strongly suck at gaming. I'm here for the vibes and arts, the OST and the Indie experience which Gris captured perfectly. But as dumb as it may sound, when having to remember each enemy's fighting patern sequence, when I'm constantly dying just because my reactions weren't fast enough, I feel like playing a Souls-like instead of an indie project. And maybe it was all by design. Maybe I'm just not the target audience anymore, I do respect that. I'm only sad I won't be able to experience this one and won't get to play the prequel chapter, from which its OST will for sure end up in my top 5 most played on Spotify Wrapped, same as Gris was the year before. I love the devs and their work and will keep my eyes open for future titles. I'm not here to hate but to share my grief and regret for a game I'll prolly never be able to experience till the very end because of the Souls-like combat.
虽然我也是奔着GRIS的名头来的,并且再看评价的时候被剧透, 以及看到差评玩家的吐槽。有了一定的心理预期。 但是综合下来我觉得无法给到一个好评。 首先就是最拉垮的战斗,打击手感是一点都没有的。 敌人的招式对于精通横板战斗的玩家是非常无聊的,但是三颗血对于不熟悉的玩家又太难。 即使是故事模式,那些频繁出现的小怪也让人无比厌烦。 第二点了,来自剧情。 游戏的音乐和美术固然在线,但是我认为剧情才是这个游戏的灵魂所在。 同样是无文本的GRIS完整性就要高的多。 这一作通篇看下来,让人不禁想问为什么,这一切到底是为了什么。 为什么有怪物,我的职责又是什么,一切的一切都是那么的没有道理。 如果说美术和音乐能让你选择购买此游戏的话,不如还是看看别的吧。
This game is a beautiful game overall. The art and music are lovely and I think it was worth the amount of money I spent on it. However, I do have some gripes with the combat system and movement systems. The character seems to often have a delay in terms of movement and movement speed can be relatively slow. Furthermore I think the character tends to slide which can cause problems in some of the combat. Other than that, this game is quite lovely and I'd even after only playing two hours.
this game is very good. the story, the details, the animation, its all amazingly made. the creators really poured their heart and soul into this game. all in consideration you can finish the story mode in about 3-4 hours if you sit down and play the whole thing (all though i did pause a lot lol) definitely buy while on sale though. i personally dont like the ending all too much, the concept was great and they for sure did an amazing job on it, its just not how i wouldve wanted it to go. very cute game, made me sad and happy at the same time.
狗狗狗狗!!!大狗狗!!!!!NEVA狗狗!!!!
画风极佳
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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